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The Goblins pack loads fine.
Not sure what's the issue.
- Removed Blorc BigBoss shields from Shielded Blocks.
You used the model from the Big Boss, and it looks out of place compared to the older textures of the vanilla Black Orc units. I prefer you use the shield that Gorfang Rotgut model used.
I mean, they're fine, just nothing too special about them. They take up the same slots as the Black Orc Big Boss and he gets unique skills to boost orcs and himself that the regular Orc Big Boss and Savage Orc Big Boss don't get. I end up not using them just because they're a bit lacking in utility and flavour compared to the BO Big Boss.
Think you could add a few unique skills to the SO and regular Big Boss? Like, maybe the SO Big Boss gets a "Red Warpaint" skill that makes Savage Orc units move faster in the army and his regular orc cousin could get a skill that makes Arrer Boyz more accurate in a bubble around him, something like that.
Small thing, but a nice bit of flavour. Good mod, man!
Savage Orc Warboss and Great Orc Shaman are in Mixu's Tabletop Lords.
If no, what mod you recommend to get these lord
You still have the Savage Giant from Wez Speshul. Don't know how you recruit him and for which factions he is available. Please read the description of Wez Speshul and its submod. They were not made by me, so don't ask me. Thank you.
When using the Wez Speshul x Expanded Roster submod, then my version is removed.