Total War: WARHAMMER II

Total War: WARHAMMER II

Racial Buffs
82 Comments
Pokesus 20 Feb, 2023 @ 12:38pm 
I swear i just readed "Racial Slurs" like if in diplomacy the the dwarfs will start saying racial slurs to skaven and vice versa...
HughJanus69 27 Aug, 2022 @ 11:56am 
maybe give them extra corruption or replenishment/movement buff when in corrupted lands. Hell, why not both (for Beastmen and Chaos only)
Blast Hardcheese 3 May, 2021 @ 5:07am 
Can you make the chaos get like more melee attack/ or more campaign movement/ or more armor/ or more something. 1 recruitment slot is extremely underwhelming. Same could be said about the beastmen.
georgebullen 20 Apr, 2020 @ 1:22am 
dwarves + 30% income?! as if they haven't got enough money
Dave 16 Nov, 2019 @ 12:54pm 
obviously it doesn't work, it hasn't been updated in over a year. A shame because it's a lovely one.
Shatilov 15 Oct, 2019 @ 11:21am 
This mod is not working, it crash the game using KMM.
Last-Aztec-Descendant 3 Sep, 2019 @ 10:23am 
hey can you please update this mod
JOI 8 May, 2019 @ 5:47pm 
date up?
King Belegar Ironhammer 7 May, 2019 @ 7:27am 
update?
klaysdnd 11 Jan, 2019 @ 1:55am 
up date?
Simple Sam 27 Dec, 2018 @ 4:58am 
doesnt seem like the will be an Update doesnt it?
m_ig_uelon 12 Dec, 2018 @ 2:08am 
would love to see this updated
Fangvyr 28 Nov, 2018 @ 4:43pm 
I'd support that. This was a great mod.
Mafnmarsn92 28 Nov, 2018 @ 5:26am 
Maybe someone with decent modding skills might be motivated to pick it up...I sure hope so
Simple Sam 13 Nov, 2018 @ 3:51am 
Shame, it's such a nice mod.
Red Eclipse 10 Nov, 2018 @ 10:00am 
Last online 109 days ago. So, probably no updates.
tongmaster 9 Nov, 2018 @ 8:26pm 
update please?
dagobert dogburglar 28 Oct, 2018 @ 2:25pm 
waagh buff is not functioning as intended; in practice as skarsnick i was able to get one waagh but after that animosity new dropped below 100 so i couldn't have more than one waagh spawning from any recruited army. I reccomend a nerf to it.
Human72 24 Oct, 2018 @ 7:52pm 
i will give this a go. something for riekland to try. :)
Knuckle 14 Oct, 2018 @ 11:54am 
High Elves get a population debuff, shouldn't the dwarfs as well? Especially with +30% income
TheUrbaneGoose 2 Oct, 2018 @ 3:49am 
The 'horde is a horde' buff specifically.
TheUrbaneGoose 2 Oct, 2018 @ 3:47am 
Do the GS buffs apply to Skarsnik? Would test myself but stuck at work.
injection-letal 3 Aug, 2018 @ 6:52pm 
I have access to the Underway movement. with VC so i think it's work, thank's for this, i try to find a mod like that's from a long time :2017meatball:
thank's you ^^ !
LordPeverell 18 Jul, 2018 @ 3:04pm 
How do I tell if this mod is working? Do these buffs show up anywhere?
Argast 9 Jul, 2018 @ 2:35pm 
Oh and also Beastmen have normal +2 animosity as they should also tested with and without mods.
Argast 7 Jul, 2018 @ 1:30pm 
@Ender I didn't mean anything bad just laughing at beastmen upkeep also i just turned off ALL of my mods and tested Wurzag and Grimgor but both of them have +6 animosity. I'm playing always on Hard and nothing changed. Dunno where is the problem then xd
Greyscale  [author] 2 Jul, 2018 @ 7:10pm 
@argast - see your difficulty level and any additional overhaul your making. These stack severely.

Dwarfs have already been debuffed from a previous build and Beastmen im sure are still having issues conquering the world ;)
Antonius1871 1 Jul, 2018 @ 11:43am 
I don't think High elves are british i think they're the greeks (trading, seamen, attack on 3 ranks like Hoplites, old civilization, think they're superior, treat other as barbarians etc.) I think British (and France) are Bretonia, as they used to be one after William the Conqueror.
Argast 29 Jun, 2018 @ 9:44am 
Yep. Turn 9 as Dwarfs I have 7 full 20 stacks ork armies around me and it's over...
Orks are borken beyond compare now also Beastmen can have -115% upkeep on units right?
Argast 29 Jun, 2018 @ 8:40am 
Isn't Orkz Waaagh! bonus buged? For me it gives +6 not +2 every turn.
Besides very nice mod thanks for making it :D
Greyscale  [author] 11 Jun, 2018 @ 12:44pm 
Passive
LuMeng 8 Jun, 2018 @ 6:52am 
Are these passive buffs or through research?
Red Eclipse 2 Jun, 2018 @ 7:43am 
Needs an update.
B-Braunx 28 Mar, 2018 @ 1:46pm 
buffs and debuffs would be nice for all races.
matthi12 22 Feb, 2018 @ 12:54am 
Hey is Norsca refered to as Chaos in the effect bundles table? Im looking to buff Norsca after the TK patch nerf which gimped their invasion. I dont want to buff Chaos as a faction, just Norsca.
Greyscale  [author] 21 Feb, 2018 @ 5:23am 
Beastmen +1 recruitment slot (from +2)

Greenskins seem to be in a great spot right now ;)
Greyscale  [author] 12 Feb, 2018 @ 6:10pm 
If you are playing with Crynsos unlocker last update added balance changes to the beastmen:"

"Among many other small fixes and improvements, these are the highlights:
⚫ Beastmen in Naggaroth should now be less effective at razing Dark Elves to the ground, as they start with more wars against them and each other."

Lets see how that develops.
Gleen Cross 7 Feb, 2018 @ 12:58pm 
To buff the beastmen against the dark elves, that makes sense. But if the buff is faction wide, then they will crush the wood elves and even bretonnia to some extent. I tried some beastmen mods and they work in a decent way regarding the vortex, but in ME... damn, they steamroll everyone. On that regard, I don't think the beastmen this huge of a threat, tbh. Greenskins however, especially the main Grimgor faction, that has to be a threat
Greyscale  [author] 5 Feb, 2018 @ 10:15am 
Crynsos in general had that problem with West side beastmen. Hes debuffed them since (they cant get brayherds for instance). The other point being that Beastmen are supposed to be competitive. They should have a fair shot at winning/ proving a difficult challenge as any race, not just a simple cakewalk.

That being said if they are consistently weak against Dark Elves potentially buffing those lads would make sense.
Matthias 4 Feb, 2018 @ 10:25am 
thanks listing to our feedback much apriciated
Greyscale  [author] 4 Feb, 2018 @ 9:47am 
Ok Norsca upkeep reduction added to account for their semi nomadic/raider lifestyle
recruitment buff back to +1
**IRAN** 4 Feb, 2018 @ 9:16am 
Nice:)
Greyscale  [author] 4 Feb, 2018 @ 8:27am 
Makes sense actually. Was playing around with Norsca for optimal balance.

Dwarves Ill still see how they work vs buffed Greenskins.
**IRAN** 4 Feb, 2018 @ 6:52am 
Just a small suggestion:

I disagree that norsca should get +1 recruitment buff. It is not very logical and a bit too much. But I think they should get some upkeep reduction. I also think you should -1 recruitment slot for dwarfes since they are too op
Matthias 4 Feb, 2018 @ 6:43am 
@Ender thanks for the update
yeah even without confederation TK hold well in a sense it seems CA corectly decided to disable that
Greyscale  [author] 4 Feb, 2018 @ 6:23am 
TK seem to be holding their own thus far. Will see how they develop.
Greyscale  [author] 4 Feb, 2018 @ 6:23am 
Had a few play throuth tests as well. Beastmen, Norscans and Greenskins +1 recruitment buff. That should seriously up the tide in their favor.
Matthias 3 Feb, 2018 @ 8:50am 
@Ender are you sure your buffs to brayherds and waags are no conflicting with CA ones since I stuill have no green tide only blue
Matthias 1 Feb, 2018 @ 2:13pm 
@Ender thanks for the update en what are your plans for the second TK buff if any?
Matthias 26 Jan, 2018 @ 12:36pm 
@Ender good to hear
look forward to what you have in mind