Total War: WARHAMMER II

Total War: WARHAMMER II

No More Rogue Armies
118 Comments
Mumion der Unsterbliche 9 Jun, 2024 @ 9:59pm 
WH 3 Version ?
Heljumper117  [author] 24 Aug, 2022 @ 7:09am 
eventually, currently updating my army compositions mod
Oberyn 24 Aug, 2022 @ 4:07am 
Will you put this mod on TW War III ?
Heljumper117  [author] 23 Aug, 2022 @ 12:31pm 
those are unaffected
Squaul 23 Aug, 2022 @ 11:54am 
So to be certains it doesn't nerf nor retire rogue armies tied to events right ? Cause that would be silly xd
Squaul 23 Aug, 2022 @ 11:53am 
Tbh i like when they try to become a new faction ~like they should do btw or becoming mercenaries otherwise at least~ but find it lame when they only razed or just capture only one settlement.
MuffinTop 10 Feb, 2022 @ 9:37am 
Great mod. Gonna test it with OvN and Cataphs southern realm dog of war. Hopefully it fixes the grudebringer bug.
Heljumper117  [author] 5 Feb, 2022 @ 3:00pm 
I've been playing and it's been working
SchwhatNow the DreamCrusher 5 Feb, 2022 @ 2:59pm 
Appears to be working for me and ogre camps are still spawning in on my end.
Reading Rambo 9 Jan, 2022 @ 8:05pm 
mod needs an update, ogres dont work
Deviant 31 Aug, 2021 @ 3:51pm 
A year ago, a similar mod was removed or the developer made the mod invisible ...
Heljumper117  [author] 31 Aug, 2021 @ 3:43pm 
I think someone else already did that
Deviant 31 Aug, 2021 @ 2:56pm 
Do you have any plans to create a mod that removes the spawn hordes of Savage Orcs and hordes of beastmen? Spawn of a horde for 21,000 gold in your province or in the province of your enemy on turn 5 is cancer ...
Joeyjoejoe17 24 Aug, 2021 @ 10:07am 
In the Vortex campaign, the rogue army that introduces the player to the mechanic of rogue armies still spawns. Is this intentional and can't be removed, because it's tied to a quest?
Heljumper117  [author] 15 Aug, 2021 @ 2:39pm 
no
Invisible 15 Aug, 2021 @ 2:37pm 
Is a update needed?
Lance 21 Apr, 2021 @ 5:40am 
Glad to hear it, thanks a lot for your quick answer
Heljumper117  [author] 20 Apr, 2021 @ 5:23pm 
it works, no changes needed yet so no need to update yet
Lance 20 Apr, 2021 @ 5:09pm 
Does it still work? I hope you keep updating it, rogue armies are like a plague over the map ruining my campaigns :/
Danny 14 Feb, 2021 @ 5:43pm 
Glad this mod exists, I just had a rogue army spawn in my capital and that was the final straw after years of dealing with them. If they were maybe preset on the map it maybe it wouldnt be so bad. But as of now theyre like beastman with their random spawns but worse because they can spawn with strong armies so early!
Heljumper117  [author] 13 Feb, 2021 @ 11:57am 
I did not actually
Deviant 13 Feb, 2021 @ 11:51am 
Have you previously had a mod that removes hordes of beastmen and orc savage? Why did you hide that mod? I miss this mod so much ...
SirStart 2 Jan, 2021 @ 5:50pm 
is this save compatible? and does it take out all rogue armies? as boneclubber tribe crashes my saved game with dwarfs as soon as i encounter em so my save is F**ked because o em :S ( and no i dont have any mods tha alters or adds anything to rogue armies )
Heljumper117  [author] 4 Dec, 2020 @ 7:36am 
Updating today, Orcs and beastmen are from a seperate mod, my mod doesn't affect them
Deviant 4 Dec, 2020 @ 7:08am 
If the developer decides to return the old mod to disable horde spawn, then you will not be obliged to install it. This was a separate mod, not part of it.
Bersaglieri 30 Nov, 2020 @ 5:06pm 
oh dude I love the rogue orcs and beastmen. They are small and weak and a good way to level up a lord.
Deviant 3 Nov, 2020 @ 4:01am 
Where is the mod that removes the appearance of hordes of wild orcs and beastmen?
Deviant 30 Sep, 2020 @ 1:16pm 
Mod working.
Ritualistic Sex With A Corpse 30 Sep, 2020 @ 1:02pm 
Mods not working, rogue armies are still active.
Deviant 25 Sep, 2020 @ 10:13am 
Great, but you can have the same mod, but with the absence of beastmen?
Spino 7 Jul, 2020 @ 10:44am 
Amazing QOL lore mod! Incredibly annoying and immersion breaking to see a doomstack of random ridiculousness just casually wandering the countryside.
Rocketman 22 Jun, 2020 @ 12:59pm 
thanks, rogue armies made playing the southern realms mod impossible since once I got anywhere stable, I would sail by a rogue army and they would randomly declare war on me as I sailed by, sucks spending 30 turns prepping a campaign only to get rolled by a 20/20 army of rogue dwarves with only tier 3+ units in it....
Lampros 14 Jun, 2020 @ 3:59pm 
Oops. Never mind. I just saw your comment on Rogue armies near TK! ;)
Lampros 14 Jun, 2020 @ 3:58pm 
Hi, I do see some Rogue armies near Khmeri; I started a Settra game for the first time. The army is Nicolandor of Scolari. Perhaps he was added later, and you never got a chance to delete him?
Heljumper117  [author] 5 Jun, 2020 @ 5:34pm 
:)
Marduk1813 5 Jun, 2020 @ 5:32pm 
Thanks much for this mod, I use it since my first campaign playthrough!
Red-_-Monkey 8 Jan, 2020 @ 8:14am 
Vashnaars Conquest in no more! I have defeated thee with a mod! hue hue hue, here I come sigmoar!
Heljumper117  [author] 5 Jan, 2020 @ 1:32pm 
does not interfere with startpos mods
Shadow_Actual 5 Jan, 2020 @ 11:54am 
Fair enough. My bad.
Karnak 5 Jan, 2020 @ 11:37am 
My question was not 'what is this mod doing' I already read it, i'll just ask the creator if the mod change any start pos to prevent compatiblity, it say ''with almost'' so I can except it wont work with other startpos changes.
Shadow_Actual 5 Jan, 2020 @ 11:27am 
No, all it does is prevent rogue armies, the ones with a black and red banner, from spawning. Really, this is all in the description.
Karnak 5 Jan, 2020 @ 11:19am 
It is a startpos mod ?
Heljumper117  [author] 16 Dec, 2019 @ 10:34am 
it's updated, it just doesn't show it
HydraSurge 16 Dec, 2019 @ 9:40am 
Needs an update for the new DLC. :)
Heljumper117  [author] 14 Dec, 2019 @ 10:15am 
those are untouched with my mod
LahtariFIN 14 Dec, 2019 @ 8:11am 
I was referring to the armies that spawn when you do the old world campaign. (Followers of Chaos etc.) Those are a major pain to players.
Shadow_Actual 3 Nov, 2019 @ 12:07pm 
If you're talking about the Chaos armies that show up when you do the rituals, this mod doesn't touch those, just the Rogue armies that have a black flag with a red line across it. When it works, at least.
LahtariFIN 3 Nov, 2019 @ 10:39am 
This mod does not seem to be doing anything. I tried to use this in my Crone Hellebron campaign, to get rid of those constantly spawning chaos-armies, but it didn't work. The game still spawns 6 20-stack chaos armies with elite units right next to my coastal cities. Please fix!
Nexus 5 Oct, 2019 @ 9:31pm 
:(
Saturn Burger 23 Sep, 2019 @ 10:08pm 
Mod needs an update sadly.