Divinity: Original Sin 2

Divinity: Original Sin 2

Warlock
87 Comments
VoidSlayer 25 Jun, 2021 @ 2:01pm 
No Eldritch Blast?
come on man
Morginstjarna 16 Jun, 2021 @ 8:09pm 
Eldritch Blast?
[TTV] ViperNic 19 Sep, 2018 @ 5:12pm 
more spells would be great :)
i think this class is a little bit to strong its needs to be balenced
but this class is fun
Rhyme Minister 12 Sep, 2018 @ 3:09pm 
It looks like the editor was updated to fix conversion issues. Could I ask that you try at least once more please?
Claivain  [author] 10 Sep, 2018 @ 8:03am 
To those wondering about a conversion to the DE: Unfortunately, it does not seem to be as simple as importing the original files to the updated editor. I did look into a conversion however ran into a number of issues which I simply do not have the time to fix/learn how to work around. If anyone would like to pick up where I left off, I am more than happy for you to do so as long as I receive a mention for my original work.
Rhyme Minister 8 Sep, 2018 @ 5:11am 
Could you please update this for definitive edition? It's one of my favourite skill mods
Sora12 3 Sep, 2018 @ 1:00pm 
update to DE plx
Cpt.CannonFodder 8 Jun, 2018 @ 4:47pm 
Does Bind soul scale with summoning?
LadyAzriel 28 May, 2018 @ 6:02am 
This is EXACTLY the mage class I wanted to play as, thankyou for making it a reality :D:
MrJane 23 May, 2018 @ 3:54pm 
Could this work in GM Mode?
Papa Nasty 23 Apr, 2018 @ 9:04am 
oh okay, pitty :/
Claivain  [author] 23 Apr, 2018 @ 1:12am 
Unfortunately not. Something in my PC decided it didn't want to run the editor for maps past that point without freezing.
Papa Nasty 22 Apr, 2018 @ 11:49am 
is there a way of getting the skills past reaper's coast?
CheezBallz 29 Mar, 2018 @ 4:53pm 
because I tried that mod but it didn't change it
CheezBallz 29 Mar, 2018 @ 4:53pm 
but can't you do what the author of "flesh sacrifice with skin skills" did?
Claivain  [author] 29 Mar, 2018 @ 7:32am 
@CheezBallzFTW Sorry, that reply was directed to Ace Spade. Unfortunately Flesh Sacrifice is a separate skill, which if I edit will then affect anyone who uses it not just those with Fire Aura.
CheezBallz 29 Mar, 2018 @ 4:38am 
it doesn't with flesh sacrifice but otherwise it does
CheezBallz 29 Mar, 2018 @ 4:37am 
it doesn't bleed fire no
Claivain  [author] 29 Mar, 2018 @ 3:19am 
It doesn't?
Dragonwing96 28 Mar, 2018 @ 3:03pm 
Why does Fire Aura give all enemies the aura?
CheezBallz 25 Mar, 2018 @ 2:44pm 
Can you make Fire Aura's ability to bleed fire work with flesh sacrifice?
Morginstjarna 4 Mar, 2018 @ 2:28am 
Have you considered integrating some air or hydro based spells into the kit? Take Warlocks for D&D 3.5, for instance. They had really neat spells that were based around shadow, force, acid, fire, ice, and even electric - also summons would be dope. Summoning some demonic creature.
Mourne 14 Feb, 2018 @ 5:58pm 
is it just me or is the tornado spell bugged? when i am in the casting animation and when its in use the whole screen flashes red, or is this just conflicting mods?
Calliope 30 Jan, 2018 @ 10:26am 
Also, is it just me or does the fire aura skill seem over powered as heck XD.

-Zero action points to cast
-Duration is as long as the cool down (Perma up time)
-Counts as an innate skill so doesn't take a skill slot to use
-100% fire immunity

The only draw back is -30% water resistance.

You might consider lowering the duration so people have to use it only when they need it. Or maybe making it at least cost 1 action point to cast. Or maybe make it actually take up a skill slot. Or increase the loss of water resistance. Or all of the above XD.

Anywho, like I've said before I like the mod and think most of it is pretty great. The fire dive spell just doesn't grant fire immunity like it says it does and fire aura seems too strong.

<3
Calliope 27 Jan, 2018 @ 5:59pm 
The flame dive dealio isn't granting fire immunity like the skill description says. I have the mod at the end of my load order but still not working correctly.
Lord Grey 20 Jan, 2018 @ 9:17pm 
I also had the fire aura lost. mines grayed out (not memorized) on my bar. it happened after i respecced. i think what happens is you lose the skill if you at any point drop below pyrokenetic rank 1. i reaquired the book and it says i already know the skill. Its not in my book, and says that it is not memorized on my hotbar. hope this info helps. sorry if in wrong spot for bugfixes. really like your mods though! thanks!
Nicol Bolas 8 Jan, 2018 @ 5:17am 
I love your mods. could you make those Skills (and maybe the stormcaller too) useable in GM mod? you would do me a big favor <3
Night Locke 30 Dec, 2017 @ 3:29pm 
So I was playing with one of my mates and it appears he lost teh ability to use Fire Aura, it disappeared from his skill book and his hotbar he was the host, but for me I still have all my skills
Gift 23 Dec, 2017 @ 3:43pm 
Oh ok. Thanks for your reply.
Claivain  [author] 23 Dec, 2017 @ 10:49am 
Unfortunately I'll not be able to make any changes for a while as my RAM has thrown a tantrum, meaning the editor is pretty much unusable for the moment. Sorry there isn't a vendor after that stage.
Gift 21 Dec, 2017 @ 5:32pm 
Hello, I jsut finished reapers coast. Is there a way for me to acquire the skillbooks after it? I'm on Nameless Isle right now
Darenwolfdream 21 Dec, 2017 @ 12:24pm 
i have a problem the pnj selling the spell is dead and i can revived it :/
Claivain  [author] 26 Nov, 2017 @ 11:01am 
Great :)
average nuke enjoyer 26 Nov, 2017 @ 8:50am 
Resubbing fixed it.
average nuke enjoyer 26 Nov, 2017 @ 8:35am 
Icons still messed up. I'll try resubbing and see if it fixes it.
Claivain  [author] 26 Nov, 2017 @ 7:55am 
I probably fixed this while you were typing that!
average nuke enjoyer 26 Nov, 2017 @ 7:49am 
For some reason some of the icons are question marks, and only Winds damage has changed.
average nuke enjoyer 26 Nov, 2017 @ 7:25am 
I have a couple of suggestions.

Have you considered an "Essence Drain" spell? VERY high AP cost, medium damage, heals for a portion(or all) of damage and drains one SP? I know Source Vampirism already exists, but it lacks the former aspects of what a Warlock can do.

You could also consider looking into Warlock spells from D&D for some ideas if you intend to expand upon this mod more.

https://5thsrd.org/spellcasting/spell_lists/warlock_spells/ Here are some basic 5th Edition spells to take a look at.
average nuke enjoyer 26 Nov, 2017 @ 7:13am 
Also 2SP sounds about right for what it seems to do.
average nuke enjoyer 26 Nov, 2017 @ 7:12am 
Cool. I'll be sure to test them out and see how they are now. Hopefully I don't steamroll on Tactician.
kitsune01 26 Nov, 2017 @ 5:58am 
suggestion: add the warlock class as a choice in the dialogue that determines a companion's class on recruitment, if that is possible.
Claivain  [author] 26 Nov, 2017 @ 3:16am 
@Noctis, All icons are now custom! Bernie I've just released an update which has edited the damage of most abilities.

Also, what do people think of making Winds of Erebus a 2SP skill? I've toned down the damage but without making it useless it's still pretty nasty.
average nuke enjoyer 25 Nov, 2017 @ 8:34am 
I think you might need to tone down the damage on some of these spells and add a source cost to them.

Winds of Erebus has absurd damage and range.
Channel Flame should probably only split once or twice.
Cursed Ignition hits far too hard.

I really like these spells, but they're just way too strong - Even on Tactician.
󠁆 19 Nov, 2017 @ 12:33pm 
oh many thanks
Claivain  [author] 19 Nov, 2017 @ 8:11am 
All the later ones are custom. I'll do the first few when I get time too.
󠁆 19 Nov, 2017 @ 5:15am 
elo really good mod but is there custom icons? its confusing with the vanilla ones
Showdown 17 Nov, 2017 @ 2:27pm 
Skill idea: Similar to chicken claw, basically you transform enemy into one of the flaming pigs from the first area for a turn or two, maby add vulnerability to fire damage as well.
Swineform? ^_^
Claivain  [author] 17 Nov, 2017 @ 4:47am 
Helios, turns out it was me after all. It was a throwover from my Reaper's Coast testing, rather than the ship itself. Should be fixed in the latest update.
Claivain  [author] 17 Nov, 2017 @ 12:37am 
Helios, I don't think that will be from Warlock - I haven't edited anything on Lady Vengeance. I'll look into it anyway. Dianemp, not sure why that would happen - it's all working for me. Again, I'll look into it. Wx, I've fixed the Boil Blood skillbook equip issue!