The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Skyscraper Giants 1.0 - WG
31 Comments
Morpheous 20 Sep, 2016 @ 1:07pm 
Good mod, thx
AlphaGarg 28 Apr, 2015 @ 9:44am 
There should be a mod that made giants FIVE times bigger, yeah that'd be cool. And another one for 2.5 times bigger werewolves, because.
G20 14 Jun, 2014 @ 3:08am 
Hi.
Rated
I've added this to a collection,
you might like to support the collection with a rate,
Mutual appreciation and all that ;)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=270641350
h3lios1 3 Jun, 2014 @ 7:08pm 
Watch out trees, you now have competition.
Chilla 30 May, 2014 @ 9:33pm 
SOUNDS COOL
RobertTheDragonKingTTV 11 Jan, 2014 @ 9:02am 
you have made a mod that makes giants look like giants and not like a hairy basketball player thank you my friend you made a mod that makes giants look more real in skyrim...... now there easier to stop ;)
Rhowin 3 Jul, 2013 @ 8:23am 
D=
noo....
G0el  [author] 14 Apr, 2013 @ 9:30am 
As is likely obvious by now, I have stopped supporting & updating my mods, as well as not creating new mods. I may return to modding in the future, but I did not pace myself well, and burned out some time ago. I may enter modding again when real life and renewed interest allows, and if so, I will pace myself better to maintain a long term relationship with the modding community. It occurred to me this past week that I had never communicated this to fans or subscribers, and I sincerely apologize for my lack of communication.

Thank you very much for your feedback, and for using this mod and others I have created. It is extremely encouraging to see that even in my absence, the mods I labored to create are still being enjoyed and used in Skyrim games today.

Until next time,
~Warrior G0el
Actually Satan 27 Mar, 2013 @ 2:28pm 
TGM is god mode try it sometime
MisterShakes 28 Aug, 2012 @ 2:49am 
they don't attack me anymore...any advice?
Shadowwolf 16 Aug, 2012 @ 10:04am 
So that mean i can reach the moon?
Morgaledh 2 Jul, 2012 @ 6:06pm 
You need an update, the 3x Giants are PERFECT but the Giant Warlords are the regular size. Blows the whole thing to see them together. Otherwise, perfect.
that_guy 9 Jun, 2012 @ 2:37pm 
Never mind, I can take them.
that_guy 2 Apr, 2012 @ 12:54am 
Make a mod which reduces their speed, strength and increases their size (they're not big enough to be called giants, I'm talking about the giants themselves, not the mod) I've only seen one tutorial on killing them, it'll take a ton of dwarven arrows to take them down.
JARK 31 Mar, 2012 @ 9:30pm 
I have a problem with this mod.

They're not big enough. MOAR BIGGERNESS!
G0el  [author] 26 Mar, 2012 @ 5:26pm 
D3athGam3r and Sunny420 - The mod you requested has been released! It is available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=19069
G0el  [author] 26 Mar, 2012 @ 10:34am 
If you enjoy this mod, please consider donating as a thank you and to support future mods via the link to Paypal below. Your donation helps finance the extra time it takes to make future mods:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7PSC5XMSQPMF4

Thanks very much!
G0el  [author] 26 Mar, 2012 @ 10:34am 
Things have been really crazy for the past couple weeks- your request has not been forgotten :). It's taking me longer than I expected, but I will get the 2x size and health mod out soon.
G0el  [author] 15 Mar, 2012 @ 11:28am 
Your wish is my command ;). I will release a new mod making giants 2x bigger, with 2x more HP sometime in the next week.
Sunny420 13 Mar, 2012 @ 3:10am 
"D3ATHGAM3R Mar 10, 2012 @ 2:23pm
Make giants like 2x as big or 2.5x as big and give them more HP! and i will subscribe!"

Agreed, 2x as big would be nice.
Peco1 10 Mar, 2012 @ 2:23pm 
Make giants like 2x as big or 2.5x as big and give them more HP! and i will subscribe!
Lamarq 8 Mar, 2012 @ 12:43pm 
mhm, i really wanted the giants to be bigger, but still, this feels slightly to big. I'd subscribe if they were twice as big.(and twice as strong)
Darkdragon99 3 Mar, 2012 @ 1:44pm 
Looks nice! Subscribing now. :D
G0el  [author] 23 Feb, 2012 @ 8:29pm 
This mod has just been released on the Skyrim Nexus!
http://skyrim.nexusmods.com/downloads/file.php?id=11016
G0el  [author] 21 Feb, 2012 @ 8:02am 
Hahaha...thanks for the link, makes a lot more sense.

Thanks Jere and Bonk, hope you both like it :).
Jere 21 Feb, 2012 @ 3:55am 
He means "Fun" - http://dwarffortresswiki.org/index.php/v0.31:Losing
Nice mod, Looks like fun! :P
G0el  [author] 20 Feb, 2012 @ 12:33pm 
Lol what do you mean by "dwarf fortress way"?
Orange Juice Goose 20 Feb, 2012 @ 12:25pm 
Sounds fun... if its the dwarf fortress way...
G0el  [author] 19 Feb, 2012 @ 11:12am 
Sweet! Glad you love it :).
G0el  [author] 18 Feb, 2012 @ 5:10pm 
I've uploaded a video preview :). Enjoy!

Also, just FYI for subscribers to this mod (and I appreciate it much!) - I encountered a minor graphical bug when I was playing this mod, namely that the giant's clubs on giants in Bleakwind Basin were not visible one particular time they were loaded.

This was a one time occurrence for me, and I don't think it was the fault of this mod.

Please note: if you encounter this bug, fast travel to any location (I went to Whiterun and back) and the clubs should respawn (they did for me).
G0el  [author] 16 Feb, 2012 @ 5:03pm 
Thanks for the question! Just double-checked - the hit box does scale with the size of the model. Because the giants are so tall, you have to be close to actually contact the giant model with melee weapons. It may seem like you have to be closer, but I believe you have to be the same distance away with or without this mod. It only appears to be closer because the giant is so big you are swinging at his legs instead of his lower body.

Confirmed with magic and arrows as well as melee weapons- if you hit the giant's model, he will take damage appropriately.

If you have any issues with the hitbox, I'd love to address them - for this kind of issue, a link to a short video would be most helpful for me to solve it.