Total War: WARHAMMER II

Total War: WARHAMMER II

Beastmen Evolved
92 Comments
Fear2288 30 Apr, 2022 @ 10:29am 
Why do these units have an upkeep?

Could the creator or someone else change this over to the current BM system of limited recruitment?
Archdeacon Monseigneur 25 Jan, 2022 @ 5:56am 
would be nice with some screenshots of the various units here on the workshop page
Nigenius 28 Aug, 2021 @ 3:45pm 
Is it Compatible with SFO?
Loremasters Corax 27 Aug, 2021 @ 9:39am 
After a major issue with the my first mod I reworked my mod and you can play with the beastmen units
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2585313838
Loremasters Corax 10 Aug, 2021 @ 5:46am 
I would like to update this mod!
Capt SeaBass 9 Aug, 2021 @ 9:23pm 
Agreed, desperately needs an update
Capt SeaBass 6 Aug, 2021 @ 7:36pm 
Great mod, could use an update
Jonesa22 2 Aug, 2021 @ 7:27pm 
I would pay money to get this mod updated
Hannibal911 15 Jul, 2021 @ 7:01am 
update mate, cheers
Guy Le Douche 19 Jun, 2021 @ 8:31am 
Needs to be updated,!
Alphaseph 3 Jun, 2021 @ 4:44pm 
can we get some ROR veriants of these? :O
Blazindragon 7 Feb, 2021 @ 1:57pm 
Why no Tuskgor Herd?
gervbafdsw 8 Dec, 2020 @ 4:53pm 
This mod is so underrated, and all for not having the units screenshot in the presentation. For me, one of the best around, an essential, and can confirm it still works.
I Just gave it an award.
REITERPALLASCH 18 Sep, 2020 @ 12:42pm 
Update when?
**IRAN**  [author] 18 Sep, 2020 @ 12:02pm 
@Dewrill yeah that comment was quite funny
Dewrill 13 Sep, 2020 @ 11:12am 
"Mod is dead, the Mod Author got a Vac ban two years ago and quit steam" scrolls up and sees modauthor online. hrmmmm
Doktober 27 Jun, 2020 @ 5:53am 
Yeah I think an update is needed, some of the units have weird checkerboard overlays on them. The plaguebulls for example have red and green checker patterns on them.
ArcaniteM 10 Jun, 2020 @ 5:29pm 
Wish Chosen Gors were in black armor like the unit card.
Also they are so op (along side man-flayers) that I never used the god specific units...
Captain Obvious 25 Apr, 2020 @ 5:30pm 
Need update!
Doktober 24 Apr, 2020 @ 8:47am 
@Gwagia if you haven't already found it, Mixu's legendary lords pack has Taurox, although in campaign I think you can only get him by confederating.
Anax 19 Apr, 2020 @ 6:51am 
does this work?
TcT Goth98 31 Jan, 2020 @ 8:46pm 
Does this still work?
Gwagia 21 Jan, 2020 @ 4:00pm 
If You could add Taurox the Great Brass Bull, that would complete this great mod and would mean i wouldnt have to use others which improves game performance.
equis 6 Oct, 2019 @ 2:23am 
I'm sorry for being that guy, but could an update perhaps happen? It feels weird playing Beastmen without this.
The RADUDE 11 Sep, 2019 @ 7:06pm 
Can you add Feral manticore to the campaign?
Kazarion 10 May, 2019 @ 5:15am 
update pls:steamhappy:
Sudsinabucket 19 Nov, 2018 @ 9:11pm 
Can you update please, thanks!
Heru Ra Ha 14 Nov, 2018 @ 6:04am 
Hey will you update the mod? :(
Donut 10 Nov, 2018 @ 12:55am 
update pls
ryand607 25 Sep, 2018 @ 2:08pm 
Is this mod compatible with SFO?
Commisar Jon Fuklaw 1 Jun, 2018 @ 12:25am 
Needs an update because of the new patch.
fettideluxe 17 Mar, 2018 @ 9:44am 
Beastial Guard issue is still there
**IRAN**  [author] 12 Feb, 2018 @ 11:14am 
Sad I will look at it
Phantom21 12 Feb, 2018 @ 9:41am 
@Mr. Mayo yes thats true that unit crash game even in custom battles for some reason.
Dr. Kinderman 10 Feb, 2018 @ 6:50pm 
Beastial Guard crash my game every time i see them.
KaLzinoXC1 27 Jan, 2018 @ 10:05am 
Thanks for the update many thanks =)
**IRAN**  [author] 26 Jan, 2018 @ 11:43pm 
Strange It didnt upload properly now it should.
KaLzinoXC1 26 Jan, 2018 @ 4:44pm 
Did you update this if you did still doesn't work
**IRAN**  [author] 26 Jan, 2018 @ 1:39pm 
Fixed unit cap with help of Decomposed.
junglestrike 26 Jan, 2018 @ 11:28am 
i have same prob says max units already and dont have any
KaLzinoXC1 24 Jan, 2018 @ 8:41am 
Update please I can't recruit any of your units in campagin map its says I recruiterd the maximum number of units but haven;t got any
TotalWar 15 Dec, 2017 @ 8:11pm 
why would that unit use assests from norsca though lol, its not any different from the other units, and i used this mod for WH1, bestial guard was in the mod wayyy before norsca was in the game, so thats why i was iffy about that explanation
Metal Izanagi 15 Dec, 2017 @ 3:48pm 
@bsalesc If the Bestial Guard used assets that were included in the Norsca update for WH1, that one unit would cause WH2 to crash, because the assets aren't in the game yet, and won't be in until May of 2018. The crash would only affect that one unit.
TotalWar 11 Dec, 2017 @ 12:48pm 
well reflex it works now cuz he removed one unit, the bestial guard, i dont see how that one unit would matter via crashing in regards to norsca, that doesnt make sense. Then it would crash from any unit, not just bestial guard
**IRAN**  [author] 9 Dec, 2017 @ 1:36pm 
May be
AdjutantReflex0 9 Dec, 2017 @ 1:22pm 
Works now. If I may mae a recommendation as to why it might be crashing, maybe it has something to do with Norsca? Mods ported over from TWW1 that were updated with the Norsca DLC can have problems with ME
TotalWar 8 Dec, 2017 @ 7:53pm 
awesome bro thank you
!
**IRAN**  [author] 7 Dec, 2017 @ 10:14pm 
Done
TotalWar 7 Dec, 2017 @ 1:39pm 
please author, yes! delete them, better than having mod disabled. rather have the rest than nothing
AdjutantReflex0 7 Dec, 2017 @ 6:23am 
Might work, the best iam guard aren't all that usefull anyways. I'm planning on trying a beast men campaign to see if this is a universal problem or just an issue with the AI.