Total War: WARHAMMER II

Total War: WARHAMMER II

Archaon The True Everchosen
56 Comments
foreskin gamer extreme 13 Aug, 2021 @ 2:06pm 
@haxo make sure this is below SFO in the load order. I am playing the SFO beta and it definitely seems to be working for me
haxo 26 Apr, 2021 @ 8:52pm 
is there a way to make this compatible with SFO? been trying to play with SFO recently and noticed it wasn't applying the changes to him
Promiskuitiv 5 Dec, 2020 @ 12:13pm 
Does this need to be updated for the latest patch?
Totalwarhammer  [author] 16 Aug, 2020 @ 2:47pm 
@Amon Chakai
This mod does not change the model size of Archaon. If you us a mod that only edits the size of Archaon, then it might be compatible with this one.
Amon Chakai 9 Aug, 2020 @ 11:06am 
Is Dorghar still pony sized with this mod...?
pizza time 1 Jul, 2020 @ 6:11pm 
Many thanks!
Ghost 1 Jun, 2020 @ 12:36pm 
Many thanks!
Rhaeven 1 Jun, 2020 @ 11:17am 
Many thanks!
Totalwarhammer  [author] 1 Jun, 2020 @ 10:58am 
This mod has been updated.
Gurra Grodslukare 27 May, 2020 @ 1:16am 
Waiting for this one last update of mods to continue my campaing.
Appreciate your work, I like Archaon better like this.
Raven 26 May, 2020 @ 9:23am 
Please update this mod!!!!!!! Thank you very much!!!!
Rhaeven 25 May, 2020 @ 1:06pm 
Yeah same crash here. Thank you for your work anyhow!
Totalwarhammer  [author] 22 May, 2020 @ 5:20am 
I will update this mod as soon as I can.
Ghost 21 May, 2020 @ 3:17pm 
This mod makes the game crash on startup. Can you update for the last patch?
Thank you for your work!
Xeonzs 21 May, 2020 @ 10:41am 
Currently broken, I'm testing every single mod independently, most of your unit mods work fine so far, such as better gor-rok, better kholek, but this one makes the game crash on startup, same like durthu and another lord mod I'm using, it seems to mostly be affecting some lords.
Mick258 22 Dec, 2019 @ 5:47am 
Yeah tried it there works perfect thanks.
Totalwarhammer  [author] 22 Dec, 2019 @ 4:17am 
@Michey258
Yes, it still works.
Mick258 21 Dec, 2019 @ 4:05pm 
This still work with latest patches?
The Fool 13 Dec, 2019 @ 2:21pm 
thank you for updating
Blood Paladin 11 Nov, 2019 @ 1:10am 
Dude please do a bigger Archaon mod for TWW2, it would be the perfect compliment for this big powerup
Totalwarhammer  [author] 5 Oct, 2019 @ 5:39am 
This mod has been updated.
Fitzkrieg 16 Sep, 2019 @ 3:56pm 
Hey Totalwarhammer, any chance we'll see this updated? I loved fighting this beefed up Archaon
Totalwarhammer  [author] 4 Jul, 2019 @ 1:49am 
@kyroine
Thank you very much for your kind words.
It always nice to be appreciated
kyroine 29 Jun, 2019 @ 8:06am 
I'd like to say thank very much for all your mods in general I think they are awesome. They are light and well balanced which is absolutely great. I especially like to give the AI those buff,it make stuff like archaeon or grimgor feel a lot more scary.
Totalwarhammer  [author] 15 Jan, 2019 @ 2:34am 
@heavystorm
I do not know how to give Archaon a Chaos Dragon as a mount option.
heavystorm 14 Jan, 2019 @ 7:13am 
does he have dragon with this mod? if not can you do it for the gods please :)
Raticus 9 Jan, 2019 @ 3:43pm 
Idk i think he need a dargen
Mephestopheles 24 Dec, 2018 @ 10:26pm 
hey can anyone make archaon use a beast ass two hander or dual wield giant weapons i know its not lore but it would still be dope
Totalwarhammer  [author] 25 Nov, 2018 @ 1:05pm 
@TheStarScream
Sorry, but regeneration is not an ability that I intent to give him.
Tot3m 22 Nov, 2018 @ 5:10am 
Greetings. Dude, can you add regeneration for Archaon? I just need a simple mod which gives Archaon infinity stamina and regeneration. Thank you.
Totalwarhammer  [author] 26 Sep, 2018 @ 11:46am 
@kopelt07
I do not know, his increased stats seem to affect the balance of power in custom battles, but I am not certain if it also applies to auto resolve in the campaign.
InquisitiveBard 25 Sep, 2018 @ 2:11pm 
Does this help keep Chaos from getting Steam rolled like they always do?
Totalwarhammer  [author] 27 Jul, 2018 @ 1:35pm 
This mod has been updated.
Totalwarhammer  [author] 3 Jun, 2018 @ 10:30am 
This mod still works, you merely have to enable “out-of-date” mods.
alexl-73 2 Jun, 2018 @ 5:36pm 
Update it please! For Chaos!
King Gwynsen 1 Jun, 2018 @ 7:25am 
This mod need to be update dude !
Totalwarhammer  [author] 3 Mar, 2018 @ 7:08am 
This mod has been updated.
BlueDevilRed 28 Feb, 2018 @ 6:11am 
that's cool. Update when you can bro.
Totalwarhammer  [author] 15 Feb, 2018 @ 3:56am 
Sorry everyone.
I did not have internet access for over a month, meaning I was not able to download "Rise of the Tomb Kings"
Now, I am far too busy to update my mods for another three to four weeks unfortunately.
I promise I will update them as soon as I am able.
Gleen Cross 13 Jan, 2018 @ 3:47am 
It seems your mod is not working anymore.. Even I tried a simple mod to change Archaon price in custom battles to test this out, but my mod crashed the game as well, lol Anybody is having similar problems with modded Archaon?
Totalwarhammer  [author] 24 Nov, 2017 @ 8:32am 
Please take a look at my latest mod Better Dragons 2:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1209776047
Matthias 22 Nov, 2017 @ 4:02am 
@Totalwarhammer
I understand now thanks for the answer
Totalwarhammer  [author] 22 Nov, 2017 @ 3:47am 
@Matthias
My modded Grombrindal will always beat my modded Archaon in a direct fight, but Archaon on Dorghar is much faster and his access to the lore of fire makes him more versatile.

I made this mod before "The True White Dwarf".

When I wrote that Archaon is now the strongest lord I was referring to the default state of all the other lord characters in the game.
Matthias 22 Nov, 2017 @ 12:52am 
@Totalwarhammer who is stonger the white dwarfd or this guy since on the dwarfs page you say that even the everchosen cannot beat him but here you say archeon is the strongest lord

or have you just fallen for a classic GW trap everybody in everybodys own army book is stronger than anyonne else:steammocking:
haxo 19 Nov, 2017 @ 10:50am 
Cool beans, thanks for replying back!
Totalwarhammer  [author] 19 Nov, 2017 @ 9:36am 
@haxo
At the moment I have very little time, but as soon as I can I will make compilation mods.
haxo 18 Nov, 2017 @ 1:49pm 
Will you be making a "... the true ..." all in one mod for all of the factions?
Sultan.Vodka The Great 15 Nov, 2017 @ 12:14am 
Perhaps leave some buffs to Dorghar would make it more balanced, since that steed itself is a powerful demon and should be more powerful than dragons and other mounts.
Totalwarhammer  [author] 13 Nov, 2017 @ 12:06am 
@Wolf
Dorghar only becomes a three headed beast in Age of Sigmar.
If Games Workshop and Creative Assembly ever decide to implement Age of Sigmar content into Total War Warhammer 1 I would consider it, but until then I prefer to stick to things that happened within the realm of the original Warhammer.
Wolf 12 Nov, 2017 @ 9:04pm 
@Totalwarhammer actually i was about to ask for a dragon too as Dorgar does eventually morph into one (with 3 heads). Would you concider an alternate mod that would be more balanced on a dragon?