Torchlight II

Torchlight II

Chyld's Socket Expansion (v.6)
36 Comments
Gulp DragonDawn 16 Aug, 2018 @ 12:27pm 
when will the overhaul be released?
steffire3 6 Aug, 2018 @ 10:55am 
@ danratliff: It's balanced and good.
Gulp DragonDawn 5 Aug, 2018 @ 2:32pm 
is this balanced?
Gulp DragonDawn 31 May, 2018 @ 6:21pm 
balanced?
roark5t6  [author] 7 May, 2018 @ 7:39am 
probably just teh RNG, I didn't remove anything, just added
Korzeam 5 May, 2018 @ 11:09pm 
Thanks for the answer.
Your mod is very nice by the way.
Just a small remark, for a melee character it seems to be very hard to find knockback resistance embers, which is a little annoying.
roark5t6  [author] 5 May, 2018 @ 7:33pm 
slowly but surely, you're welcome to do your own thing. Mine is more of an overhaul than a merge. Just hard to find a lot of time.
Korzeam 4 May, 2018 @ 10:03am 
@roark5t6 : Hello, I wonder if your larger project is still in progress ?
Because I had a plan to make a big armory mods merge, but I read in the comments below that it was in your plans too. Are you still working on it ?
roark5t6  [author] 19 Jan, 2018 @ 8:37pm 
sure
Gulp DragonDawn 19 Jan, 2018 @ 1:08pm 
can I use this in my complete pack mod (it's public)?
Zippo5767 29 Dec, 2017 @ 12:26am 
Best of luck, this promises to be an amazing addition to the game!
YinTian XX 24 Nov, 2017 @ 9:25pm 
And as for lore friendly, the way torchlight 2 is set, there's not much that couldn't really be lore friendly. The game already has a variety of firearms and robots with firearms. It's not very much different than Final Fantasy in that respect where we've seen machine guns and gatling guns before.
steffire3 18 Nov, 2017 @ 12:47am 
@ (author): And feel free to post or comment on your work over at the "Torch Modder Forums" or even submit mods over at the "Runic Games Fansite".
TOG | Phanjam 18 Nov, 2017 @ 12:30am 
drop by the Runic Games discord server ( https://discord.gg/nmWm4Q ) if you ever just wanna chat and stuff...
roark5t6  [author] 17 Nov, 2017 @ 6:27am 
Thanks for the support, hopefully I can release armor variants in a couple weeks. Once weapon variants are done I can tie it all down together with the mod compilation/tweaks in the main package. That's actually how it all started and then I got ambitious lol
TOG | Phanjam 17 Nov, 2017 @ 5:33am 
Subscribed ;)
TOG | Phanjam 17 Nov, 2017 @ 5:31am 
Hey @roark5t6 thanks mucho for ur hard work; this will add lots to the game.
I hear what ur saying about so little time DX dont burn urself out man, the community is a patient one. Excited to hear more about ur grand vision mod ;)
steffire3 17 Nov, 2017 @ 12:39am 
@ (author): I will also recommend Flamethrowers from this:
https://drive.google.com/file/d/0B4s8HV89FStzQllWLXlFWlRmSWc/view
And here is the original post that contained this link for proof of safety:
http://torchmodders.com/forums/mod-showcase/fep/30/
*Yuki* 16 Nov, 2017 @ 9:52pm 
well. I can imagine steam-powered machine guns, that cool down by magic. And probably ever sniper rifles (but what s point to use bows then? lol. There should be rather extremely weak rifles or extremely OP bows with mithril arrows). But still unsure if their look, as they was represented in original mod, fits.
roark5t6  [author] 16 Nov, 2017 @ 2:03pm 
And as for lore friendly, the way torchlight 2 is set, there's not much that couldn't really be lore friendly. The game already has a variety of firearms and robots with firearms. It's not very much different than Final Fantasy in that respect where we've seen machine guns and gatling guns before.
roark5t6  [author] 16 Nov, 2017 @ 1:54pm 
I cheated them up to make the screenshots. Actual ingame items will not say that.
Alex 16 Nov, 2017 @ 1:00pm 
why it says cheated item
*Yuki* 16 Nov, 2017 @ 10:31am 
Imho, there should be 2 parts at this point: one mod with lore-friendly stuff and another with everything else. But maybe its just me
roark5t6  [author] 16 Nov, 2017 @ 8:52am 
so are keyblades and chainswords if you think about it, but it's about a better player experience. And to be honest, there are robots, very high tech robots in this game. Just saying.
*Yuki* 16 Nov, 2017 @ 7:47am 
arent sniper rifles and miniguns out of torchlight's lore?
roark5t6  [author] 16 Nov, 2017 @ 6:49am 
Oh thank you Yuki. Just subscribed to that. Wasn't aware of it. I've already incorporated Reiners, Rippers, Arkhams, Final Fantasy, Warcraft, Sniper rifles and Miniguns (just as far as equipment goes, don't get me started on spells and consumables). I have a grand vision and I think this will fit perfectly. Thank you.
*Yuki* 15 Nov, 2017 @ 10:02pm 
@roark5t6, oh nice. Do you have plans to include some small mods into your rebalance? Like this one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=138972666
roark5t6  [author] 15 Nov, 2017 @ 1:45am 
You can always run this on top of Reiners for right now, but I'm already working on rebalancing his equipment as part of a bigger picture. Just don't get in a hurry, I'm a single father, home-owner working all the time. Been driving through these dats for months, so no eta on a finished product.
*Yuki* 14 Nov, 2017 @ 10:36pm 
lito inso's lens OP. 5% chance to fully heal uself on kill is basically immortal character on endgame (especially if we are talking about outlanders or embermages).
As for reiners stuff - do you have plans to do something with reiners gear then? To make it possible to have reiner gear and your socketables at once. Or they already work together?
roark5t6  [author] 14 Nov, 2017 @ 4:33pm 
And anyone that's subscribed, let me know if there's anything wonky with any of the gems affixes. There should be 9 variants of every gem in the game with increasing(sometimes) affixes, with an emphasis on end game affixes. I always felt that midlevel the game got too easy too quick and much of my personal tweaks to this are to reflect that.
roark5t6  [author] 14 Nov, 2017 @ 4:29pm 
Just updated with a fix to drop rates and added photos.
ennispup 14 Nov, 2017 @ 3:51pm 
Eager to seee the secret when it is revealed.For now, though, I'll support this and let you know my thoughts after a few hours of playing.
roark5t6  [author] 14 Nov, 2017 @ 10:55am 
I'm working on it, I assure you. Doing some extensive testing first to iron out some drop issues.
*Yuki* 14 Nov, 2017 @ 8:00am 
screenshots plz?
steffire3 13 Nov, 2017 @ 11:31pm 
@ (author): I also recommend posting some images and a main image for this mod as that helps players to distinguish this from other mods and convince them to click and possibly subscribe to this.
steffire3 13 Nov, 2017 @ 11:29pm 
@ (author): Thanks for making this! ^_^

Expanding on Reiners Socketables is very much needed for those who want more options and rebalance at all levels.