Tabletop Simulator

Tabletop Simulator

NO LONGER UPDATED Kingdom Death: Monster 1.5 (Community Edition included) - RB Scripted (KDM: CE)
327 Comments
Lavastorm 13 Sep, 2021 @ 5:23pm 
@chaosfloortile thanks!
ChaosFloorTile 11 Sep, 2021 @ 11:04am 
@Lavastorm Retrieve the Screaming Antelope model from the game box (directly north of the showdown board). Put the model onto the hunt phase or showdown phase spaces above the game box and it'll do setup for you!
Lavastorm 9 Sep, 2021 @ 9:30pm 
How do i change the quarry from White Lion to Screaming Antelope in this mod so itll auto set up the right cards?
Garfield233 7 May, 2021 @ 9:25am 
Where's the download link?
toofine89 29 Jan, 2021 @ 6:13pm 
Tabletop Simulator just updated, and now the Timeline is broken for a save I have on my computer, and a save a friend has as well. I just wanted to give a heads up so it could be looked at. Thanks for the great download!
Viper 26 Jan, 2021 @ 5:40pm 
Any plans to add some of the armor set equipped minis, Just the basic starter characters seem to be available. Or are they there and I am just not finding them.
Shadow 11 Jan, 2021 @ 2:07pm 
Haven't seen mention of this so I thought I'd like a comment. Tabletop doesn't load the file from this link [ https://drive . google . com/uc?export=download&id=0B3BLNnTD2_KUN2JabDVPV2pWNk0] as the page 404's. Is this an issue on my end?

I think the link is supposed to be a custom board, although the play area looks fine when I load the mod.
Pirate_Ty 8 Jan, 2021 @ 1:20pm 
omg thanks ive been craving this but cant visit my buddy who kickstarted it cause of covid. Youre a life saver bud
ChaosFloorTile 10 Dec, 2020 @ 10:45pm 
@hobodragon2000 Ah, there's two different survivor sheets within the People of the Stars bag - one has scripting, and the other one is intended to be where you store extra survivor sheets. Take the unscripted one, go to Custom -> change its type to Infinite, and you can drop the scripted sheet onto it to get an infinite source of them. Just like how the normal sheets are stored!
Yargbear 6 Dec, 2020 @ 12:17pm 
I might just be a TTS newbie but are the people of the stars survivors sheets not scripted? Would be an awesome addition if not!
Thanks for all the awesome work putting this together!
ChaosFloorTile 13 Sep, 2020 @ 10:20am 
@Dart_Hulos Indeed, CE book changes aren't included :(
Although, all the cards are. So you can just have a PDF open on the side, at least?
Dart_Hulos 11 Sep, 2020 @ 11:12pm 
The rulebook seems to not contain the CE changes (eg showdown setups/rewards, updated hooded knight). Is this a bug on my end or are the CE pages just not yet included?
Doing gens, you? 3 Aug, 2020 @ 3:27pm 
Any plans to add the Lion Knight miniature?
Donovan 4 Jul, 2020 @ 10:55am 
Found it: C drive, documents, My Games, Tabletop, mods, images.
Donovan 4 Jul, 2020 @ 10:51am 
Hi. Any idea where the tabletop workshop content is saved for this one? I don't see it in the usual Workshop content area. I want to see the scans fir the gear cards.
CovertWolf 16 Jun, 2020 @ 2:01pm 
Scripting feature request: either as a button on the admin console or available for each deck, it would be nice to have a way to "reset" decks/bags/boxes in case cards get deleted or something goes funky with the refresh function. Currently it seems we have to manually grab and rebuild decks that get damaged like this.
Draco Obscura 11 Jun, 2020 @ 3:34pm 
Yeah, I'm assuming it's a scripting issue that just doesn't make sense to a non-coder like me, but I'm hoping I can be walked through a fix so I don't have to manually set up terrain each time
ChaosFloorTile 7 Jun, 2020 @ 5:26pm 
@Draco Obscura Maybe the cards you copied aren't named, or have the wrong tags in their descriptions? Each terrain card should have its name written in the object's 'name' field, otherwise the module won't find them. Don't make any typos!

Although, fresh cards copied from a fresh table should work, assuming that's the case. Maybe there's something going on involving scripting.
Draco Obscura 6 Jun, 2020 @ 7:19pm 
I deleted some cards from the terrain deck and had to grab a new deck from an pristine save. I've added the new deck in to my current save file, but the scripting keeps throwing up an error that it can't find the cards after I put the deck in the spot the old one occupied. How do I get the game to recognize the deck?
Arbie  [author] 2 Jun, 2020 @ 2:04am 
Hello! I'll get to this eventually but I prefer to use Google drive as it's easier to update without re-doing the mod. I cannot update an image through Steam cloud IIRC, as of 2 years ago.

Which files in particular are not online anymore? I often change and fix when they're pointed out to me.

@tribalbob
I think there is but I didn't make them.
UncleYar 30 May, 2020 @ 11:53pm 
@Arbie @Chaos Farseer If the mod is working fine for you, could either one of you please upload all files for this mod to the Steam Cloud and re-publish or update the mod on the workshop so the links inside the assets point to this more reliable location? A lot of files are obviously not online anymore, and it's only working for you because the game cached a copy on your hard drive - if you reinstall the game on a new computer, you'd be on the same boat as the rest of us.

See the Upload All section in here https://kb.tabletopsimulator.com/custom-content/cloud-manager/
TribalBob 30 May, 2020 @ 1:53pm 
Is there a video/document overview of using the mod? I've done the prologue a few times ( I keep finding things that are automated that I didn't know before) and was hoping maybe I could just watch someone run through it so I can see anything else I may have missed.
Arbie  [author] 25 May, 2020 @ 7:28am 
Set board physics to semi-lock in order to fix the admin console.
ChaosFloorTile 24 May, 2020 @ 3:59pm 
@moonsaber56 Sure, I can take a look, but I haven't actually worked on the mod at all. Might not be able to do much beyond Google things.
ChaosFloorTile 16 May, 2020 @ 9:46pm 
@Bishop I don't think you can change the defaults, no. The easiest way to get around it would be to load up a different module without CE integrated. Barring that... you'll need to change all the gear card states, and then reassemble the gear card decks? If you do that, make sure the new deck keeps the keywords of the original one.

@moonsaber56 I don't know about that one off-hand, I'm afraid.
Bishop 14 May, 2020 @ 2:11pm 
Hey, first off, this is a fantastic mod, very nice work! Having Said that, my players prefer the standard edition. Is there a way for me to make the Community edition not the default for items and cards? As it is, it is hard to search the item decks and find out what the cards do in the standard edition.
Serneum 4 May, 2020 @ 2:49pm 
@SovietBear you can open up a new copy of the mod, save the deck to your objects, and then import it into your existing save
SovietBear 4 May, 2020 @ 12:42am 
My "Basic hunt Events" Deck seem to have been deleted for some reason, is there a way to get a new one? I've not been able to find a copy of it anywhere :(
ChaosFloorTile 2 May, 2020 @ 2:38pm 
@Aerel That's not fixed in-game, I'm afraid.
Aerel 2 May, 2020 @ 11:03am 
I cant read the scans of some of the cards (shops, injuries, etc) is there a way to fix them in game or how is everyone managing? (sorry if this been asked before)
ChaosFloorTile 29 Apr, 2020 @ 7:35pm 
@Gannon2145, if you used the automatic showdown setup, you should be able to move the mini off and back on and get a new copy of the cards. If you deleted the original, which is in the boxes in the left...
Open a fresh copy of the table, find and add the White Lion monster box from the left as a saved object, then you can add that into your save file and restore the original objects.
Gannon2145 28 Apr, 2020 @ 7:28pm 
I accidentally made the White Lion hunt event deck disappear--how do I manually add it back?
ChaosFloorTile 25 Apr, 2020 @ 11:27pm 
@JHTM You should be able to grab all the core components for monsters out of the boxes on the left, and then you'll have just about everything you need. Be sure you don't delete any of them, though, as the scripting normally duplicates them to prevent loss of data.

@jschneider7910 You might run into that if something gets deleted from the monster boxes on the left. If that's the case, you'll need to restore their contents to fix scripting, by making some saved objects from a fresh version of the module and updating the box contents with the saved objects.
SovietBear 25 Apr, 2020 @ 2:08am 
Boy this is overwhelming, I'd love to see some sort of tutorial on how to run this table properly, I remember an older version I tried a year or two ago by another creator had a youtube tutorial that really made it quite easy to understand how to actually use the table properly.. I feel this table would definitely benefit from such a tutorial as well!
jschneider7910 21 Apr, 2020 @ 6:49pm 
I'm also having issues with the game not wanting to reset after certain hunts, saying that things have been deleted. Anyone know how to consistently get the scripting to work to reload the hunt and showdown phases
JTHM 21 Apr, 2020 @ 3:07pm 
Has anyone figured out how to disable all the scripting? I just want a plain version of KD 1.5.
jestergl 19 Apr, 2020 @ 11:51am 
Be careful, the two Pink Dices are D5 and not D10. This killed my first 3 campaigns as I couldn't get a single intimacy to increase my population.
Serneum 19 Apr, 2020 @ 11:26am 
@Panzeros I believe they are in the far upper-right corner of the table
ChaosFloorTile 19 Apr, 2020 @ 11:26am 
@Panzeros They're in the upper-right corner of the board, IIRC. Near armor sets and innovations.
Panzeros 19 Apr, 2020 @ 9:39am 
I can't seem to find the weapon specialisation cards. Any thoughts?
ChaosFloorTile 18 Apr, 2020 @ 4:18pm 
@Vertseper I think the survival action buttons are just for reference; you can flip them over to mark that they've been used, and click the white lantern round tool to flip them all face-up. I'm not sure about the selected weapon box. I haven't personally used it. I'm not sure if there's any scripting associated with it?

@DatMisfit In general, too many expansions can dilute the game and make it hard to finish hunting anything. But yeah, you would need more expansions to finish the Green Knight armor. You don't have to play all your campaigns with Green Knight armor, though!
DatMisfit 17 Apr, 2020 @ 10:13am 
Dumb Question but Why is it recommended to only use 3 expansions when the Green Knight campaign requires at least 5?
Vertseper 14 Apr, 2020 @ 9:43pm 
@ChaosFarseer thanks so much! IM still exploring this mod but it looks it works really well. I have not been able to use the survival action buttons or the selected weapon square any idea how to use those?
ChaosFloorTile 12 Apr, 2020 @ 11:13pm 
@Vertseper Under the hunt and showdown setup boxes (top middle of the table), there's a game box full of miniatures. You can take any miniature (and the lion) and put them on the hunt and showdown setup boxes to do automatic setup.
To add an expansion, you'll need to go to the source objects on the left, pull out a bag of the expansion's content, and then everything else is tied to the miniature as above.
Vertseper 12 Apr, 2020 @ 10:31am 
I am having trouble to understand how to use this mod. I was able to setup first story and first lion hunt manually but it seems there are ways to "start hunts" and start "showdown" and do setups... How do you start first steps? Also... how do you add expansions? is there an "automatic way to do it or is it all manual using the box at the top left?
Serneum 11 Apr, 2020 @ 11:54am 
I get around the "Showdown already in progress" message by moving the player miniatures off of the board, then moving the quarry figure off of the Showdown section above the board. Sometimes I need to move it to the Hunt, then Showdown, then off the board.
Panzeros 11 Apr, 2020 @ 11:42am 
I've also run into the "Showdown already in progress" problem, and the table flip. I can't see any comments anywhere about it's supposed to work? Are we supposed to delete everything on the board? I don't think I've been messing around with anything (I've only done one showdown).
Any advice? I'd love to continue but I'd reaaallly love the auto setup to work. Cheers.
ChaosFloorTile 8 Apr, 2020 @ 11:26pm 
@Big time Ian! Under the hunt/showdown setup zones, is a game box full of miniatures. All of those behave like the White Lion for setting up your showdowns; drag them onto hunt/showdown setup and they’ll auto deploy everything.
Big time Ian! 7 Apr, 2020 @ 3:38am 
Hey, i know this question is probably asked alot... But how can we add hunts to the quarry? The only thing that seems to be working for me is the white lion...im probably missing something right?
ChaosFloorTile 5 Apr, 2020 @ 8:07pm 
@KingKapalone I think you have to set them up manually, I'm afraid. Copy-paste!
@ Scytalle The spawn tokens text is outdated, I'd assume. The timeline probably used to use the tokens for text like the survivor sheets do, but being able to type now is more convenient.