Distance

Distance

The Red Tower: Prologue
15 Comments
NOVA 5 Mar, 2019 @ 10:22am 
awesome map champ
really looking forward playing the sequels
Draco Solis  [author] 28 Mar, 2018 @ 12:43pm 
Thank you! I'm glad you enjoyed it. ^.=.^
Bryden J 26 Mar, 2018 @ 3:07am 
Very good map. Part of me is disappointed that the text didn't say something about the reset feature being enabled, but otherwise, the map was pretty well done. The only thing that I can gripe about is that the last obsticle before you warp out is impossible to see unless you are watching the ghosts of the other players, and even then, it is possible to miss it.

I am interested to see where this series goes.

Have fun and good luck!
Draco Solis  [author] 27 Jan, 2018 @ 11:36am 
Hehe, I'm glad you liked it. ^.=.^ Thank you for the kind words!
SenseiRalph 27 Jan, 2018 @ 10:40am 
Great track! First time I saw a track that displayed custom text while racing. The idea of putting the systems online is great too! Keep it up!
Draco Solis  [author] 26 Jan, 2018 @ 7:31pm 
Thank you so much! I'm glad you liked it. ^.=.^
NeoLynx 26 Jan, 2018 @ 12:35pm 
Your first level? Dang, I'm impressed. It's short, simple, but very well done. I'm looking forward to the continuation of this series.
Draco Solis  [author] 12 Dec, 2017 @ 6:58pm 
Thanks for the kind words! ^.=.^ I'm glad you enjoyed it as much as you did.

Hopefully the second level lives up to it and that I manage to keep this story going well enough.
FluxIsAWeeb 12 Dec, 2017 @ 9:43am 
This was great. It has a story which is rare for distance workshop levels. can't wait for the next part

and for your first level it was amazing in quality, in my opinion better that some Distance veterans.
Draco Solis  [author] 22 Nov, 2017 @ 5:34pm 
Thank you! Glad you like it. ^.=.^
MR Keos 21 Nov, 2017 @ 10:21pm 
nice work, keep it,7/10
Draco Solis  [author] 16 Nov, 2017 @ 9:19pm 
Hehe, if I ever find myself in need of help, I'll be sure to ask. Thank you! ^.=.^
Captain Kobold 16 Nov, 2017 @ 8:40pm 
And hey, if you need help, dont be afraid to ask. I like helping newbie map makers.
Draco Solis  [author] 16 Nov, 2017 @ 8:29pm 
Thank you very much! ^.=.^ I think from here on I'll be doing my best to avoid those sorts of anti-skip grids; I've already had another tell me how bad an idea it is too.
Well, we'll see if I can stick with this idea. :) I hope whatever I make next turns out well enough.
Captain Kobold 16 Nov, 2017 @ 7:40pm 
I wasn't expecting much as it was your first map, and while it's not the greatest in comparison to some concurrent maps, this is excellent for your first. Soem aprts seemed a bit empty earlier on, but I did stay interested.
My big complaint though- avoid anti-skip killgrids. The community will hate you for using them too much. Just design your levels to negate skips, then, not too difficult.
Anyways, excited to see what's next!