Total War: WARHAMMER II

Total War: WARHAMMER II

Stupidly OP Grimgor Ironhide
42 Comments
Ulrik H.D  [author] 22 Aug, 2022 @ 5:02am 
@Quarrelsome Should be fixed now
Ulrik H.D  [author] 22 Aug, 2022 @ 5:02am 
Update regarding these mods:
They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2

Will new ones be made for TWW3?

Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.

As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another.

Hope you guys are enjoying TWW 2 and 3
-Ulrik
Quarrelsome 21 Aug, 2022 @ 5:09pm 
Hot damn, your back! Im hype! But, the most recent update made Grimgore not op with his default stats and such. I tested others and they seem to work fine tho. Hope things are well! I have literally played hundreds of hours with your mods so I owe you a game or beer money!
Jenckin 25 Jun, 2021 @ 4:32pm 
all of them still work for me
Smile 29 Apr, 2021 @ 5:34am 
is there an opposite to this? really weak grimgor?
Remy 10 Feb, 2021 @ 9:57am 
Maybe the original guy complained?
M0ses19 22 Dec, 2020 @ 8:00pm 
Not only do none of these work, there was another guy who made all of them anew and kept them updated but they have all been pulled down. WTF. Anyone know why the new versions of the stupidly op mods are no longer available?
可爱的小猪猪 29 May, 2020 @ 8:46am 
please update these mods. Thanks so much!
UnRaCkS FisTs 24 May, 2020 @ 8:42am 
@Ulrik H.D Will there be an update for these mods anytime soon? Also, will you add an op mod for Grom the Paunch?
UnRaCkS FisTs 23 May, 2020 @ 6:13am 
Please update these mods
Waresky 7 Dec, 2019 @ 11:25pm 
Awesome mod mate!!! Really Funny
Ulrik H.D  [author] 15 Oct, 2019 @ 5:20pm 
@rossdaley on saturday maybe
rossdaley 15 Oct, 2019 @ 1:21pm 
by any chance will you be doing a gotrek and a felix mod when they come out ?
Victorus Aut Mortis 18 Sep, 2019 @ 8:42am 
needs an update
Lord Jötnar 11 Jun, 2019 @ 8:25pm 
My god is the mod manager still broken? I cant get this to work, and based on previous comments it sounds like its on CA's end
TommyTheTerrible 17 Apr, 2019 @ 4:47pm 
ok thanks, you're the man
Ulrik H.D  [author] 17 Apr, 2019 @ 4:27pm 
@TommyTheTerrible The mod works fine, it's the launcher that is bugged, CA will look into
TommyTheTerrible 17 Apr, 2019 @ 4:21pm 
update please
Ulrik H.D  [author] 9 Mar, 2019 @ 8:12am 
@shard_x The mod works fine on my computer
shard_x 9 Mar, 2019 @ 1:21am 
It doesn't work anymore.
Ulrik H.D  [author] 6 Mar, 2019 @ 5:28am 
@Volthair Make sure the mod is loaded high on your load order list.
Dwarfinator 24 Feb, 2019 @ 9:14pm 
Please update, it's not working
★Wiz 18 Feb, 2019 @ 1:51am 
And the other greenskinz too xD
★Wiz 18 Feb, 2019 @ 1:49am 
Please update Grimgor. Thanks to all your updated LLs!! :)
Ulrik H.D  [author] 23 Jan, 2019 @ 8:21am 
@Mordoci After SFO changed their naming convention I'm updating each mod individually upon request for compatability.
Mordoci 20 Jan, 2019 @ 10:16pm 
I'm fairly new to steam so I'm not sure how to update a comment or if I even can, but I tested after I posted my previous comment and none of the melee greenskin LL are working with SFO. Wurrzag works great though. I haven't had a chance to test any other factions yet
Mordoci 18 Jan, 2019 @ 1:57pm 
Doesn't work with SFO anymore :(. I can't confirm every LL, but I know it doesn't work with Grimgor
bennyyang13 16 Dec, 2018 @ 12:35am 
The mod isnt currently working for the newest SFO
Ulrik H.D  [author] 13 Dec, 2018 @ 4:33pm 
@Oz The mod works fine, just ignore the warning
High Perty 13 Dec, 2018 @ 12:28pm 
@Geomarmot How did you fix it c:
Geomarmot 13 Dec, 2018 @ 8:41am 
Nevermind, figured it out!
Geomarmot 13 Dec, 2018 @ 8:11am 
Any update planned? It doesn't seem to be working.
Ulrik H.D  [author] 16 Nov, 2018 @ 8:53am 
@Sthelios The mod should work fine, let me know if the mod doesn't change the stats
Sthelios 16 Nov, 2018 @ 7:55am 
Any update planned for our fav' Greenskin for the Vampire Coast DLC ? :)
big e 22 Oct, 2018 @ 2:36pm 
this is how grimgor should be
Ulrik H.D  [author] 17 Jun, 2018 @ 10:54am 
@Überguy Probably because he is a speaking mushroom
< blank > 13 Jun, 2018 @ 1:09pm 
Why doesn't Grimgor inspire TERROR?
Ulrik H.D  [author] 20 Apr, 2018 @ 8:17am 
@thepebble The mod should work with SFO now
thepebble 17 Apr, 2018 @ 10:44pm 
@Ulrik H.D. Any chance the grimgor mod will be updated to work with the current SFO patch?
LukelearMissile 18 Dec, 2017 @ 3:56pm 
Thank you for the response :pleased: I'm actually using a few greenskin A.I buff mods in combination with some dwarven nerf mods. The goal is for the orcs to steamroll so this should help. Favorited and upvoted!
Ulrik H.D  [author] 18 Dec, 2017 @ 10:59am 
@LUKELEARMISSILE it should in theory yes, as it will improve their auto resolve chances, though beware that if you face Grimgor without your own OP lord you probably won't win the battle. There are other mods out there which specifically aims at nerfing the dwarfs in ME though, which should be better alternative than this mod.
LukelearMissile 18 Dec, 2017 @ 1:35am 
Will this work for A.I if I want to boost the chance of greenskins not getting wiped out?