Total War: WARHAMMER II

Total War: WARHAMMER II

Stupidly OP Vlad von Carstein
40 Comments
Ulrik H.D  [author] 22 Aug, 2022 @ 4:53am 
Update regarding these mods:
They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2

Will new ones be made for TWW3?

Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.

As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another comment.

Hope you guys are enjoying TWW 2 and 3
-Ulrik
Fengxian0830 19 Aug, 2021 @ 5:12am 
Anyone know a mount mod that works for this in the compilation? Would love to have Vlad be OP on a mount instead of walking around like a peon.
Lain 11 Dec, 2020 @ 5:38pm 
This mod still works on T&T update
jesusjr 1 Feb, 2020 @ 11:32am 
any chance can make a version where isn't stupidly op. I like having stronger heroes but not too OP.
Jearicho 14 Jan, 2020 @ 10:53pm 
I, dont know if someones let you know, but i've loved this mod and only play this game with this for my main to feel like a godly badass, anyways it seems you can start a new game with this mod for maybe of the characters being stupidly op, however if you load the game with multiple mods, it causes the game to crash.
89055908509 15 Dec, 2019 @ 8:57am 
update, please
gsirmathew 8 Nov, 2019 @ 10:30pm 
working !!
deathmaths11 3 Jul, 2019 @ 1:55am 
stats has increased a lot but the hp still stayed around 3k...
Ulrik H.D  [author] 6 Jun, 2019 @ 4:47pm 
@DESTROYA_96 Most likely a mod compatibility issu
DESTROYA_96 6 Jun, 2019 @ 3:57pm 
@Ulrik H.D
hello, I have a problem: I activated the mod but when I get into the game it doesn't work. why?
Cleric_McManus 10 May, 2019 @ 10:58am 
@Ulrik H.D Ahh my bad, you already said it would mess up the animations some time ago. Apologies!
Cleric_McManus 6 May, 2019 @ 7:44pm 
@Ulrik H.D Perhaps a speed of 110 for Vlad? That would level the playing field for mounted foes.
Cleric_McManus 6 May, 2019 @ 5:03pm 
@Ulrik H.D First, I'm a big fan of your mods, you do a great job. Thank you! Second, would you please significantly bump up Vlad's speed? The mod only increases it to 48 (from 40), and since he doesn't get a mount, he's slow as heck. One of Vlad's skills discusses his ethereal, quicker-than-the-eye-can-see speed, but he moves like he's sucked a little too much blood...for a few centuries. :P
Ulrik H.D  [author] 21 Apr, 2019 @ 10:12am 
@kira.m1089 It's the launcher that is broken. Until CA have fixed the bug, use kaedrin's mod manager, it's 100x better than what CA got.
kira.m1089 21 Apr, 2019 @ 10:09am 
Update please it doesnt seem to be working anymore
Ulrik H.D  [author] 9 Mar, 2019 @ 8:05am 
@Etno Gabba The mods are meant to only edit what's in the vanilla game, not add new units I'm afraid.
Ancalagon 8 Mar, 2019 @ 4:41pm 
how about adding a zombie dragon for vlad, feel like that would suit the most powerful von carstein !
The Reaper Of Memes 7 Dec, 2018 @ 11:15pm 
@jwdunlap: Plus vlad is no faster then any other vampire so to make him faster then all others would be too weird and unfair.
The main thing i want with vlad is increased mass so he does not get flinged around since that would likely be the best fix, makes more since then increasing his speed unless you want to increase every other vampires unmounted movespeed to 68/80 movespeed, Which would likely be unfair for every other faction since its like your lords/heroes are mounted without paying the cost.
PS: This is not meant to come off as me trying to be rude just stating the lore and balance.
Ulrik H.D  [author] 7 Dec, 2018 @ 2:40pm 
@jwdunlap At 68 speed the animation would start to look pretty weird
Cleric_McManus 18 Nov, 2018 @ 1:01pm 
@Ulrik H.D When you have an opportunity, would you mind boosting Vlad's speed by another 20 or so? Since Aye Aye did not grant him a mount, and since he's supposed to move like a green ethereal flash, it would be terrific. Regardless, thanks for the excellent mods and quick updates!
blockend 16 Nov, 2018 @ 8:49am 
@Ulrik H.D Sorry, just tested it and somehow it works now, both in custom and campaign. Sorry for wasting your time.
Ulrik H.D  [author] 15 Nov, 2018 @ 10:29pm 
@blockend Doesn't work in the campaign? So it works in custom battle, but not in campaign?
blockend 15 Nov, 2018 @ 9:45pm 
Kinda doesn't work in the campaign with the latest patch anymore. I know you are busy, but could you kindly fix this for us? thank you for your great works.
Ulrik H.D  [author] 13 Nov, 2018 @ 10:19am 
@pakyoan What?
pakyoan 12 Nov, 2018 @ 4:36am 
When do you upgrade the version 1.5?
Ulrik H.D  [author] 8 Nov, 2018 @ 4:04pm 
@OldGreg It should work fine with SFO now
HonkyBob 28 Oct, 2018 @ 6:37pm 
does not work with SFO2
Ulrik H.D  [author] 6 Oct, 2018 @ 1:38pm 
@Blayck I'm afraid not, I already got roughly 60 mods to maintain, I don't have time to maintain submods of mods while studying.

@Motionless They will work with with any campaign you have already started.
Nytemare 25 Sep, 2018 @ 12:00am 
do these not work if used after a campaign has been started?
Blayck 5 Sep, 2018 @ 8:27am 
Hi bro. I have a request to ask you could you do a mod with vlad or just the power of the weapons at 550 and the attack in melee 80?
With infantry bonus and armor penetration.
Compatibility with SFO
I am very bad for mods haha
It would be nice of you but I will understand if you do not want.

your vlad is too op
Ulrik H.D  [author] 31 Jul, 2018 @ 3:05pm 
@ParSiz Should work now :)
ParSiz 29 Jul, 2018 @ 2:34am 
Does not work with SFO. Please update this lovely mod!
Turin 21 Jul, 2018 @ 12:55pm 
@Ulrik H.D As you said, I fixed it already. Had to click on - use outdated mods and it still works perfectly. Ty for help anyway
Ulrik H.D  [author] 21 Jul, 2018 @ 8:50am 
@[HRE] Turin It could be a mod conflict, the mod should work fine (ignore the "outdated" warning if it shows up).
Turin 17 Jul, 2018 @ 4:08am 
It needs an update. Doesn't work anymore :(
Ulrik H.D  [author] 11 Jun, 2018 @ 7:10am 
@Marcus There shouldn't be an exclamation point as the mod is updated. Just ignore it as it doesn't mean anything really, the mod should still work fine.
Marcus 11 Jun, 2018 @ 12:18am 
just downloaded this mod and geting Exclamation mark on mod page, please help
Kakos 11 Dec, 2017 @ 10:23am 
this is a mod on another banner of kartinov in the first part of the dragon on a red background
Ulrik H.D  [author] 8 Dec, 2017 @ 5:59am 
@Kakos could you elaborate? The link sends me to a ui mod.
Kakos 8 Dec, 2017 @ 5:55am