Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1323962580
I'll probs be posting it this week or next week.
It calls for a Close quarters defensive line. Because not far from the 2nd bridge to the front. There are mg 42 pillboxes wiith 88 support an is highly effective with the proximity of where they are placed.
Venture to far forward and you are dead.
Airborne satchel charges are the going item to reduce the scattered pilboxes that are in hard to assault positions.
Good luck and by the way....it took an hour to defeat the bastards.
10/10 still not won after 8 tries.
I played with Ai and we were overrun fairly quickly.
I've also added additional grass, thanks for Kalden's suggetions. Cheers for sending me the link to the grass walkthrough mate.