Total War: WARHAMMER II

Total War: WARHAMMER II

Bigger and Better Kholek Suneater
37 Comments
Diogenes 20 Oct, 2021 @ 10:08am 
Thank you :)
Totalwarhammer  [author] 14 Dec, 2019 @ 7:41am 
@Genocide Crusader
Please read the description.
Totalwarhammer  [author] 12 Oct, 2019 @ 5:56am 
@heavystorm
I have released a new version, however I do not think this will resolve conflicts with any mods that also alter Kholek.
Totalwarhammer  [author] 12 Oct, 2019 @ 5:55am 
Because of a strange bug, I cannot update this mod.
I have re-uploaded this mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1887278993

Next year I will delete the old version, please download the new version until then.
heavystorm 12 Oct, 2019 @ 1:33am 
Can you update please. It still works standalone but conflicts with some other mods.
Totalwarhammer  [author] 20 May, 2019 @ 1:59am 
@Trbosjeca
People who used custom mod managers have had problems with my mods not working in the past.
It should still work with the default mod manager.
Schmiki 17 May, 2019 @ 6:21am 
Does this needs update? I've tested it but it won't seem to work for me, I am using kaedrin's mod manager
Tenshizero 28 Jan, 2019 @ 9:52pm 
@heavystorm I've noticed that when he faces against other lords one on one, if they're not mounted or have a particularly larger hit box he will miss hitting them quiet often. It leads to him just pushing them around the field xD (not sure if that can be changed but figured I'd let ya know)
Totalwarhammer  [author] 15 Jan, 2019 @ 4:55pm 
@heavystorm
Sorry, but I do not know how to edit skill trees.
I also think that the ward save that Kholek can reach in campaign is high enough as it is.
heavystorm 15 Jan, 2019 @ 7:19am 
@Totalwarhammer I have a simple request. 7-8 months ago CA nerfed one of kholek's skill tree that gives %25 ward save. Now its %15. It might look little thing but if you can bring it back to %25 it would be great!
Norse Warlord 14 Jan, 2019 @ 8:20pm 
Thanks. This what I was looking for. I just started a new campaign with Kholek and now it should feel like the real Kholek is on the battlefield.
heavystorm 14 Jan, 2019 @ 4:49pm 
thanks sir really good work :)
Totalwarhammer  [author] 19 Dec, 2018 @ 1:13pm 
@The Emissary
Yes, it still works.
Method Man 19 Dec, 2018 @ 10:00am 
Does this still work?
Totalwarhammer  [author] 1 Jul, 2018 @ 12:23am 
@Echo
Sorry, but my modding abilities are very basic.
I do not know where to get Kholek's unit card.
Echo 26 Jun, 2018 @ 10:21am 
Um, yeah so a bit of additional info: when you inspect kholek and you're not playing chaos, he has a different unit card. If you play chaos, he just has the portrait (what you can see in your screenshots).
Echo 26 Jun, 2018 @ 10:20am 
Hi Totalwarhammer, do you how I can get Kholek's unit card? I don't mean his portrait. It's not where I would have expected it to be (ui/units/icons).
Totalwarhammer  [author] 24 Jun, 2018 @ 2:39am 
@kyroine
Thank you for your kind words.
kyroine 23 Jun, 2018 @ 5:59pm 
Thanks a lot for your mods they are great and I love how they only changes things around midly,so I don't feel bad for using them in the campaign,it just feels more right and lore friendly
Iudex 29 May, 2018 @ 1:21pm 
Bit late but thanks mate.
Totalwarhammer  [author] 3 Mar, 2018 @ 9:46am 
This mod has been updated.
Green Ramirez 15 Feb, 2018 @ 6:09am 
No problem dude! It's a shame because your mods are great, but they should be a hobby, so work on them when you feel like it.
Totalwarhammer  [author] 15 Feb, 2018 @ 3:56am 
Sorry everyone.
I did not have internet access for over a month, meaning I was not able to download "Rise of the Tomb Kings"
Now, I am far too busy to update my mods for another three to four weeks unfortunately.
I promise I will update them as soon as I am able.
Gleen Cross 29 Jan, 2018 @ 3:13am 
It needs an update? And answering Jef question, if you make him even bigger, he has to be even faster to fix the animations, lol At the current state, he is already op as hell. If you don't care about minimum balance, it's easy to change those values. Just tweak the battle_entities_tables and the variants_tables. It's not that hard, the annoying factor is to fine tune those values until you find a balance.
JefTheReaper 24 Jan, 2018 @ 10:30am 
Just wondering, can you make him even bigger to the point where his head scrapes against the ceiling of a siege battle gateway?
(right now thanks to the TK DLC he feels rather small considering the Heirotitans are actually taller then him, even with this mod)
And he was supposed to be like a mountain (at the very least described to be able to look over huge battle siege city walls.)
Green Ramirez 2 Dec, 2017 @ 8:38am 
Nicely done! The only thing remaining to bring Kholek to his real glory is the ability to destroy city walls! Just kidding. Great mod!
[HAN]Sephiroth 2 Dec, 2017 @ 6:35am 
@Totalwarhammer If worry about the speed too fast to than any light cavalry, perphaps 95 to be properly.
Totalwarhammer  [author] 2 Dec, 2017 @ 5:53am 
@[HAN]Sephiroth
Units need to have a certain speed in order to properly engage their running animation.
For Kholek that means the bigger he is the higher I need to set his running speed so that he can use the proper animation, otherwise he is just going to speed walk.
I will balance his stats around a speed of 100, to me that is the highest speed that still seems reasonable.
He is now faster than light cavalry.
@Green Ramirez
Do not worry, he can hit plenty of enemies now.
Green Ramirez 2 Dec, 2017 @ 5:35am 
Try to increase his speed in a way it matches with his animation, but I think the biggest change you must do is to the number of units Kholek can hit in a single attack, as a much bigger hammer means he can devastate more people.
[HAN]Sephiroth 2 Dec, 2017 @ 4:44am 
@Totalwarhammer size = speed?

Is there a clear difference between 95 and 100?
I'm not sure it. Maybe 100 is fine.
Totalwarhammer  [author] 2 Dec, 2017 @ 4:15am 
@[HAN]Sephiroth
How much should I increase his speed and corresponding size? To 95 or 100?
[HAN]Sephiroth 2 Dec, 2017 @ 3:59am 
Yes, Kholek deserve it ! As the biggest Dragon Ogres in warharmmer.
Totalwarhammer  [author] 2 Dec, 2017 @ 3:42am 
Hello everyone, I am thinking about increasing the size of Kholek even more, but in order for his running animation to work properly I will have to increase his speed as well.
My questions are, do you want me to make Kholek even bigger and if yes, how much bigger should I make him?
I could set his speed to 95 or even 100 and give him a corresponding size increase.
My biggest worry is that I he will become too fast.
Totalwarhammer  [author] 24 Nov, 2017 @ 8:32am 
Please take a look at my latest mod Better Dragons 2:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1209776047
Green Ramirez 22 Nov, 2017 @ 5:41pm 
Great mod. Kholek deserves love.
[HAN]Sephiroth 19 Nov, 2017 @ 4:29am 
tnanks!
TotalWar 16 Nov, 2017 @ 7:46pm 
beautiful