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I just tested it again and have found no problems.
Make sure you have the updated version of the mod.
I finally managed to fix this issue, I still do not understand why this happened. Sorry for the long wait.
Thank you so much, for once someone actually checks before asking for an unnecessary update.
I use neither radious nor steel faith overhaul.
I did not have internet access for over a month, meaning I was not able to download "Rise of the Tomb Kings"
Now, I am far too busy to update my mods for another three to four weeks unfortunately.
I promise I will update them as soon as I am able.
The mod has been updated.
Ok, I will reduce his melee attack to 85.
There is no doubt that this mod turns Grombrindal into an very overpowered unit, but considering that he is supposedly Snorri Whitebeard himself it seems only fitting.
It has been mentioned several times that he can turn the tide of any battle and that his appearance alone is a sign that victory is all but assured.
I recommend that you read this: http://warhammerfantasy.wikia.com/wiki/Grombrindal
and this: https://1d4chan.org/wiki/Grombrindal
Also, you should not forget that he cannot gain any mounts and therefore remains vulnerable both to fast units and to repeated charges.
If you still think he is overpowered, just make some suggestions for his stats and I will see what I can do.
I know White Dwarf is legendary, but the health point ,weapon strengh and melee attack are gathered together, maybe it is too powerful.
Especially melee attack is too high than everyone. Archaon Everchosen only 85 and Tyrion is only 77,are you sure it all good?
You are right.
Grombrindal is now unbreakable.