Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can use this mod in the following three cases.
Case A: use only post mod
(must in this order to enabled, and disabled unused mod)
1. Post Mod
2. Mail Add-on for Cargo
Case B: use only new industry mod
(must in this order to enabled, and disabled unused mod)
1. New Industry Mod
2. Mail Add-on for Cargo
Case C: use both mods (post mod and new industry mod)
(must in this order to enabled)
1. Post Mod
2. New Industry Mod
3. Mail Add-on for Cargo
Thanks
Postfahrzeuge EU (Add-on - Post Mod von nown) [www.transportfever.net]
Postfahrzeuge USA (Add-on - Post Mod von nown) [www.transportfever.net]
That vehicle mods are originally combined with Post Mod von nown (Release Version) [www.transportfever.net].
This add-on mod allows you to combine that vehicle mods with New Industry 2.54 or Post Mod BETA von nown .
Edit:
I have downloaded the Mod Manager and enabled everything, but I still don't see the new vehicles. I would love to see that mail-beetle in my game as well...
But no problem by me, I'm playing with the mod and think it is very unbalanced. Makes the game too easy. Maybe I stop using it later.
Thanks for your attention and work. =)
The cargo is rendered based on the "loadIndicator" parameter specified for each cargo type.
Since the "loadIndicator" parameter is defined for each vehicle, it seems that the ability to render mails is limited to vehicles that support mail directly.
Although I experimented with a method of rendering goods instead of mail by copying the "loadIndicator" parameter for goods, it has not succeeded.
A pitty mail don't render, maybe it is why all the vehicles from the Post Mod are closed ones?
I have disabled the experimental code. The goods will be rendered normally, so please try it.
https://steamuserimages-a.akamaihd.net/ugc/931551697204931806/76AD42E1234B52EC5C03EFF5373CB2E83D733D5B/
These horses are carrying planks, plastic and goods, plastic and planks show ok, but the goods are not rendering. I haven't tested if the mail render correctly.
And i would love to use any freight vehicle to transport mail instead of the ones selected by von nowm.
I tried to edit the files of your mod myself to use for me, but I have no knowledge of lua, can't add the other cargo, only change it, from mail to usorted mail and vice versa, the vehicles can't show the 2 cargo types. =(
I am already testing to support the Final Release version.
I plan to update this add-on mod as soon as Final Release is uploaded to Steam.
> I don't have any mod that change industries or vehicles, only graphical ones.
Have you enabled the following MODs for change Industries? Mail appears by enabling these Industry MODs.
New Industry 2.54
Post Mod BETA von nown
I don't understand why this cargo type was not included with the original game...
I'm looking forward to the final version release of your MOD.