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If you experience problems after a game update, try disabling Roboto Font Graphic Fix first.
This one is pretty safe and should continue to work until I can update the other.
Screenshots: https://drive.google.com/drive/folders/19pooxmbPMwUL6hjAqpbyHnpX-ZQkKV5v?usp=sharing
Please, try to do the following steps:
- unsubscribe from the mod
- run the launcher to confirm it is gone
- check the following locations and delete the mod if you find it there:
C:\Program Files (x86)\Steam\steamapps\workshop\content\236850\1203455926
C:\Program Files (x86)\Steam\steamapps\common\Europa Universalis IV\mod
My Documents\Paradox Interactive\Europa Universalis IV\mod
- then re-install and it should work
I hope this helps!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1583947680
I think the reason it worked when I first did it was because I happened to change them both and then I just assumed that ToolTip_Font was for tooltips.
There is no trace of the mod in my Documents/EU4/Mod folder, and I'm unsubscribed to it on Steam.
The mod in my Steam EU4 mod folder has been edited to the following...
bitmapfont = {
name = "ToolTip_Font"
#path = "gfx/fonts/garamond_16"
path = "gfx/fonts/Roboto_22" <<(also tried it with Roboto_18)
color = 0xffffffff
...and it still doesn't work.
Surreal.
I can't think what you might be doing wrong.
Maybe you could try to change the name of the mod then check in the launcher if it's the correct one that is enabled.
Just out of interest, does it work if you try doing it?
One is in My Documents\Paradox Interactive\Europa Universalis IV\mod. This is where the mods downloaded from the workshop are.
The other location is where the game is installed, in Steam\SteamApps\common\Europa Universalis IV\mod. This is where you put the mods you are working on.
You need to take the archive + the .mod file from the first location and unzip it in the second location and replace the following line in the .mod file:
archive="mod/RobotoFont.zip"
with
path="mod/RobotoFont"
After this, you must unsubscribe from the workshop mod to prevent any conflicts and you can edit the files without having to zip them again.
Can't figure out what I'm doing wrong. :\
[code]
bitmapfont = {
name = "ToolTip_Font"
path = "gfx/fonts/Roboto_16"
color = 0xffffffff
}
[/code]
and change it to something like Roboto_18