A Hat in Time

A Hat in Time

Platform Panic
64 Comments
Gortiamas 19 Apr, 2020 @ 3:12pm 
Seconding what the previous commenter said about the second spring post-checkpoint in the Springhook section. Would really love a fix. I like the rest of the level a lot :happycthulhu:
Ropiel 29 Feb, 2020 @ 1:30pm 
Welp you weren't lying when you said it was a platform platform platform (...) map,very rough around the edge kinda reminded me of old counter strike platforming maps (which is not a bad thing),i really like the secondary paths to the rift coins and the extra challenges even after that,it was overall a very nice map to play even if i didn't really liked the hookshot part in the final stage,didn't play the optionnal level yet but its probably going to be as good as the rest,very nice map dude :)
Fabian_M1 16 Dec, 2019 @ 2:20am 
Sweet mod, the only problem I had was in the springhook area. The second plank after the checkpoint flag (the moment we are told that we only have 3 tries at this) doesn't bounce you up high enough to get to the next plank.
Chrismas95 8 Jun, 2019 @ 6:55pm 
This is a really good mod...but I don't think it's beatable. Rocky Plats and Time Pillars are completely possible (and long enough for a good expereince on their own). However, Purple Tower won't unlock after I have the key and has a bit of an oversight. You're meant to touch the checkpoint flag at the top on the way up, but I managed to miss it twice. I then collected the tickets and key, THEN touched the flagpole on the way down, which got me stuck up there since I guess getting the key untriggers it.
MrBrawls  [author] 24 May, 2019 @ 4:30pm 
THIS LEVEL IS FULLY FIXED!! Have fun guys! :D
MrBrawls  [author] 21 May, 2019 @ 11:56am 
@Treerich Its a bug with maps not being cooked for dlc2, im reworking the map for the new free roam mechanics
Treerich 21 May, 2019 @ 11:45am 
One of the time pieces does't seem to spawn. Its the one that begins with the bridge.
M4RM4D0N 21 Feb, 2019 @ 11:11pm 
I'll be following with great interest
MrBrawls  [author] 21 Feb, 2019 @ 10:32pm 
I've been trying to come up a fix for this map, but nothing has been working so far, i'd wait until it's clear that it's fixed
M4RM4D0N 21 Feb, 2019 @ 10:23pm 
I really like this map, but it is unplayable. Plz fix?
Cool_Zeb 23 Jan, 2019 @ 9:21pm 
As the previous three comments said. the golden door still doesn't work after collecting the three time pieces and the portion above the red flag seems to be incomplete. Sorry, if you're already working on fixing this, figured it couldn't hurt to provide a status update in case you had attempted a fix already.
MrBrawls  [author] 28 Dec, 2018 @ 5:31am 
I swear I fixed those bugs, but I’ll get to trying fixing those again!
DerpMurphy 27 Dec, 2018 @ 10:00pm 
As the previous two comments said, the golden door is inaccessible even with the 3 time pieces and the second spring after the red flag on springhook does not launch high enough to reach the next spring, making that time piece impossible without console commands or other mods. It's a shame, because this is one of my favorite modded maps! Do you think you can fix these bugs?
Sky Son 5 Sep, 2018 @ 4:29am 
Wow this map looks visually impressive and i like the music you chose for it. I haven't played mario odyssey but for some reason it feels as vibrant as new donk city and i like the little details like the hands coming out of the purple ooze, the exploding mafia man and the talking sod off sign haha
I like the signposts though there are some typos in the first one :P and I also like that each section is colour coded so it's easy to tell from a glance where one has been
everything is so huuuge its really incredible and fun to explore it really does feel like a lot of thought and love was poured into this

but uhh... likewise with the comment below mine, i got to the flag, went up the two springboards and the sky is just empty? I can see a springboard high above but there's no way of getting up there as the springboard im on doesn't jump high enough
queso3d 19 Aug, 2018 @ 1:01am 
So I finished the main three challenges and didnt unlock the golden door, also, springhook challenge is incomplete? after I get the past the red flag there sky is basically empty.
MrBrawls  [author] 19 Jun, 2018 @ 6:01am 
@Hoo Doo You Think? Ah heck, I totally forgot the latest modding update broke old levels with chairs and torches, I’ll try to push an update out as soon as I can!
HooDooYouThink 18 Jun, 2018 @ 10:02am 
For some reason whenevr I try to load this up I crash.
Twentydragon 27 Mar, 2018 @ 8:46am 
Springhook Island really needs a checkpoint...
iiTzHentai 19 Mar, 2018 @ 1:48pm 
Pretty fun and challenging level.
avii 25 Feb, 2018 @ 1:34am 
What would a platformer game be without platforms?
hCerisu ❤ 18 Feb, 2018 @ 12:06am 
This really platformed my platform
Bethworld 16 Jan, 2018 @ 8:55pm 
A Hat in Time, literally a platformer!
MrBrawls  [author] 16 Dec, 2017 @ 11:55pm 
@shadree Aye, they aren't meant to give any helpful info, but I'll upload a refinement update that'll fix some problems that had been said for awhile now, at a later date of course.
MrBrawls  [author] 16 Dec, 2017 @ 11:53pm 
@shadowbadger_0 Any info will help a lot, hopefully it'll be fixed in the next update I'm fixing up.
shadree 16 Dec, 2017 @ 4:29am 
I saw the signs. It still needs to be changed.
Also, the signs gave the worst advice. If I had finished everything else and then been unable to finish the level due to one impossible part, I'd be out for blood.
shadowbadger_0 15 Dec, 2017 @ 5:02pm 
I'd collected the Stone Mafia timepiece, and only the stone mafia timepiece, and then fully ran out of health at the falling platform section if that helps.
MrBrawls  [author] 15 Dec, 2017 @ 9:13am 
@shadowbadger_0 weird, I thought I responded to you, but that's weird, it should've saved your progress anyway, I'll look into that.
MrBrawls  [author] 15 Dec, 2017 @ 9:12am 
@shadree I mean, if Springhook had checkpoints, it really wouldn't be the same because it's intended to have no checkpoints, the signs even say that, I could just make that one optional, if it really is a problem to everyone. :/
shadree 15 Dec, 2017 @ 3:22am 
Springhook needs checkpoints. I can handle challenge and constant failure but this was too much. The level design is bad - you can't readjust and are in constant need of camera adjustment.
Add those together and the fact it is only PART of the level, I recommend NOT trying this level.
shadowbadger_0 12 Dec, 2017 @ 11:30pm 
Enjoyed the level, but I was really surprised when I had almost no trouble with springhook. I just died on the falling platform section instead. Just kept cutting the corner on the around the tower bit too tightly and slid down the wall. I do wish that it kept the time pieces you collected already when you died, but I'm not sure if that's a game limitation or just the way you wanted the level to work.
MrBrawls  [author] 10 Dec, 2017 @ 7:29pm 
@Zam Springhook is just terrible, it's always going to be feared to the locals.
Zam 10 Dec, 2017 @ 1:30pm 
Your level is pretty good... except for the Spring Tower. I think it would be better if you fit a checkpoint, at least after the walljump section. Each failure doesn't punish the player with anything other than a boring climb upstairs.
MrBrawls  [author] 9 Dec, 2017 @ 10:46pm 
@DarthWaddles Sadly, the company couldn’t afford intangible platforms, sorry about that.
Bulba413 9 Dec, 2017 @ 8:04pm 
wait a second...all types of platforms? are there intangible platforms?
MrBrawls  [author] 29 Nov, 2017 @ 9:23pm 
@D YellowMadness That's weird, I could wall jump on those platforms, might be something going on your end. Springhook is both of those things, hence why it's feared amongst the signs. :p
D YellowMadness 29 Nov, 2017 @ 8:45pm 
I can't wall jump at the tower of purple platforms even though wall jumping is clearly implied there. The springs are infuriating & unfair.
MrBrawls  [author] 25 Nov, 2017 @ 11:27am 
@Tundra Thanks for the feedback, apologies that the floating platform squares weren't satisfactory!
Tundrest | stopkillinggames.com 25 Nov, 2017 @ 11:13am 
Way too many floating squares, which are pretty lazy and get repetitive to both play and look at. There is potential, so consider making a smaller, tighter level with more polish next time.
MrBrawls  [author] 24 Nov, 2017 @ 10:49pm 
@Sgt. Brony 12 of them!
PortalDiver 24 Nov, 2017 @ 10:47pm 
How many Rift Coins are there?
MrBrawls  [author] 24 Nov, 2017 @ 12:40pm 
@zappeon Thank you, that means a lot to me!!
MrBrawls  [author] 24 Nov, 2017 @ 12:39pm 
@SR2 Thank you!! I didn't think about people using the One-Hit Badge, so I'll do some checkpoint improvements in the next update!
MrBrawls  [author] 24 Nov, 2017 @ 12:34pm 
@Suntanned Cimouli K, Thank you, and I'm sorry the level wasn't low-spec computer friendly! It's entirely okay if you had to "cheat" your way up!
MrBrawls  [author] 24 Nov, 2017 @ 12:32pm 
@JellyElite~ Thank you!! I'm glad you enjoyed it!
Adeptus Attorney 24 Nov, 2017 @ 12:00pm 
Platforming joy in its purest form. Great use of the simple yet fluid and incredibly fun mechanics of this game. Excellent level!
sertoo 24 Nov, 2017 @ 7:40am 
Great stage! The only problem I had is that you always restart at the very start when you die, as opposed to a checkpoint. This can be a bit frustrating, especially if you're using the One Hit Hero badge.
CirnouliK 22 Nov, 2017 @ 8:43pm 
Very fun! Though sadly due to my lower-spec PC, I had to 'cheat' a lot to get back to places I fucked up near with the Wing Cap, but otherwise I loved it!
JellyElite 22 Nov, 2017 @ 5:09pm 
Damn this was awesome. Tough and rewarding, great job!
MrBrawls  [author] 19 Nov, 2017 @ 3:30pm 
@Lord_Yoshi I’ll try to look into fixing the camera problem, and I’ll see what that new workshop screen is about! Thanks for informing me!
Lord_Yoshi 19 Nov, 2017 @ 2:31pm 
I can't zoom out after using the hookshot until I land on solid ground, making the hopping part really annoying. Also the game never shows that new rating window, meaning your mod isn't going to be rated as much.