RimWorld

RimWorld

RimGate - Jaffa, Kree! RW 1.0
92 Comments
Ltc. Frost 21 Mar, 2020 @ 3:20pm 
here is the link for Xen's Version 1.1 of this mod, for those that are too lazy to click buttons
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018387536
Friendly Noob 3 Dec, 2019 @ 12:49pm 
do the zats work right?
Kradas 23 Sep, 2019 @ 11:35am 
And also, the factions bringed from this mod doesn't apparead in my game, it doesn't help the fact than if i want to remove the mod all my colonist die suddenly for some reason.
Kradas 23 Sep, 2019 @ 7:39am 
For some reason the masks apparead when dissaembling mechanoids, i'm certain this is a bug, fix it please.
sharuezbot 17 Sep, 2019 @ 7:36am 
they spawn in without weapons just armor...
Maty the Fluff :3 7 Sep, 2019 @ 2:17pm 
My jaffa raids spawn without weapons. I tried to edit the ''Defs\ThingDefs_Misc\Weapons_Guns_jaffa.xml'' but the Guns_jaffa does not show up in my folder. Anyone know a fix? :s
「 LiTe Em uP 」 29 Mar, 2019 @ 11:55pm 
so im wondering it says three hidden factions.. how do unhide them??

i dont think i've encountered any jaffas yet.. ive gotten visits or attacks from all the custom race mods, but not yet from any jaffa
Fenris 1 Mar, 2019 @ 8:13am 
Hi, I really like this mod. Do you mind if I use the textures and sounds for mine? I somehow can't reach you directly with steam
delta29 20 Feb, 2019 @ 8:10am 
is the author working to fix this? this mods rubbish without weapons
Ravayen 14 Jan, 2019 @ 1:21am 
Sorry missed the question till now but glad you worked it out, for anyone who wants to make the edit themselves until the mod author picks this back up the answer is this...........

1) Open the following text file:-
Defs\ThingDefs_Misc\Weapons_Guns_jaffa.xml

2) Locate the <statBases> section of each weapon there are 2.

3) Add <MarketValue>100</MarketValue> in that section somewhere like directly under <Mass>
Pick a value that makes sense i chose 100 coz i just wanted them in the game and didnt care about worth for traders

And that should be it theres only 2 weapons to do that to so enjoy :)
Aladar 13 Jan, 2019 @ 5:00pm 
I think I got it working. I added a marketvalue line to the defs for each of the jaffa guns in the mods workshop folder, and on starting a test map was able to spawn them in armed and ready to go.
Aladar 13 Jan, 2019 @ 1:13pm 
@Ravayen Where do you add the values and what did you set it to?
Ravayen 15 Dec, 2018 @ 6:59pm 
adding value to the weapons worked for me.
Darth Batman 15 Dec, 2018 @ 6:15pm 
i cant get this mod to work am i missing something
King Maelstrom the Esoteric 2 Dec, 2018 @ 7:03pm 
Yeah, still no weapons spawning. I dun think it's a cost issue.
Aladar 24 Nov, 2018 @ 8:41am 
I am also seeing the Jaffa spawn without weapons.
FDF^ KingConquest 19 Nov, 2018 @ 9:59am 
The weaponds still don't work or exist...
Is this a problem the Author of the mod is working on currently?
Loved it in B18!
Turkey 17 Nov, 2018 @ 8:55pm 
I can actually hear Teal'c say the title when I read it.

Beutiful
Akkadon 15 Nov, 2018 @ 7:04am 
So excited to see this again! I recently took my game in the opposite direction by taking out all electricity, but I'll definitely try this out in the future.
Novaris 14 Nov, 2018 @ 5:42pm 
I added a marketvalue to your gun defs and increased the weaponmoney of your pawns and there you go, staff and zad's :)
Novaris 14 Nov, 2018 @ 5:41pm 
this seems to be because the pawns created can't "buy" their weapons upon spawning
the weapons don't have a market value and the pawns lack weaponmoney.
ƝץคгɭՇђ๏Շєק 7 Nov, 2018 @ 8:04am 
Tried spawning jaffa raids in dev mode, raid at 3500 points and still 0 weapons.
Xen  [author] 6 Nov, 2018 @ 2:42pm 
I'll probably have to adjust their weapon values, or add a super cheap staff variant
ƝץคгɭՇђ๏Շєק 6 Nov, 2018 @ 10:05am 
it's weird when Jaffa raid me they don't have any weapons ... beside thath everything seems to work fine
Elth 5 Nov, 2018 @ 4:33pm 
is there a functioning stargate? thats all I wanna see.
Xen  [author] 3 Nov, 2018 @ 3:24pm 
If there are still any cold issues with the armor etc - let me know.
With so many mods - I lose track sometimes of which ones I did which updates for.
Vonholtz 2 Nov, 2018 @ 4:21pm 
out standing was holding on to this mod to see if it got a update.
Xen  [author] 2 Nov, 2018 @ 2:12pm 
13 minutes soon apparently.
Xen  [author] 2 Nov, 2018 @ 1:59pm 
Oops - I forgot about this one. I have it mostly updated - I just need to tweak the name generator.
I'll have it out soon.
Retardier 2 Nov, 2018 @ 9:40am 
you going to update it to 1.0 plz do
ƝץคгɭՇђ๏Շєק 31 Oct, 2018 @ 11:10am 
Any info for 1.0 update ?
velack14 27 Oct, 2018 @ 10:33am 
i really hope you get around to updating i love stargate stuff also was wondering could you also add stargates i don't mind if its just a prop but it would be cool to just have
wjelk 8 Oct, 2018 @ 1:09pm 
No weapons whatsoever !!!
Xaos_Theos 3 Oct, 2018 @ 9:52pm 
why is there no first prime?
Leeraii 30 Sep, 2018 @ 11:33am 
hey Xen, any chance of fixing this cold insulation bug, Kinda sucks my pawns wear the armor for 10minutes before dying via freezing :) love the mod, thanks
1HaWt|RoD 29 Sep, 2018 @ 8:54pm 
Any intentions of going to B19 with these love your work hope to see more...
wiidad 29 Sep, 2018 @ 7:26pm 
the Jaffa which just attacked me have no weapons, raided with bare hands...
King Maelstrom the Esoteric 26 Sep, 2018 @ 1:16pm 
I'm watching Stargate right now.
Jason 23 Sep, 2018 @ 8:38am 
Apparel_Jaffa.xml - Line 54, the Insulation_Cold is set to negative causing anyone to wear it to freeze to death.
Cat_Herder 22 Sep, 2018 @ 7:59pm 
Thank you for the update. All hail Baal!
Jason 22 Sep, 2018 @ 4:54pm 
Got an ETA for he update?
Gigammc 15 Sep, 2018 @ 5:38am 
Pls Update to Version 0.19
velack14 13 Sep, 2018 @ 7:59am 
@Xen Ok thanks so much :3
Xen  [author] 12 Sep, 2018 @ 11:57pm 
I have the jaffa pretty much updated - just need to test them a bit for a final check - just been busy debugging other stuff first. Will have them updated soon
velack14 12 Sep, 2018 @ 5:53pm 
im a fan of stargate so really hoping this comes to b19 and 1.0 when its out
thegriffin88 5 Sep, 2018 @ 5:05am 
Stargate RULES!
Olyndra 10 Mar, 2018 @ 8:13pm 
using only this mod, hugs lib, and the humanoid alien framework, I don't see any options in the senario editor for the jaffa race. Am I doing something wrong, or am I not meant to select them in the senario editor? Is the jaffa race a trait or something?
neko587 1 Mar, 2018 @ 11:01am 
Weapons dont have any value? Why? Could you add it? Please.
Gigammc 9 Feb, 2018 @ 3:34am 
Mod Funktioniert bei mir immer noch nicht
xrogaan 26 Jan, 2018 @ 5:57pm 
No idea about DESurgeries, but IIRC EPOE is compatible with any race that do not add extra bits. So Jaffa and asari should be compatible as is.