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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1499742499
which introduces lights appearing on walls by building it infront of it.
Placing a Flower pot on top of it doesn't break the light.
But you already fixed it, so.. great job!
IF they still are breaking stuff: make sure that there is an exclamation mark on the last line of the mod description, if there isn't one then the mod hasn't updated for you.
This started happening with pretty much every single building that can go "over" other buildings on Rimworld since B18, so it is definitely not isolated to this mod.
I've been noticing the same bahaviour on ceiling lamps and some other furniture from other mods.
So... Probably something from B18.
Currently they'll destroy workbenches, walls, furniture... Pretty much anything (other than conduits I think)
Now however - whether table, station, statue or otherwise - its removed to replace with the floor light. I'm afraid I don't know any onhand that use similar coding.
Is anyone aware of any modded lights that work like *floor tiles* instead of *buildings*?
@Anubis: What do you have under the light that gets destroyed? At least vanilla floor tiles seemed okay when I tried.
I thought it was a conflict with wall replacement at first but it's still happening after disabling said mod so i'm not sure of what is the cause.
I had Hugs Lib active so I guess I can't say it was the ONLY mod. The lights appear and they 'work' as in they power up but for some reason they're not actually providing any light.
Also worth noting that one of your lights works just the same as many "wall light" mods so there's one less mod I need to load :)