RimWorld

RimWorld

Mercer's Backpacks + Nano Suit (B18)
49 Comments
Maxxmillian 2 Sep, 2018 @ 12:38pm 
Thanks!
BaneInUrArse 1 Sep, 2018 @ 11:40pm 
ty
jaeger972  [author] 1 Sep, 2018 @ 4:22am 
okay i just discovered that i forgot to make it visible for others
it should be now but here's the link anyway
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1497233916
jaeger972  [author] 1 Sep, 2018 @ 4:19am 
b19 is up
i just leave this for people who want to play old save games or with the old b18 mods
BaneInUrArse 31 Aug, 2018 @ 8:47am 
b19 pls
jaeger972  [author] 29 Aug, 2018 @ 10:46am 
nvm it's up
jaeger972  [author] 29 Aug, 2018 @ 7:33am 
now that i have a computer again i'll look into it
probably this weekend
Maxxmillian 28 Aug, 2018 @ 11:10pm 
B19 was pushed out to everyone today as the current version, love your mod, will you be updating it?
jaeger972  [author] 17 Jul, 2018 @ 11:15am 
you're free to upload it if you want
this mod is outdated though and i will start modding again after 1.0 releases officially
T4NDY 17 Jul, 2018 @ 10:28am 
@jaeger972
Hello. I've made a translation for your mod in russian. I thought maybe it would be interesting to you.If anything, I'll be happy to help the gaming community.
shiva chirr 13 Jul, 2018 @ 12:20am 
sorry mean bionci legs
shiva chirr 13 Jul, 2018 @ 12:19am 
i know its been a while but something about very high quailty nanosuites with bionics cause the pathing search limit bug. its very werid
Comrade Corwin 27 Mar, 2018 @ 10:36pm 
Are there any pictures of the items added by the mod? It would be nice to get a visual of your work. Thanks!
zavorot_kostey 27 Jan, 2018 @ 5:32am 
Can you make a version with backpacks only?
jaeger972  [author] 24 Jan, 2018 @ 9:41am 
i wouldn't see why honestly
power armor isn't changed and the suit is just normal clothing with some vanilla bonus stats attached
Boss 23 Jan, 2018 @ 6:43pm 
Strangely. My character can't move with the nanosuit + power armor. Just freezes to the spot.
jaeger972  [author] 17 Jan, 2018 @ 11:27am 
tailoring bench
you need power armor research for the suit
Boss 14 Jan, 2018 @ 11:08pm 
I can't find where this is under? Crafting wise.
Esports Ready 13 Jan, 2018 @ 11:21am 
Nano suit from cysis 3
jaeger972  [author] 17 Dec, 2017 @ 3:56am 
that's because caravan carry weight is solely detirmined by pawn size and not carry weight
sigmaMGE 2.0 17 Dec, 2017 @ 3:54am 
Why the settlers with backpacks can't carry more weight in the caravan?
jaeger972  [author] 17 Dec, 2017 @ 3:46am 
possible?
probably
withing my ability?
propably not
sigmaMGE 2.0 16 Dec, 2017 @ 10:24pm 
is it possible to add the ability to pick up items in backpack (for example food, and a bit of wood, and in hand to bring the rifle to the warehouse)
jaeger972  [author] 16 Dec, 2017 @ 1:24pm 
should be fixed now
thanks for notifying me
jaeger972  [author] 16 Dec, 2017 @ 1:20pm 
okay i'll update in a bit
Nick Pride 16 Dec, 2017 @ 1:11pm 
welp, removing this tag from nanosuit fixed hair on all pawns (both vanilla hair and modded)
jaeger972  [author] 16 Dec, 2017 @ 12:49pm 
worked for me till now
are you it's from my mod?
just wanted something to protect the eyes
but sure if you people think i should remove head protection i'll do
Nick Pride 16 Dec, 2017 @ 12:37pm 
suggestion - remove FullHead tag from nanosuit - it's doesn't give much, doesn't make a sense and cut off hair of pawns (some hair styles partially, some makes completely bald)
Nanao-kun 9 Dec, 2017 @ 7:52am 
Ah, I see. Thanks.
jaeger972  [author] 9 Dec, 2017 @ 7:19am 
nope sry thats dictated by pawn size solely
Nanao-kun 9 Dec, 2017 @ 5:45am 
Is there any way to make it so backpacks also affect maximum mass a apawn can carry in a caravan?
Proxyer 24 Nov, 2017 @ 5:24am 
Update work cheers for good work. And thank you.
Fruitn 22 Nov, 2017 @ 12:25pm 
Chaos Legion 20 Nov @ 12:34am
Do backpacks work this time as intended ?

jaeger972 [author] 20 Nov @ 1:33am
they already did
you just need to have a mod which raises the stack size in general
otherwise it helps colonists with a lost arm to cap out carrying capacity at 75 again.
Pawns cannot haul more than you can stack
hauling is different from carrying in that aspect
RogueSeraph257 22 Nov, 2017 @ 9:31am 
not working for me, made large packs, no extra hauling. :cfacepalm:
ParGellen 21 Nov, 2017 @ 2:39am 
@Broken Valkyrie Sure. Here is the file that I changed. https://www.dropbox.com/s/mi49g7ujit2ycqz/Apparel.xml I don't have the original any longer so I can't list the changes exactly but I basically changed what you mentioned with the ThingDefs to Defs and used find and replace in notepad to capitalize a few letters that the error message was unhappy with. That's it.
jaeger972  [author] 20 Nov, 2017 @ 8:22pm 
okay nice thank you
i guess i'll work on it tomorrow then
Broken Valkyrie 20 Nov, 2017 @ 7:17pm 
I did some porting to B18, its mostly changing root element, the beginning and end Defs tags to Defs. So <ThingDefs> becomes <Defs>. Most attribute are now case sensitive. Some xml format are changed, but your mod is unaffected.

Would it be possible for ParGellen to post his change to discussion, if he has already made the correction this would save time.
ParGellen 20 Nov, 2017 @ 5:32pm 
I'm not sure. I've never really modded anything before. The error message that pops up pretty much told me what to change and where it was. I just opened that file in notepad and made the corrections that the error message was complaining about.
jaeger972  [author] 20 Nov, 2017 @ 5:11pm 
i haven't looked into it yet
can you tell me what has changed from a17 to b18 in that regard?
ParGellen 20 Nov, 2017 @ 5:10pm 
Nevermind I fixed it with notepad. It was just a couple of case mismatches in the "C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1205466250\Defs\ThingDefs\Apparel.xml" file.
jaeger972  [author] 20 Nov, 2017 @ 4:22pm 
as i said the errors don't do much and i'm gonna fix them provided i've got the time
@chaos legion pawns cannot haul more than you can stack
hauling is different from carrying in that aspect
ParGellen 20 Nov, 2017 @ 10:49am 
Generates errors on load. Something about being case sensitive. Had to remove from my list in order to get the game to load without errors.
ffxfan 20 Nov, 2017 @ 9:25am 
The errors showed by the mod is not critical, just close the log and go with it.

It works great for me ^^
Chaos Legion 20 Nov, 2017 @ 3:42am 
What if I'm ok with 75 stacksize but want pawns to carry moar ? )
Duke Silver 20 Nov, 2017 @ 2:02am 
Hey, buddy some kind of error I think popped up for your mod. Here's a screenshot if it helps. https://imgur.com/a/l40S0
jaeger972  [author] 19 Nov, 2017 @ 4:33pm 
they already did
you just need to have a mod which raises the stack size in general
otherwise it helps colonists with a lost arm to cap out carrying capacity at 75 again
Chaos Legion 19 Nov, 2017 @ 3:34pm 
Do backpacks work this time as intended ?
ffxfan 19 Nov, 2017 @ 6:56am 
Will test it on existing save.

I'll tell if anything went wrong.
jaeger972  [author] 19 Nov, 2017 @ 5:28am 
this should work for now
sorry for the error messenges
they won't cause any issues as far as i'm concerned but i'll work something out in the near future
haven't looked into a18 for now and am quite busy atm but i'll find some time