Portal 2

Portal 2

Bridges
32 Comments
ZeaRod 1 May @ 10:27am 
I like it! it's a nice chamber that uses some brain power! 6.5/10
Mikeastro  [author] 4 Jan, 2023 @ 3:30pm 
@Похуититель Thanks for playing and the kind words! I agree, this map kinda sucks :D Fortunately, almost every map in my workshop is better than this one haha, so that's something at least :cozycrashfish:
殺(SHI) 4 Jan, 2023 @ 1:51pm 
I really hate that you hid underneath those white pannels near the exit, but I really appreciate how your map making skills improved in 4 years, tho.
Also laser cube can be hooped by a player w/o button press.
Love your maps and video essays to death man, but this is kinda weak.
reubos 23 May, 2022 @ 5:32am 
Nice map. Unfortunately it is possible to softlock yourself by having the sphere on the button near the door and losing your portal. A button to respawn the sphere would fix this.
kwinten 6 Oct, 2020 @ 9:37am 
this map is ok
Mikeastro  [author] 23 Sep, 2020 @ 1:34pm 
@Dark Rozen Thanks. I think.
Dark Rozen 23 Sep, 2020 @ 1:26pm 
Fun. I think.
Mikeastro  [author] 11 Nov, 2019 @ 10:27am 
Yeah probably
Nobody No-One 11 Nov, 2019 @ 10:24am 
I'd say 3/10 is a bit high
Mikeastro  [author] 4 Dec, 2018 @ 10:32pm 
@jandlml Haha thanks :D
jandlml 4 Dec, 2018 @ 7:13pm 
i dont know how i missed this sweet map. not quite as difficult as some of yours i played but still very nice!!:steamhappy:
quatrus 26 Nov, 2018 @ 10:00am 
Very nice puzzle - also like large chambers. Thanks for creating.
Mikeastro  [author] 12 Jul, 2018 @ 2:23pm 
@sominc Thank you very much! I hope you will like the others just as much :D
GrottoLova 12 Jul, 2018 @ 1:55pm 
Really nice map! I had to leave it alone for a day then try and solve. Came to me fairly easy after a rest. I've gotta look at the rest of your workshop
Leo 27 Jun, 2018 @ 12:04pm 
I see! You did well, as it's a not a bad map anyway.
Mikeastro  [author] 27 Jun, 2018 @ 11:33am 
@leomievs Yeah; the story behind this one is actually that it was a remake of a very old map of mine which was basically unplayable since it was so overfull with stuff (try to imagine this map crammed in the default room!). I thought it was a shame to let the thing fully go to waste so I remade it, but looking back the puzzle was a lot more linear than I had previously thought. Though since I had already spent all this time on it I decided to publish it anyway :P
Leo 27 Jun, 2018 @ 11:09am 
Very linear, but that was okay. Hey, all your maps can't be genius!
bullfrog 21 Jun, 2018 @ 1:30am 
Nice simple test, but you still have to think it through.
dvdbillen 16 Mar, 2018 @ 6:53pm 
Thanks. This is the weirdest Steam bug I ever had. I thought I started Talos ii, but it 100% definitely says it's bridges! I even checked that little screen where you up/down vote.
Mikeastro  [author] 16 Mar, 2018 @ 6:29pm 
Ohh you are playing Talos (ii); that one is a tad trickier than Bridges. The idea for that one is that you get one cube to the button, and that you can get that cube to aim at the bridge controlling receiver, always leaving one cube near the entrance
dvdbillen 16 Mar, 2018 @ 6:11pm 
This explains some confusion. I'm playing a game that my computer is calling "Bridges" by you, but... not only is there not the button you describe, but I just realized the snapshot on this page doesn't look the same either. Here's the game I'm in: https://kek.gg/i/6C4mmQ.jpg
Mikeastro  [author] 16 Mar, 2018 @ 4:59pm 
At the side of the entrance there's a button that activates a vertically moving platform; making it there with a cube shouldn't be too hard and it allows you to progress
dvdbillen 16 Mar, 2018 @ 4:55pm 
It is hard, and there's not always a standard name for things. By "up" do you mean found the reason the fizzler blocking the catapult can be disabled and exploited it ? In that case, no I haven't. I just basically got a cube past the first fizzler and can disable the second fizzler then I can't find another useful move.
Mikeastro  [author] 16 Mar, 2018 @ 1:30pm 
Explaining portal solutions in words is always a pain :P Am I correct in assuming that you haven't made it up yet?
dvdbillen 16 Mar, 2018 @ 12:50pm 
I got a cube "inside". I can reflect a laser through a portal or (barely) through the glass and hit any of the catchers with it. So I can take down the barrier to the button room. But since there must be a cube in the first room to redirect the laser I've been stumped.

Maybe I'll try playing without vodka, but I'll also accept a hint.
Mikeastro  [author] 16 Mar, 2018 @ 10:55am 
@dvdbillen Most impressive that you managed to crack them all! Thank you so much for the kind words; I'm really happy that you enjoy my tests :D I could give you a hint for this one if I knew how far you've come yourself, though I have no doubt that you should be able to figure this one out without my help ;) Perhaps you overlooked something?
dvdbillen 15 Mar, 2018 @ 6:18pm 
I've been through all your logic puzzles. (You might be my new favorite puzzle maker - as I love the simple, clean, but require thought types).

I can't solve this one! I must be missing something stupid since you don't have it listed as difficult. Should I beg for a hint or try again?
Jade BGE 29 Dec, 2017 @ 12:37pm 
Another fun map. Great job. Thank you.

Yes, I too have noticed the lazer cube problem.
Expat 6 Dec, 2017 @ 9:17pm 
I suspect it's a BEE or P2 issue, not your map.
Mikeastro  [author] 6 Dec, 2017 @ 9:29am 
Hey Expat, I did notice that too; I'm not really sure what the deal is with that or how to fix it :/
Expat 5 Dec, 2017 @ 9:44pm 
Good fun, except an annoying bug I've been noticing in more and more BEE maps where you have to bump the laser cube in order to pick it up. Has anyone else noticed that? Anyway, enjoyed it, thanks for creating.
Sector 5 20 Nov, 2017 @ 8:34am 
wonderful map!,,,,,,,,,,,,,,,great environment,,,,,,,,,,,,fun game play,,,,,,,,,,
thankx for making!,,,,,,,,,,,,,,