Portal 2

Portal 2

Eye of Harmony
60 Comments
masaltzero 28 Jul @ 3:15pm 
you should make another 2 funnel map! this is still one of my favs
Mattchew 21 Jun @ 2:47pm 
Very fun and joyus map. Fav bit was the cube re-spawn, was a very nice shuffle and very clever. I also liked the tiny trick to kill the turrets, I dig the in and out motion to get the funnel. Thumbs up!
Libbybapa  [author] 3 Jan @ 7:40am 
Thanks metallentil!
mentallentil 2 Jan @ 10:16pm 
mhm good map
Prototypical 28 Jan, 2024 @ 7:31pm 
I spent so long trying to trick out a weird fling to have one portal behind the fizzler and one on the conductive plate platform and very nearly got it to work, but those turrets really do thwart any attempts on that front.
I'd feel personally targetted by this if it wasn't more likely that someone else tried something either similar or even wackier before me to solve it.

I think the puzzle itself is brilliant, but I personally have likely spent far too long trying to do stupid things to beat much less involved puzzles faster.
Libbybapa  [author] 12 Sep, 2023 @ 6:03pm 
Thanks masalt!
masaltzero 11 Aug, 2023 @ 2:34pm 
gg fun one, just wish the ceiling surfaces were used a bit more uhhhhhhhhh nice puzzlke
Libbybapa  [author] 18 Dec, 2021 @ 9:25pm 
Thanks Sloi!
Sloi 15 Dec, 2021 @ 7:47pm 
Well done :)
Libbybapa  [author] 9 Dec, 2021 @ 9:17am 
Thanks Mr Fab!
Mr Fab 9 Dec, 2021 @ 8:37am 
It's a good thing i used this trick on one of my map otherwise this would have taken more time ! Good map :steamthumbsup:
可砸 16 Oct, 2021 @ 7:31pm 
Very neat puzzle,but I should notice the thumbnails on this homepage,because I thought the glass was totally enclosed, so I didn’t find other ways to respawn the cube ,fortunately found that in the final,yes excellent design as always!
My playthrough https://youtu.be/tdkSNXZTobg
Gabriel Bacon 2 Mar, 2021 @ 10:01am 
@Libbybapa Haha, I don’t know why I didn’t think of that, to just grab the cube and drop it from the ledge . Seems like when I play hard maps like these, “simple” moves also become harder to see. It’s like the difficulty puts your mind into another gear and basic things can be overlooked by overthinking.
Libbybapa  [author] 1 Mar, 2021 @ 5:12pm 
Thanks for playing, commenting, and posting your blind run! There have been several people who have said that riding the blue funnel up for the portal shot is obscure or hidden, etc... but I simply do not agree. It is something that is easily overlooked, but it is in no way obscure or hidden. The entire panel is fully in view as you ride the funnel up. If you happen to miss the opportunity, you can just drop down and try again. You can clearly see that the glass does not go all the way UP from ~99% of the map. In fact, the map pic even shows the cube poking up above the glass. :) It was fine for you to noclip where you did, but the easy way is to grab the cube out of the funnel, kill your portals in the fizzler, and drop the cube down by hand. That cuts the drop in half and lets the cube always land on the plate. Anyway, great job getting through it. I'm glad you enjoyed it! Thanks for the fav!
Gabriel Bacon 1 Mar, 2021 @ 2:47pm 
MAN that was a brain burner. One of those puzzles where every single move makes me say "wtf do I do now?". It took me an hour to complete (with a break in between) and I still consider that a great accomplishment. I especially enjoyed the momentum move . The final sequence of getting each portal in its right place was very satisfying. Funneling to the top to see over the window was a bit obscure, but still fair. I like when puzzles make you explore every inch of the map, which this one certainly did. There was a time where the cube did not want to drop onto the button no matter how many attempts & I had to noclip, looking back I hope that was the intended method. Thanks for making, bravo, favorited.

My blind playthrough
Libbybapa  [author] 27 Feb, 2021 @ 8:22am 
Thanks hub!
hub 27 Feb, 2021 @ 7:37am 
:cupup: The sticking point is still working.
Libbybapa  [author] 15 Sep, 2020 @ 9:05am 
Thanks Aneonen!
Aneonen 14 Sep, 2020 @ 3:29pm 
Nice puzzle! I enjoyed peeking over the glass and the raised "cube-only" surfaces Everything went pretty smoothly except for the sharp diagonal cube climb which felt a little awkward.

Your maps have conditioned me to jump into the goo to see what happens as soon as I enter the chamber.
Dark Rozen 25 Aug, 2020 @ 10:22am 
Cool use of 2 funnels. The top of the glass took a while to see.
Libbybapa  [author] 20 Jul, 2020 @ 6:51pm 
Thanks Atom!
Psychological Atom 20 Jul, 2020 @ 6:34pm 
Wow, I can't believe I solved a Libbybapa map for the first time. Great map by the way.
Libbybapa  [author] 20 Oct, 2019 @ 6:16pm 
Teo, thanks for playing and commenting. That particular move is the sticking point for most folks. I would mention that it is totally visible from 97% of the map and while it is in no way hidden, I also understand why it is often overlooked.
Teo 12 Aug, 2019 @ 7:53am 
Nice puzzle, really good use of the funnels as a way to allow the movement of portals around but also prevent access to some areas, requiring the player to have to do a lot of work to get around them. I think what was a bit frustrating for me was that the two moves I was stuck on came from me totally missing part of the geometry, like the hole in the glass used to catch the cube the final time . That's on my end though, I guess I need to work on my observation skills :P
Libbybapa  [author] 6 Nov, 2018 @ 10:03am 
Thanks Leomievs! I'm glad you enjoyed it.
Leo 6 Nov, 2018 @ 9:56am 
I got stuck in Pushed Too Far and wanted to take a break from it and play another map of yours. And it was very enjoyable, that's a cool puzzle! Some moves are quite neat and the aesthetics are simply lovely. Thumb way up!
Requiemsoul 1 Oct, 2018 @ 10:33am 
Seriously?. Pants on Fire is harder and a very clever chamber. You give me an idea for a future map hehe!.
Libbybapa  [author] 1 Oct, 2018 @ 8:15am 
Thanks for playing. I think this one is rounded up to 5 and Pants on Fire is rounded down to 5. :)
Requiemsoul 30 Sep, 2018 @ 4:24pm 
Very nice map but this one is easier than "Pant on fire" and both 5/10 difficulty xD.
Libbybapa  [author] 17 Jun, 2018 @ 10:47pm 
Excellent! I'm glad you liked it. Thanks for playing.
Nobody No-One 17 Jun, 2018 @ 8:53pm 
Also I love the aesthetics you have on the ceiling with those embedded square lights.
Nobody No-One 17 Jun, 2018 @ 8:52pm 
I really enjoyed this one. Very nice funnel/portal management. Like Aur3Dash and Fumbly Bumbly, it took me a really long time to figure out that you could shoot the panel over the glass , but it was a nice aha moment. Good use of turrets and I love how all the turrets fizzle when you get to the right area. Much more convenient than manually knocking them all over and fizzling them. Safety net was cool as usual. Thumbs up and favorited.
Libbybapa  [author] 29 Dec, 2017 @ 7:59am 
Congrats on getting through it. I'm glad you liked it. Thanks for playing and commenting.
anpy 29 Dec, 2017 @ 1:40am 
Great puzzle! I was stuck for ages trying to figure it out. I noticed that the glass wasn't extending all the way to the ceiling I just couldn't understand how that would help me. But I finally managed to solve it. Very clever puzzle, and very good aesthetics! Thumbs up and favorite :)
Libbybapa  [author] 19 Dec, 2017 @ 9:13pm 
Thanks Fumbly Bumbly! That's always fun to hear. I'm glad you enjoyed it. Thanks for playing and commenting!
Fumbly Bumbly 19 Dec, 2017 @ 7:38pm 
Added to my favourites!
Fumbly Bumbly 19 Dec, 2017 @ 7:38pm 
Awesome puzzle! I solved most of the puzzle relatively quickly, but it took me ages to see that I needed to funnel myself over the wall to see the appropriate angled panel I took a little peak at the walkthrough, but before it got to that point I stopped it and figured it out myself, and I'm glad I did. :)
Libbybapa  [author] 19 Dec, 2017 @ 5:13pm 
LB it was very fun to watch your playthrough. Great job solving it. Thanks for playing and commenting!
LB 19 Dec, 2017 @ 2:01pm 
Very nice puzzle, Libbybapa! There were several times where I thought I would have to give up and peek at the walkthrough, but I managed to pull through somehow. Here's my playthrough: https://youtu.be/Wl8zZgWNHZc
Libbybapa  [author] 12 Dec, 2017 @ 5:21pm 
I'm glad you enjoyed it. Thanks for playing and commenting.
Mâché 12 Dec, 2017 @ 4:27pm 
The parts where you had to use the cube to enter the raised/receded wall surfaces near the funnels threw me for a loop. I seriously though those were for A S T H E T I C S ! Great puzzle though! Though I feel like instead of having the turrets, you could have a death grill over the 2-polarity funnel entrance that you turn off upon enter the area, instead of fizzling the turrets. idk . Also, loved the secret companion cube area that doubles as a safety net for screwing up flings . Favorited.
Libbybapa  [author] 7 Dec, 2017 @ 2:01pm 
Thanks dire. Glad you liked it.
dire.fcs 7 Dec, 2017 @ 12:28pm 
Very clever, well done. I did found the CC (by accident).
nock 6 Dec, 2017 @ 10:58am 
Here it is Libby, in all it’s embarrassment

https://youtu.be/lfsiNZfrYpk
Libbybapa  [author] 1 Dec, 2017 @ 2:23pm 
K7, I'm glad you enjoyed it. That seems to be a common sticking point. Thanks for playing and commenting.
K7 Avenger 1 Dec, 2017 @ 2:03pm 
Also nice easteregg!
K7 Avenger 1 Dec, 2017 @ 2:02pm 
Very nice puzzle Libby, love the theme. I went through the puzzle at a decent pace, only got stuck at the end because I completely missed the gap in the glass so you are able to go above the glass to shoot a portal to the angled panel on the other side for some reason. I enjoyed it. Thanks!
jgaultney 27 Nov, 2017 @ 8:33am 
I've seriously embarassed myself on this one. I've been stuck for days
knowing I needed to respawn the cube but could NOT see how to get it back.
I was completely and repeatedly overlooking a KEY design element of the puzzle.
:steamfacepalm::steamfacepalm::steamfacepalm::steamfacepalm:

Great puzzle! Thumbs up and favorited.
Libbybapa  [author] 27 Nov, 2017 @ 7:47am 
Thanks for playing and commenting. I'm glad you liked it.
bullfrog 27 Nov, 2017 @ 1:18am 
Excellent puzzle and great design. Took me a while to work out where everything was and then it was 'just' a matter of working out what to do with it XD. I was completely stuck for ages until I thought about re-spawning the cube and then the end moves fell into place. Definite favourite :)