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<li Class="CompProperties_Glower">
<glowRadius>6</glowRadius>
<glowColor>(260,0,0,0)</glowColor>
</li>
From all of the turrets. The exact numbers will obviously change, but you can do this for any mods that add glowers that aren't defined in the dlls.
Again, not sure if this mod or another, haven't changed any new mods since A18, just updated my ones.
Maybe you can add it to description?
This MOD overwrites Vanilla's "BuildingBase".
Therefore, other MOD is affected.
Please modify it to use your own unique DefName.
https://imgur.com/a/q8VbO
But you can clearly see what I'm telling is true by selecting a manned turret. Select forced targetting, and hover over a distant mark, you'll see the 90% modifier for the precision turret, and another much lower modifier for the 'shooter', which refers to skill level.
When are the devastator and cell fabricators being brought back?