Space Engineers

Space Engineers

S - Moon Project Standard Weapons - (4 part of Moon Project)
43 Comments
Jooren 16 Sep, 2021 @ 12:44pm 
dis bitch be broke :(:steamsad:
Habitually Fat and Angry 28 Jul, 2021 @ 4:31pm 
Broken
jedl jsem flex 24 Apr, 2021 @ 4:35am 
[broken]
Trouble 18 Jun, 2019 @ 2:21pm 
Hey Skallabjorn, good job on the updates - I don't use this mod personally but I appreciate the effort!
Skallabjorn 14 Jun, 2019 @ 8:10am 
The weapons are no longer craft-able in survival due to the changes keen made when the game "released", will thin be fixed soon? ( sub id / types for weapons changed in Keens API )

Sektan, may I have permission to fix this ??
lordgrey 26 May, 2019 @ 2:23am 
OK, the guns can only be manufactured in the basic assembler. The "full-grown" assembler isn't showing them!
lordgrey 10 May, 2019 @ 2:45pm 
How do you build those guns in survival? They don't are in the tools tap of the assembler. I see the ammo and can manufacture it, but not the guns.
Azzy 3 Feb, 2019 @ 12:24pm 
so do these guns work any diffrent than the vanilla guns?
Sektan  [author] 6 Dec, 2018 @ 12:05am 
Idk maybe after some patch? I can look on it when I will be back from work.
VelxraTV 21 Aug, 2018 @ 5:50am 
Do you plan to fix/adjust for the new female character? =)
Sektan  [author] 29 Jul, 2018 @ 8:19am 
Yes because in my weapons I have definition only for default male character, not yet for new default female character.
VelxraTV 29 Jul, 2018 @ 7:29am 
When aiming with the female character the gun sights work. but when lowered the gun shoots about 30 feet below the character. The weapon still sits in the arms just fine. Please fix
Transari 26 Jun, 2018 @ 12:43pm 
What is the range of thee rifles? I think we would all like to know before we subsribe.
Sektan  [author] 12 Jun, 2018 @ 1:59am 
@Florian: yes, if I will have free time
Papal States 11 Jun, 2018 @ 10:15pm 
The gun in this mod looks like the standard gun of the Terran Marines from Starcraft.
TheEmperor 26 Mar, 2018 @ 8:35am 
hey sektan is there any chance that you will maybe update a few older mods anytime soon?
Sektan  [author] 17 Mar, 2018 @ 6:51am 
Updated for running with Moon Project AC Weapons and vanila weapons together.
NTSFMagellan 24 Feb, 2018 @ 5:29pm 
BTW' your S guns are broken, If you could please fix that. As well, there is the Snowbot mk2 That just got fixed, If you could animate the gatling guns and add a weapon for that, that would be AWESOME.
NTSFMagellan 13 Feb, 2018 @ 10:48am 
The Rifles are broken, and dont animate properly. Please fix. Also, You could add different traits, like the elite rifle is the second fastest firing, But has an Modified barrel to make it mroe stable, and some other aesthetic effects.
NTSFMagellan 27 Jan, 2018 @ 3:37pm 
Otherwise, AMAZING mod. The only yhing I complain about is the weapons not Shooting a Projectile accurately.
NTSFMagellan 27 Jan, 2018 @ 3:37pm 
Could You PLEASE Fix the Rifle Accuracy. Its ridiculous when My arm is NOT moving and the bullets are still flying all over the place. If its a well made rifle, there will be barely any Deviation, If at all. These are Futuristic weapons, they Should PERFORM as such. And the Battle rifle Should be LASER accurate.
Swordman 16 Dec, 2017 @ 7:11pm 
Sektan, you've done it again! (By any chance can you put up a guide on making rifle mods? I want to make my own but don't know where to start.)
Sektan  [author] 29 Nov, 2017 @ 1:58pm 
my Moon Project Suits mod, 2x male and 5x female
Boppy 29 Nov, 2017 @ 12:42pm 
what is the astronaut skin?
Firestorm🗿 26 Nov, 2017 @ 6:36am 
That is one cool set of space guns.
Sektan  [author] 26 Nov, 2017 @ 1:16am 
Maybe vanila was updated
KillVoidCT 25 Nov, 2017 @ 8:35pm 
These Don't seem to do a lot of damage, the vanilla elite rifle kills wolves faster than the elite rifle in this mod
Raph 25 Nov, 2017 @ 1:47pm 
GG MAN GG :steamhappy:
jalan905 24 Nov, 2017 @ 3:40pm 
Ok, I'll try that. Thanks for the help, can't wait to try the finished product!
Sektan  [author] 24 Nov, 2017 @ 11:36am 
Ammo is "MN NATO 5p56x45mm" and "MNV NATO 5p56x45mm"
Sektan  [author] 24 Nov, 2017 @ 11:34am 
:)
jalan905 24 Nov, 2017 @ 11:27am 
Hmm, ok. Because I made it in the assembler and I could fire my vanilla weapons but the awesome Moon Rifles just say "Ammo Depleted"
Sektan  [author] 24 Nov, 2017 @ 11:07am 
Weapons have own ammo exactly same like vanila weapons, no replace but add new same like vanila, you have in game both weapon set, vanila and my
jalan905 24 Nov, 2017 @ 10:52am 
Thanks for the reply, could you please be a little more specific? Do you mean the blueprints in the assembler or the blueprint menu? What is the ammo called?
Sektan  [author] 24 Nov, 2017 @ 1:43am 
Weapons have own ammo also in blueprints
jalan905 24 Nov, 2017 @ 1:34am 
What kind of ammo?
Jran 23 Nov, 2017 @ 11:02pm 
Be cool if there was an uzi style weapon.
Wygos 23 Nov, 2017 @ 12:28pm 
Cant wait.
Looks like a big fine mod pack is coming together.
Sektan  [author] 23 Nov, 2017 @ 12:26pm 
Interior blocks will be in final release
Wygos 23 Nov, 2017 @ 12:20pm 
Nice But where do i get those interior blocks? Especially the pip ones? Been asking for those for ages.
PrimOak6 22 Nov, 2017 @ 6:47pm 
@Sektan can you make a starwars rebel and stormtrooper player models both pilot and Soldier ones?
Ahteen 21 Nov, 2017 @ 12:43pm 
Rocket launcher please?
Bonce 21 Nov, 2017 @ 12:18pm 
Looks great!