Portal 2

Portal 2

Milky Ways
96 Comments
NLuziaf 27 Jun @ 1:30am 
Ah yes. Portal Divinity Pink Fizzler is not-so-new after all lol.
sellingofitems 4 Mar, 2023 @ 7:51am 
Excellent. Many Thanks!!!
ObtainedXi 23 Mar, 2021 @ 12:20pm 
Epic needs a part 2
Nuclear Shill 20 Feb, 2021 @ 2:00pm 
this is absolutely amazing.... now i kinda wanna try to make a map with this element
Aneonen 3 Nov, 2020 @ 9:31am 
Cool puzzle with a great style (and a fun secret)
c4shurik 30 Apr, 2020 @ 9:14am 
The best chamber in recent times!
moonplane 23 Mar, 2020 @ 3:13am 
Was the cube supposed to go past the grating? i dont even know anymore...
可砸 27 Jan, 2020 @ 2:27am 
very interesting fizzler!!!
Andy T 9 Dec, 2019 @ 4:19pm 
Nice, but I can't help but feel you can and should implement it without introducing a new puzzle element.
Calwin 12 Oct, 2019 @ 3:02pm 
Never seen this before. Good map, fairly easy, but the novelty of it makes it fun.
wildgoosespeeder 4 Oct, 2018 @ 5:57pm 
Surprisingly a good concept.
Thinker 12 Jul, 2018 @ 5:32pm 
I think I like this test chamber. Not because of that it looks good, but that you added a never before seen (by me) forcefield that you can shoot portals on and that's cool. I hope that you'll come up with something as "good" as this one.
not-paradiser 8 Jul, 2018 @ 12:17am 
Very polished, smooth, and among the best! I love how you also put in some inaccessible areas in the level, and that enriches the level by so much!!!
sass 15 Mar, 2018 @ 12:30am 
Wow.
That was actually unique and fun.
Cave Johnson 14 Mar, 2018 @ 2:03am 
wow its wonderful I love it so much:steamhappy:
Wooden Hand 12 Mar, 2018 @ 9:32pm 
Восхитительно! Буду ждать новых карт с данным полем
Cipher 11 Mar, 2018 @ 5:48am 
"She's called Clémentine - lovely girl - and our contract allows us to suck her milk to the last drop"
Can't wait to test this
PirateEnthusiast 11 Feb, 2018 @ 1:00pm 
Excellent! An absolute joy to solve, and an interesting mechanic I've never seen before
taufish 9 Feb, 2018 @ 2:37pm 
Great level!
skwee.bop 2 Feb, 2018 @ 6:03pm 
Holy buckets!
Rockgod96 27 Jan, 2018 @ 12:51am 
That puzzle requires brain power, and no small amount of it.
Keep up the good work!
LetsКILLtheНorse 26 Jan, 2018 @ 11:50am 
We need MORE BLoo.. HARDER levels
LetsКILLtheНorse 26 Jan, 2018 @ 11:49am 
It was brillian, but WE NEED MORE ! We must plead you like: "NO MORE, PLEASE, STOP, MY BRAIN RIP OFF NOW and you like: "hahaha, HAhaha HAHAHAAHAHAHAHHAHA"
Expat 16 Jan, 2018 @ 8:47pm 
Outrageously inventive and a nice puzzle. Favorited. Thanks for creating.
Avant-garde 13 Jan, 2018 @ 4:11pm 
Niiiiiice!
Angela 8 Jan, 2018 @ 11:56am 
amazing, thank's a lot!
UpsideDownCycle 7 Jan, 2018 @ 12:20pm 
what is the spawn command for the radio? not the one playing the copyrighted song, just a radio, playing exile villify, or still alive
LB 23 Dec, 2017 @ 2:03pm 
Nice work! I think these would be an even better puzzles element if light bridges, lasers, and funnels passed through them unless captured by a portal - as it stands now they're just toggleable walls. Not sure how feasible it is, though. Here's my blind playthrough: https://youtu.be/gmpR3OOpxPE
Unowninator 20 Dec, 2017 @ 9:07pm 
Favorite. This should be a Bee 2 item.
GreenGeckoKing 19 Dec, 2017 @ 12:30pm 
@Sdather how do i use that i am new to making custom puzzels.
Sdather  [author] 19 Dec, 2017 @ 2:18am 
@GreenGeckoKing I used a portalable_nodraw brush.
GreenGeckoKing 17 Dec, 2017 @ 3:58pm 
how did he make the portalabul barrier
Wyld Drew 10 Dec, 2017 @ 11:45am 
Found the CC, couldn't rescue it though.
Great level :-) :p2aperture:
nock 10 Dec, 2017 @ 7:53am 
Very nice concept 👍

https://youtu.be/WE-tct8UngU
mbrown259 9 Dec, 2017 @ 4:17am 
Nice puzzle. Very imaginative. Good work!:steamhappy:
lfairban 8 Dec, 2017 @ 2:05pm 
Great puzzle featuring some new mechanics.
Mikeastro 8 Dec, 2017 @ 11:26am 
Very nice
dire.fcs 6 Dec, 2017 @ 12:49pm 
Interesting concept these 'hollow' portalable walls.
Soko 2 Dec, 2017 @ 7:04pm 
When I try to play this it says 'an error occurred while downloading this map'
DeathWish808 2 Dec, 2017 @ 6:30am 
Very cool! Would definitely like to see more of this. Cheers!

https://youtu.be/CPdP4EgEM0I
Sdather  [author] 2 Dec, 2017 @ 2:22am 
@VMan_2002 I think you should make them both 4 Hammer units (portalable_nodraw and brush_texture). This is how I did anyway.
VMan_2002 1 Dec, 2017 @ 5:45pm 
My field is 2 hammer units thick (visual part is 1 hu)
Fuku Yamama 1 Dec, 2017 @ 4:40pm 
I haven't solved the puzzle......YET, but I love the concept!
KillCrazy 1 Dec, 2017 @ 8:44am 
A great map with some nice visuals and an interesting new concept in the portalable fizzler. It took some thought to complete but not too frustrating so a real fun map to do. Keep it up.
Thd 1 Dec, 2017 @ 6:32am 
看不懂 呀、尴尬
zana 1 Dec, 2017 @ 2:47am 
10 minutes. Need more
Sdather  [author] 1 Dec, 2017 @ 2:01am 
@VMan_2002 I'm not sure... Now that I have started using this one, it would make players confused with again another field colour even though "white" seems to be the most logical colour for a portal surface...
By the way, I've checked your map. Is your portal field 2 Hammer units thick? May I suggest you to make it 4, that prevents the textures from overlapping with portal holes.
VMan_2002 1 Dec, 2017 @ 1:49am 
That's OK, would you like to use my texture?
Sdather  [author] 1 Dec, 2017 @ 1:34am 
@VMan-2002 Damn! I was sure that has never been done before!
And I've been searching for a long time before doing this map!
Link to VMan_2002's map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1187662600
Indeed you posted your map three weeks before mine but I started building mine June the 29th so WAY before your map was posted. If you think that my intention was to steal your idea, it was not. I just happened to get the same idea as you and I'm sorry about that. ^^'
ZorkFox 1 Dec, 2017 @ 1:23am 
Seriously nice job. Completed after two martinis and a long day at work.