Garry's Mod

Garry's Mod

Zomplex
42 Comments
Spell_Whomstve 3 May, 2023 @ 7:07pm 
I'd love to see more maps like this. Killing enemies endlessly like this is a great way to kill time and test SWEPs
Apis 16 May, 2022 @ 6:09pm 
Mr. Howdy there are Hl2 ep2 and 1 content mods on the steam workshop.
Apis 16 May, 2022 @ 6:09pm 
how do I turn off the spawners?
Chaosvolt 18 Sep, 2019 @ 8:42pm 
Hmm. I'm still seeing errors even after adding Episode 1 and 2, anything else I might've missed?
Mr. Polaris 21 Aug, 2016 @ 3:23pm 
requires episode 2 {starts crying because it looks like an awsome map}:steamsad:
slasher of cell block 8 11 Feb, 2016 @ 5:44am 
Please make a clean version of this map without zombies.
myrajia  [author] 24 Aug, 2015 @ 7:40pm 
@spike the cyborg, no, the map is completely outdoors.
Spike The Psiborg 11 Aug, 2015 @ 9:38pm 
are there any interior areas?
< NA127:I2P {↑13%📈} > 22 Jan, 2015 @ 2:18am 
zs_Zomplex
Blocko2 9 Jan, 2015 @ 1:10pm 
Aw man, this map is nice.
myrajia  [author] 5 Jan, 2014 @ 8:08am 
@Super Chief there's no direct way to disable entities, but running ai_disable in the console should prevent any more from spawning after initial map startup.
Super Chief 5 Jan, 2014 @ 4:53am 
Is there anyway to remove zombies, i really want this map without zombies. Because this is just perfect dark for posing and stuff.
KampfSpargel 20 Nov, 2013 @ 8:47am 
hey this is an awesome map i really love it, but i think some interior would be nice, maybe just a small house where you can go in
myrajia  [author] 25 May, 2013 @ 11:27am 
@Amanda Stone There's actually a prefab in the Source SDK, under Prefabs HL2 -> Zombie sit/slump or something like that. I use a math_counter and a case_branch to pick at random several of the spawns on the map to kill at startup, to keep the zombies from spawning in exactly the same place every time.
de Kimerült Magyar 25 May, 2013 @ 8:27am 
Ibazuun please answer how did you make the zombies sleep?
Fidchell 18 Feb, 2013 @ 4:19pm 
Excellent job. I love the atmosphere it gives off. If you could do more zombie/combine survival maps like this, that would be awesome.
Arzoh 16 Feb, 2013 @ 9:47am 
Nice one
DeadInsideHaha 7 Feb, 2013 @ 4:44am 
I like it very much. You did a good job with this map. :)
Whiie 4 Feb, 2013 @ 3:14am 
You did an incredible job on this map, Ibazuun, Not just visually but also with the NPC spawns and pickups. Really hoping to see more like this.
smokingchoof 1 Feb, 2013 @ 8:36pm 
very nice survival map this will be great to play with friends
myrajia  [author] 30 Jan, 2013 @ 9:38pm 
@(*IRD*) NitroAce470 Thanks, again, I love NOAMZ and was inspired by it when building this. Let's just say that the setting for the sequel involves lots of water.
pizza 30 Jan, 2013 @ 4:01pm 
This is real cool man. And like what Der Ritter said, this would have to be the best zombie survival map since NOAMZ. Also looking forward to if you make more of these Zombie-survival maps, it would be real cool. Do you have any ideas for where your next Z-survival map is gonna be based? Or is it all a big secret until you realese them? Anyways, great work mate, and keep it up :D
myrajia  [author] 25 Jan, 2013 @ 8:42pm 
@[PV] Der Ritter Thanks, I'm a huge fan of NOAMZ, and I'm glad to be compared to it. Plans are in motion for more maps of the same sort!
Eva'Zorah 25 Jan, 2013 @ 7:24pm 
@Ibazuun thanks for the update, there hasn't been a good zombie map in awhile since Night Of A Million Zombies series.
myrajia  [author] 25 Jan, 2013 @ 6:41pm 
@[PV] Der Ritter I'm developing a couple of other maps right now, I might do an expanded zombie hunting setup with a similar 'feel' but a bit more content if there's interest.
Eva'Zorah 25 Jan, 2013 @ 6:34pm 
Ever think it's possible for you to do more maps like this? Like maybe a abandoned logging area?
Ziyad 22 Jan, 2013 @ 8:25am 
how many spawn at once?
myrajia  [author] 21 Jan, 2013 @ 8:41pm 
@Sir. Rodney Longbar, make sure you have the games enabled in G-Mod, there's an icon that looks like a little Xbox controller on the main menu screen, that lets you enable them. Make sure episode 1 and 2 are selected, then re-start G-Mod.
Ceranoe 21 Jan, 2013 @ 1:45pm 
hey i have the required games but for some reason i get tons of errors can you tell me if theres any addons required
myrajia  [author] 21 Jan, 2013 @ 1:10pm 
No, it's a survival-type map, the point's to hold out as long as you can, not to win. You can last a long time with gravity-gun savvy, keep an eye out for physics objects to throw at the enemies!
Ziyad 21 Jan, 2013 @ 8:51am 
can you destroy the portals?
myrajia  [author] 20 Jan, 2013 @ 9:35pm 
Right now, the map is rigged with randomly spawning regular zombies, plus some fast zombie attack waves and a few combine patrols. An expanded version with more variation in enemy types, and a few new areas is in development, so watch this page for updates over the next few weeks!

Thanks to everyone who's given this map a try, and remember to rate if you enjoyed playing!
StrawPaladin_ 20 Jan, 2013 @ 7:30pm 
i like it. i wish it were bigger though
Featherstone 20 Jan, 2013 @ 4:50pm 
Works smoothly, great job
Ziyad 20 Jan, 2013 @ 2:53pm 
are zombies already their? what kind?
myrajia  [author] 19 Jan, 2013 @ 2:08pm 
Yes, full AI pathing is set up
Ziyad 19 Jan, 2013 @ 1:08pm 
ai nodes?
Zyzz 19 Jan, 2013 @ 1:11am 
뭐임
DominusNox 18 Jan, 2013 @ 6:27pm 
Behold, born from the womb of an undead god, given unlife by the nexus of blackened star. This shattered realm lies barren of mortals, but their very remains shamble to a dark ziggurat of malevolence. You brave and foolish adventurous soul must journey to a fell place, a relic of times pass when man wore the false robes of a prophet driven mad by voices of the very void itself. Journey if you dare to the land of Zomplex, you will behold the textures of the darkest of powers and be found wanting on the altar of your own incompetence. Flee you earthly fool, before the horrors of the grave-born grasp the shattered ruins of your very soul….
Dune Jumper 18 Jan, 2013 @ 9:36am 
Looks nice.
Dinnyforst 18 Jan, 2013 @ 9:09am 
I love the dark atmosphere and detail map.
sleeeeeenky 17 Jan, 2013 @ 11:36pm 
Woo!
Looks like phun.