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- A new building (Pasture) where you can garrison herdables to generate a trickle of food over time.
- A new farm type (Orchard, looks like a bunch of grown-together fruit bushes), which is impassible.
- Garrisoned villagers don't add arrows to TCs, Castles, Towers, but instead repair them at 1/4 their normal rate.
or
Archers able to 2 hit cav
make the vikings build mushroom farms instead of regular farms (india/turkey produce opium etc)
A shrine to the gaia gods -> buy temporary vision of all animals
A mod like this may already exist, but the point of this mod is to go crazy, I say lets go crazy.
...yet reduce their speed even more to the slowest possible (and disable squires for Teutons) so they take so long to move around the map and reach their destination that its comical.
Boars have +3 attack and also explode once mined out and also give more food
Wolves shoot arrows at passerby
Scorpion bolts change direction after causing damage, like chain lightning lol
Wonders can train all (many) unique units...
Relics generate food as well as gold
- Halberdiers swing much slower but do much more damage.
- Longbowman has 20 range but is even less accurate than normal.
- Mangonels can swim.
- Hand Cannoneers shots explode.
Vodka Man. Throws Vodka at people
- Scorpions -5 range, +6 range of proyectile
- Villagers +12 attack vs Teutonic Knights
- Monks can train monks
- Monks -75 gold, -30 hp
- Fast fire scorpion, decreased damage
-different variants of villagers "drunken man" (he could walk in different locations to what you set him and do random actions incl damage friendly units)
-birds poop onager ballistics overhead any unit
-horse units run backwards
-Villager Build/Gather/Move 13% faster.
-Sheep act as weak Petard
Make wolves tamable or trainable. If blacksmith or barracks techs apply to them they become a zero population war dog unit.
Add a tech which makes buildings regenrate.
Any amphibious units? Is that possible? Can ships walk? Can elephants swim?
Instead of clearing forest, can siege onagers plant trees?
Can you make bridges buildable in game?
A way to manually align gates, or choose which of the four to build.
Change cannonballs to sheep.
Swap resources around. Different types of tree give different resources. Fish are stone. Sheep are wood. Farms are gold. Etc.