Darkest Dungeon®

Darkest Dungeon®

The Creeping Mist
102 Comments
TheGrandSirPiggy 20 Apr @ 10:07am 
your + mods also change curious, but I suppose, since they are your mods, they are compatible with this, right?

Also, I don't see Jack's Weald enemy pack mentioned in the compatability section (it adds a new curio), but you do have it in one of your collections (which also has creeping mist).

Dose that mean it is compatible with it?
twitch.tv/alibi_ 14 Jun, 2024 @ 11:29am 
the mimic is only passing turns for me any idea?
Moon/Void Slime  [author] 4 Apr, 2024 @ 8:51am 
> Does this mod conflict with mods that change curios like Laudanum Heals Stress?

Yes
ravenz 7 Feb, 2024 @ 5:57pm 
There are invisible walls and traps in my dungeons. I have near the top of my load order and it is still invisible. Does this mod conflict with mods that change curios like Laudanum Heals Stress?
Moon/Void Slime  [author] 7 Nov, 2023 @ 11:59am 
Adjust your load order. Another mod was interfering with this one.
Друманин Дрин 22 May, 2023 @ 6:55am 
For which Mimic mod its connected? And should I have use mimic mod or mist mod standalone has all features?
Mirakulas 10 Apr, 2023 @ 10:43am 
@Arvay6, I have been able to fight Nerub no issue with this mod installed...may be something other than this causing the issue.
Mirakulas 10 Apr, 2023 @ 8:31am 
Do you need the Hades Nerub/Cultist/Mimic patches if using this? Or is the built-in portion of your mod the same thing?

Love this btw! Always in my runs.
Arvay6 2 Apr, 2023 @ 1:41pm 
I have the nerub mod installed and this mod above it, still crashed entering the sewer.
neIVIesis 9 Mar, 2023 @ 6:18pm 
I am having the same issue that the mimic passes all of its turns until it dies.
Moon/Void Slime  [author] 24 Nov, 2022 @ 8:43pm 
The mod literally says not to use shovel / key on the curio text. You don't need to memorize anything.
aLittleFishy 12 Oct, 2022 @ 4:39pm 
Also having PeasantUnit's problem and gilles as well, do i still need to use the mimic miniboss creeping mist patch or what?
gilles 23 Sep, 2022 @ 10:09am 
Hello. I'm confused, what do I need if I want creeping mist + fawn? I can't find any such patches as hinted in the description. Thanks.
Meanie 31 May, 2022 @ 8:05pm 
I've fought the Mimic 3 times so far and he just keeps passing all of his turns until he dies. Is this an incompatibility with something?
AyCe 15 Jan, 2022 @ 8:24am 
@Schadenfreude
Yes, I guess I already collected all standard journals. The game says there are at least 80 more to find, no idea what those might be. I guess they can only spawn in certain circumstances.
Schadenfreude 14 Jan, 2022 @ 9:21pm 
@AyCe
No, you've exhausted possible journals to find. That event still can carry valuables and the Antiquarian will find additional reliquaries through it.
AyCe 8 Jan, 2022 @ 4:49pm 
"An old journal entry!" does not give journal entry anymore. Could it be because if this mod?
AyCe 7 Jan, 2022 @ 1:15pm 
It says "1% chance" here, but for me it seems much higher. I fought the mimic at least 4 times in the first 20 weeks. Maybe it's more like 50/50?
Timbermaw 6 Nov, 2021 @ 2:27am 
Hey, the nerub link in the description doesn't seem to be working (tested on my phone). Found it by searching manually.
Nope.avi 9 Oct, 2021 @ 10:24am 
So both the regular Mimics! and Mimic Miniboss mod are included in this one, as in 50/50? I removed the Mimics mod from my save and had this mod, and one adventure on the Cove had the Mimics version of the Mimic.
Moon/Void Slime  [author] 1 Oct, 2021 @ 2:15pm 
The second mimic mod is included in this mod. I asked the creator. (the 123277 one)

The second mimic mod has a creeping mist replacer made by Cho. if you use the replacer, you will get that mimic instead the default mimic. (the mimic one from 25742860 )
Micah 20 Aug, 2021 @ 1:02am 
LulLaby 14 Aug, 2021 @ 6:55pm 
sorry to ask maybe im not understanding it clearly
is this mod already have patch for banshee and nerub?
is it also compatible with scarlet ruins?
Xander 11 Aug, 2021 @ 3:37pm 
Sweeet, you the realest
Moon/Void Slime  [author] 10 Aug, 2021 @ 1:30pm 
The trinket reward from mimics, the mimics heart, is the same reward as from this mod. The only difference is I updated the art
Moon/Void Slime  [author] 10 Aug, 2021 @ 1:29pm 
That mod is already included into this mod
Moon/Void Slime  [author] 10 Aug, 2021 @ 1:28pm 
Cross-Mod Support
-There are patches for the Banshee, Nerub, Fawn, and Tonics+Tunictures.
-Built in Mimic support(Don't need the mimic mod!)
Moon/Void Slime  [author] 3 Aug, 2021 @ 11:51am 
What other mimic mod?
Xander 2 Aug, 2021 @ 10:42pm 
Could you add compatibility with the other mimic mod? Something like it being a 50/50 which mimic appears? I dunno, i just really enjoy the reward from that mod
WarBringer 2 Jun, 2021 @ 2:22pm 
Mimic have a dark texture in combat. Also inappropriate sounds of opening a chest when you examine a corpse, for example. I have 100 ~ mods and mist has high priority.
Moon/Void Slime  [author] 24 Apr, 2021 @ 2:44pm 
this shouldnt conflict with his extra quest stuff
TheGrandSirPiggy 24 Apr, 2021 @ 8:11am 
So, what's the correct load order, when it comes to this mod and Mafe's quest generation patch? Mist above it or Mafe's above mist?

Wonderful mod, btw! I love the small, but impactful layer of diversity this brings to each run! Also, having a mod that merges nearly all curio patches into one is a God sent!
TheGrandSirPiggy 15 Apr, 2021 @ 9:31am 
Thank you for the near instant response, Slime! :steamhappy: Saw some wip for an expansion of your courtyard + mod that includes spider like bloodsuckers! Can't wait to actually play it!

Also, The roaming crocodile mod has no sound. Should I place it above Courtyard + or is that just an issue that's worked on?
Moon/Void Slime  [author] 15 Apr, 2021 @ 9:27am 
no. this mod consumed the curios from those mods. as long as you read the red text when interacting with a curio, it should tell you if it's safe to touch without the other mod installed
TheGrandSirPiggy 15 Apr, 2021 @ 9:25am 
Do I still need the Hades + Nerub compatibility patch if I use this mod?
ChompyRiley 19 Jan, 2021 @ 1:18pm 
odd. it's near the top of my list. I'll move it a bit higher then I guess.
Moon/Void Slime  [author] 19 Jan, 2021 @ 8:31am 
just tested and they do. Maybe raise it higher on your mod list.
ChompyRiley 18 Jan, 2021 @ 9:53pm 
the curio interactions don't work.
Moon/Void Slime  [author] 16 Jan, 2021 @ 1:44pm 
Update 1/16/2021

fixed manhole crash
rainturtle 22 Nov, 2020 @ 9:34pm 
Thanks for the great update!
Moon/Void Slime  [author] 10 Nov, 2020 @ 5:44am 
Life got busy, going to go through and update this with in the next two weeks.
phantasmal 30 Aug, 2020 @ 11:35pm 
Peculiar. Well, good to know, thank you for the information.
Moon/Void Slime  [author] 30 Aug, 2020 @ 5:25pm 
When you have one curio, it doesn't matter how many items you add for interaction. It seems to screw up when you have more than 3 and multiple curios on the same page. It seems to search for 5 gaps in-between each curio in the data entry.

You could have 4 but last I tried it bugged the fuck out and I had to remove it.
phantasmal 30 Aug, 2020 @ 4:48pm 
Huh, really? I haven't gotten deep enough to notice such limitation. Tho, is that really the case? I mean the Cultist Simulator table has like 20 item interactions, no? So how does that work then.

Tho tbh, 3 item interaction is more than enough for one curio. Less is sometimes more.

But anyway, I've actually just finished implementing two curios, would you mind checking them out? See if they are something you'd add to your mod. :B
Moon/Void Slime  [author] 30 Aug, 2020 @ 12:44pm 
I am working on implimenting some of the interactions you suggested. Curios can only have 3 item interactions, so gotta pick and choose.
phantasmal 29 Aug, 2020 @ 2:25am 
Actually, I want to implement some interactions myself, would you mind if I took your mod as a base and/or potentially merged my changes into yours.

Mainly so there isn't an extra mod competing for the role of curio overhaul, causing conflicts.
phantasmal 26 Aug, 2020 @ 7:33am 
Oh hey, just the mod I was looking for. Actually, I was just thinking about making one myself but since your mod seems to have implemented many of the ideas I had I'll just use yours :>
Maria 7 Jul, 2020 @ 2:31pm 
When clearing the mist with a torch it says stuff like "Even the Cold Stone seems bent on preventing passage."
Could that maybe be removed somehow? Like the mist in Crimson Court? Just doesn't fit somehow..

Love the new curio interactions! ♥
Professor Firebat 3 Jul, 2020 @ 6:17pm 
Very Ravenloft. I like.
jmmallare 24 Jun, 2020 @ 8:28am 
Thank you. Worked for me.