Cities: Skylines

Cities: Skylines

Invisible Pedestrian Path
60 Comments
StayHungryStayFoolish 2 May, 2024 @ 7:48am 
@k-do For example Gate of the Zenith Sun is listing this invisible path as a dependency.
k-do 1 May, 2024 @ 4:54pm 
以下のアセットは、本アセットがないとローディングエラーを起こします。
これらのアセットを使用する場合は、「Invisible Pedestrian Path Set」(id=2040776504)をサブスクライブしている/いないにかかわらず、本アセットをサブスクライブする必要があります。
The following assets will cause a loading error if this asset is missing.
If you want to use these assets, you must subscribe to this asset regardless of whether you have subscribed to "Invisible Pedestrian Path Set" (id=2040776504).
◯Beijing Inner City Wall Accessories 1 北京內城城牆附件一(id=1248070473)
◯Gate of Divine Might 神武門(1944984210)
◯Gate of the Zenith Sun 正陽門城樓(1380035770)
◯Meridian Gate(1944984823)
◯Palace Corridor Network 京式宮殿走廊(2386266722)
◯The Forbidden City's Corner Tower 故宮角樓(1923242509)
◯北京內城東南角樓 Beijing Inner City South East Corner Watchtower(1249091819)
DREI 29 Jul, 2023 @ 6:38am 
this works well, idk why skyve says this mod is broken, I can see peds walk on it throughout my city
IJustPeedMyPants 14 Jul, 2023 @ 1:58am 
This still works fine. I've got several in my city that still work and placing still works.
StayHungryStayFoolish 4 Jul, 2023 @ 7:39am 
@Jakiplo See these magnificent invisible ped path.
Jakiplo 4 Jul, 2023 @ 5:47am 
@stayhungrystayfoolish like which?
StayHungryStayFoolish 29 Jun, 2023 @ 12:38am 
Use other invisible paths.
Dvasong_***** 24 Jun, 2023 @ 11:04am 
skyve compatibility reports says this is broken
Chops 4 May, 2023 @ 1:33am 
I have used these just fine on my beach yesterday. I didn't check my logs (cos there is always something there), but the game itself is just running fine :) Thank you.
!amborghIn! 10 Jan, 2023 @ 3:07pm 
It's not wrking !
cadetmonte812003 11 Aug, 2022 @ 1:32am 
the path cannot be used at all i have deleted the files from folder but they are still unusable also i have had issues with other invisible paths not upgrading just an fyi seems to be an issue with invisible paths
BIG NASTY 9 May, 2022 @ 5:09pm 
I tried it still gives me the same error so just going to remove this asset and any other asset that depend on it
BIG NASTY 9 May, 2022 @ 5:04pm 
07
Konrad 21 Apr, 2022 @ 9:03am 
it still works for me.

@BIG NASTY

After subscribe these, delete 8m and 16m from this asset's folder.
-> C:\Steam\steamapps\workshop\content\255710\1213488864
-> "Invisible Pedestrian Path 8m.crp" and "Invisible Pedestrian Path 16m.crp"
BIG NASTY 21 Apr, 2022 @ 4:20am 
Invisible Pedestrian Path
Asset naming conflict
Invisible Pedestrian Path 16m
Asset naming conflict
BIG NASTY 21 Apr, 2022 @ 4:20am 
Invisible Pedestrian Path
Asset naming conflict
Invisible Pedestrian Path 16m
Asset naming conflict
Bud_Spencer 27 Jan, 2022 @ 10:46am 
Does it still work?
StayHungryStayFoolish 5 Oct, 2021 @ 12:54pm 
Asset errors
Problems were detected in these assets.
Invisible Pedestrian Path
Asset naming conflict
Invisible Pedestrian Path 16m
Asset naming conflict
whistlingstuka 8 Jun, 2021 @ 11:40pm 
sorry to bother how to link it with park?
davidvanholten 21 May, 2021 @ 4:28am 
I also get the Asset naming conflict from LSM. However, it still seems to work fine.
Konrad 12 Apr, 2021 @ 1:10pm 
still works for me, referring to @QualQuek
QualQuek 12 Apr, 2021 @ 10:57am 
No one is using it in my town so i'm assuming that doesn't work.
MatteCosta 21 Feb, 2021 @ 2:37am 
Thank you, great work!
Frog 23 Jan, 2021 @ 9:47pm 
@YT_JogandoMuito use the separate ones linked at the bottom
YT_JogandoMuito 4 May, 2020 @ 8:51pm 
I'm getting a naming conflict between Invisible Pedestrian Path and Invisible Pedestrian Path 16m when subscribing this asset.
[2RCP] Enzo 24 Apr, 2020 @ 6:50am 
Hello, thanks for this asset :) does is work also for bike please ?
Nohara 20 Apr, 2020 @ 5:11pm 
We are using Loading Screen Mod
Unfortunately it is not longer working :(

Invisible Pedestrian Path
Asset naming conflict
Invisible Pedestrian Path 16m
Asset naming conflict
ako_ako  [author] 5 Apr, 2020 @ 7:43am 
@mjm92150
I don't get a new error message, and no reports from any others.
So, I think probably yes. I will check later if I have a time.
mjm92150 5 Apr, 2020 @ 6:03am 
Hello,
Is it working with the new DLC Sunset Harbor ?
codewitch 12 Mar, 2020 @ 6:34pm 
Duplicate Prefabs can safely be ignored - per Loading Screen Mod documentation
Syrron 11 Mar, 2020 @ 5:16pm 
I have no issues with this mod. Using Loading Screen Mod - yes.
ako_ako  [author] 2 Feb, 2020 @ 1:24pm 
@alejandrosalros68 @小饰 @The Grumpy Gamer @Doodwat
Are you using Loading Screen Mod?
If the answer is no, please try it.
alejandrosalros68 2 Feb, 2020 @ 10:26am 
Just like Grumpy Gamer: Invisible Pedestrian Path
Asset naming conflict

Invisible Pedestrian Path 16m
Asset naming conflict
小饰 25 Jan, 2020 @ 5:26am 
Invisible Pedestrian Path
Asset naming conflict
The Grumpy Gamer 3 Jan, 2020 @ 7:59pm 
Invisible Pedestrian Path
Asset naming conflict

Invisible Pedestrian Path 16m
Asset naming conflict
ako_ako  [author] 15 Sep, 2019 @ 5:17am 
@UguuDoki @BladesAndRazors
I never got that error in my cities.
So, I don't have a plan to update.
If you have that, use these separated one. (not by me)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1844925885
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1844926427

After subscribe these, delete 8m and 16m from this asset's folder.
C:\Steam\steamapps\workshop\content\255710\1213488864
BladesAndRazors 15 Sep, 2019 @ 3:04am 
Invisible Pedestrian Path - Asset naming conclict
Invisible Pedestrian Path 16m - Asset naming conclict
UguuDoki 21 Aug, 2018 @ 9:22pm 
Custom Assets: 1213488864.Pedestrian Slope0: Duplicate prefab name
Custom Assets: 1213488864.Pedestrian Tunnel0: Duplicate prefab name
ako_ako  [author] 23 Jun, 2018 @ 12:44pm 
@Imparfecto
Probably, I won't to make it, sorry.
Imparfecto 18 Jun, 2018 @ 2:22am 
Hey ako,

Is there any chance that you would ever be adding a 2m width option foor narrow pedestrian paths? :)
ako_ako  [author] 20 May, 2018 @ 6:16pm 
@TABOOX
Sorry for reply late.
In my cities, decals don't disappear after replacing.
Are you continue disappearing after Page Up/Down in the Moveit mod?
TABOOX 9 May, 2018 @ 10:52am 
decals arent show up after replace pavement path ,can prop any decal up to this invisble path?
benzoll 30 Nov, 2017 @ 12:09pm 
@ako_ako[JPN] - Sorry, I did not see the differences, now yes. :komhappy:
ako_ako  [author] 30 Nov, 2017 @ 11:55am 
@benzoll
Which one of the meaning of "same"?
1. looking width and lane width(Pedestrian walking width) are same
2. looking width is correct, lane width is same
3. looking width is same, lane width is correct
In my pc, look like works fine so I can't figure out ...
benzoll 30 Nov, 2017 @ 7:59am 
"Updated: Tried to fix duplicate errors." Work :btlthumbup:
But 3 road are same. 8 and 16 behave like the original road
ako_ako  [author] 29 Nov, 2017 @ 10:54am 
Updated: Tried to fix duplicate errors. How is it?
*I renamed Elevated0/1, Slope0, Tunnel0 with binary editor for unique numbers.
alborzka 29 Nov, 2017 @ 8:50am 
@ako_ako[JPN] the notification I receive from Loading Screen Mod is:

1213488864.Pedestrian Elevated0

Duplicate found: /home/alborz/.local/share/Steam/steamapps/workshop/content/255710/1213488864/Invisible Pedestrian Path 8m.crp /home/alborz/.local/share/Steam/steamapps/workshop/content/255710/1213488864/Invisible Pedestrian Path.crp

This same error is also for 1213488864.Pedestrian Elevated1, 1213488864.Pedestrian Slope0, and 1213488864.Pedestrian Tunnel0. Basically the names of the 8m and 16m versions have to be unique, otherwise duplicate error shows up.
benzoll 29 Nov, 2017 @ 5:49am 
@ako_ako[JPN] - Ok, I'm going to look for conflicts
ANTON.NL 29 Nov, 2017 @ 3:46am 
2m would be perfect :) Could be even one lane for me.
ako_ako  [author] 29 Nov, 2017 @ 2:33am 
@antonwulp
I will try it. How much width would be good for small path...? 2m?
@benzoll
There are no errors in my pc... How about others?