Total War: WARHAMMER II

Total War: WARHAMMER II

Actual Empires (Outdated)
505 Comments
Pappi_Rabbi 14 Mar @ 7:08am 
right its preserved the major factions
TheDevilNextDoor 14 Mar @ 4:30am 
Nothing to be sorry about time moves on just went back to see at all the quality mods in game 2 yours was one of the best for sure

hope the best for you and no hard feelings or anything just sad its not there.
Seth  [author] 9 Mar @ 2:20pm 
@TheDevilNextDoor - plans change, game 3 is so different than game 2 AI wise. I think we need CA to really balance the game before I even try to mod it. sorry mate :(
TheDevilNextDoor 7 Mar @ 1:31pm 
To bad this mod never made it to game 3 maybe one day.
DavyJonesHisSon 20 Jul, 2022 @ 3:24pm 
is it updated yet?
Smigi 6 Aug, 2021 @ 9:52pm 
Sett I know u're busy but updating it now would be great. From what I red on CA blog the last dlc was final, and no major update will come except off some tweaks mechanics from wh3. Current state of campagin is crazy like, for example Marienburg wipe out whole Bretonnia in my playthroug. Same with Reikland in first 30 turn. Please reconsider updating it.
TheDevilNextDoor 16 Jul, 2021 @ 2:07pm 
hehe no worries my dude just excited for it i am patient i can wait for quality
Seth  [author] 16 Jul, 2021 @ 1:58pm 
@TheDevilNextDoor - I will update this mod in warhammer 3, personaly I cant play the game without it.
so worry not. it will happen when I have time and we have warhammer 3.
TheDevilNextDoor 16 Jul, 2021 @ 10:08am 
still waiting for this mod one of my favorites just one more thing to be excited about when the big map comes around
Smigi 3 Feb, 2021 @ 11:41am 
Warhammer 3 will be out somewhere in December 2021 so not years but 10 months probably with 2 DLC for Warhammer 2 along the way. Greets to you Seth, hope everything is going good in you life. Cheers
LCDC 21 Dec, 2020 @ 12:18am 
I wish, i tried for awhile but gave up and then some memory stuff started happening so it didn't really work out.
Seth  [author] 21 Dec, 2020 @ 12:15am 
LCDC - if you have the coding knowledge then go ahead and take my mod, update it to the lastest startpos and have fun.
LCDC 21 Dec, 2020 @ 12:13am 
its sorta similar but i wish i found your mod earlier before it was too late...
LCDC 21 Dec, 2020 @ 12:13am 
It's fine dude, I tried making an open world game once its was way to much for one person.
Seth  [author] 21 Dec, 2020 @ 12:11am 
@LCDC - "such a shame that you are letting it go to waste" I have my reasons. trust me it is best we wait for the full map to work on this game. plus I don't have as much time as I had a few years back. also for all you who don't understand why we wait for warhammer 3, I would suggest reading older comments of mine.
LCDC 20 Dec, 2020 @ 7:14pm 
I can't wait a few years for this mod because it is an outstanding idea and its such a shame that you are letting it go to waste
LCDC 18 Dec, 2020 @ 11:50pm 
so it doesnt work because warhammer 3 wont be out for a few years
Seth  [author] 8 Dec, 2020 @ 7:45am 
No, I will update this when warhammer 3 is out
JohnnyCJK 8 Dec, 2020 @ 4:15am 
does this work with the new update ?
WideZone 6 Dec, 2020 @ 10:13pm 
update pls <3
Mathicsatem 23 Oct, 2020 @ 8:00pm 
God I wish this was compatible with the End Times mod
Thargn 16 Aug, 2020 @ 7:40am 
This mod doesn't work for me. Is there a way to edit it in pack file manager to work again?
Michael 15 Aug, 2020 @ 5:55pm 
This mod is incredible, thanks for the effort put into this. Makes my campaigns much more fun from the start.
Captnlarry 1 Jul, 2020 @ 2:10pm 
all right ill give it a try im new to moding and have not heard about that program
Seth  [author] 1 Jul, 2020 @ 2:03pm 
@Captnlarry - if you want you can go and get rusted pack file manager, and delete the startpos off my mod =)
Captnlarry 1 Jul, 2020 @ 1:33pm 
I understand I'll test it it here later on to see if it works are crashes just to make sure
Seth  [author] 1 Jul, 2020 @ 7:20am 
@Captnlarry - for now, no. I must redo the start wars, I can do it with scripts I think, but I dont know Lua scripts sadly
Captnlarry 30 Jun, 2020 @ 6:18pm 
is there a version of this that does not effect start pos? asking in reguards to mixu's unlocker with landmarks of the old world and + building slots mods that i use
Seth  [author] 26 Jun, 2020 @ 2:25am 
CA deploy a new patch it seems, I will have to redo the mod once more.
for now dont use the mod if you have problems
QuaisWaffle 26 Jun, 2020 @ 1:36am 
Yhhh I umm are having that too matey
Lucius 23 Jun, 2020 @ 11:18pm 
When i use your mod alone and start a new campaign, it does not work. All other mods are also disabled. How do i fix this?
Λsterys 23 Jun, 2020 @ 3:43pm 
I don't understand why, but with each campaign in Bretonnia, the Empire attacks me ... It's depressing.
Peaty 7 Jun, 2020 @ 3:46pm 
Thanks for you work Seth
Swaggy4Sure 6 Jun, 2020 @ 7:53am 
love u !
Majo 1 Jun, 2020 @ 1:03am 
Wow I love you Seth.
Seth  [author] 31 May, 2020 @ 10:05am 
AE 1.09
Working with The Warden & the Paunch DLC.
This is a minimal updated, I did not test it more then 1 test so it could not work, but the diplomcy is ALOT more lore friendly (talking about the start pos - so no bretonnia - empire wars etc..)
Majo 22 May, 2020 @ 5:10am 
Damn, wish this were updated. Favourite mod.
Seth  [author] 17 May, 2020 @ 1:24am 
@Delicious The concept did work a few patches ago, I didnt updated it that much to work with the lastes update, As I said before, I am wating for warhammer 3 to really get the work on
EyeBags.On.Fleek 17 May, 2020 @ 1:11am 
This mod is based on a solid concept, but it seems the order tide makes it irrelevant. The order races form a bulwark against which the evil ones cant even survive long enough to challenge the world powers that are the empire and Dwarfs.

I think it will take a huge campaign rebalance by CA to fix the order tide before anything like this mod can live up to its great potential.
Clive Hawkins 7 May, 2020 @ 3:34pm 
Finished campaigns with Tyrion, Count Noctilus, and Ikit Clawe. Observations:

- The Dwarves ended up as the biggest faction in 2/3 campaigns.
- Bretonnia spent an campaign fighting inside Norsca, Completely ignoring the Chaos invasions.

Everything else seemed to go really well and had a nice balance of power. Lot's of tense moments.
Dungeonmaster 20 Mar, 2020 @ 5:29am 
idk why its not working for me
Seth  [author] 15 Mar, 2020 @ 1:53am 
@(USN)Doc Holiday - not compatible with Radious.
Doc Holiday 14 Mar, 2020 @ 8:55pm 
sorry this might be a stupid question but is this mod compatible with radious?
Fizzet 12 Mar, 2020 @ 2:02pm 
thx!
Seth  [author] 12 Mar, 2020 @ 1:32pm 
@Fizzet - No.
Fizzet 12 Mar, 2020 @ 11:33am 
does the mod work with the beta proving grounds?
Just Kidding 8 Mar, 2020 @ 10:07am 
@zsmasher I found the same issue. To add to it, the new regions added to mortal empires with shadow&blade are visible on the map, but they cannot be entered, and the new factions added with this dlc don't exist in mortal empires.
zsmasher 2 Mar, 2020 @ 7:05pm 
There appears to be a bug with the mod where the most recent dlc and flc factions are not appearing on the mortal empire's faction selection menu but still appear on the vortex selection menu. I turned all my other mods off with just actual empire's on and this is the mod where the problem originates.
Drconopsc 27 Feb, 2020 @ 6:48am 
Is this the mod where bretonia is always rushing marienburg and then all other imperial provinces in the north of Reikland and having a 80 provinces realm within 50 turns?
:{BabyloN_PaladiN}: 23 Feb, 2020 @ 1:51pm 
Hi All !

How champings usually go with this mod right now ? I want to start restart one wit Followers of Nagash, can count on some allies (Vamp Pirates,Vampires,Dark elves) or everyone is just gonna steamrolled by Highr elves ,dwars and empire ?