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if you add that the AI never put units on the capture zone on this map, you can take the walled version easily with one unit with stalk (even better if you have stalk + vanguard) and take the city without any fight.
And you can upvote this version to convince Bloody Hound that he should make more maps, which he should ;)
thx
i love more immersive siege and complex defensive positions! that looks great! :D
do you know if your maps and all GCCM2 related maps will automatically be put into one package?
i seem to find numerous maps each on its own, is this because they have yet to be combined for campaign gameplay?
and should there be a conflict by subscribing too all maps i can find you think?