Team Fortress 2

Team Fortress 2

Grizzled Grip
27 Comments
Leave me alone 25 Apr, 2022 @ 1:56am 
sorry but valve never add it cuz it cant be unusual
Corvalho  [author] 23 Apr, 2022 @ 5:40am 
@Denialman Those are just paint examples, the default color is the one shown in the thumbnail.
Denialman 23 Apr, 2022 @ 12:19am 
The red version looks a bit oversaturated, but the blue version is awesome.
Muntazir35 30 Dec, 2021 @ 7:39am 
sick
Big Weld 18 Apr, 2021 @ 5:45pm 
versatile to work with a lot of different loadouts and they look nice too
[MM] Shouble 15 Apr, 2021 @ 10:08pm 
we just need gloves for all the classes
HA4e 2 Feb, 2021 @ 7:35pm 
Everyone would paint it to look like Disney gloves/Mario gloves.
Bombing bomb 22 Sep, 2018 @ 8:35am 
yes. just yes. :steamhappy:
MarioBrax 4 May, 2018 @ 10:11pm 
please yes we need this i can finally compltete my mario set
𝅶 𝅶𝅶 𝅶𝅶 𝅶𝅶 1 Feb, 2018 @ 10:17pm 
His hand is already white...
𝅶 𝅶𝅶 𝅶𝅶 𝅶𝅶 9 Dec, 2017 @ 10:31pm 
W P
detective gumshoe 8 Dec, 2017 @ 10:08pm 
We don't get many items that cover heavy's hands good job
Iron 8 Dec, 2017 @ 2:00am 
Nice , i love the gloves definitely what i want to see in TF2
kane 7 Dec, 2017 @ 8:13am 
I feel like this should be a weapon
Vodočap 5 Dec, 2017 @ 10:34am 
100% the gloves will get added as a blue and they´ll cost 20 cents week after release
DrIvanRadosivic 4 Dec, 2017 @ 3:56pm 
what about gloves and boots combo of a cosmetic?
Silverwind 4 Dec, 2017 @ 2:03pm 
The gloves could be weapons.
Nul1fy 4 Dec, 2017 @ 1:42pm 
I don't understand why people try to make 4 cosmetic items for a set when thier arent 4 slots.
just merge the gloves and jacket together...

4 slots probably wont be a thing for a long ass while
HYDRe 4 Dec, 2017 @ 8:09am 
I WILL GIVE YOU MAH KEYS IF THIS GOES INGAME
Jruokis 4 Dec, 2017 @ 5:38am 
Now this would be amazing in-game, the gloves can fit into plenty of sets besides this one.
Fantastic work, comrades! :RedStar:
Corvalho  [author] 3 Dec, 2017 @ 3:11pm 
That's mostly a misconception, I suppose the equip region would work for both cases, the motive why I made into a separate misc is the geometry limitation, the coat and gloves together would exceed by far the triangle count limit set by the importing tool. I also thought it would be more desireable as a single piece, that could be mixed and matched with any other loadout.
Dèlila (out of practice) 3 Dec, 2017 @ 2:13pm 
Pretty sure that's an equipe region issue that can be fixed by just having the both the coat's and glove's equip region be a coat. Kinda like a Max's Severed Head thing where it's on top of your head like a hat but it counts as a misc.
Earl de Darkwood  [author] 3 Dec, 2017 @ 1:19pm 
If the coat and gloves were combined, the melee weapons slot would be restricted. Having a coat item that restrict your weapons choise may be somewhat not a wise decision.
Dèlila (out of practice) 3 Dec, 2017 @ 1:07pm 
What do you mean by that?
HamsterGabe 3 Dec, 2017 @ 11:46am 
Is this gonna be a weapon, or... I mean, you can only have three cosmetics at a time.
Giulin18cm 3 Dec, 2017 @ 10:42am 
I'd suggest combining this with the coat so people can have the full set equipped
Dèlila (out of practice) 3 Dec, 2017 @ 5:24am 
I'd suggest combining this with the coat so people can have the full set equipped