XCOM 2
No More Will Loss In Combat
24 Comments
John Shepard 20 Mar, 2023 @ 1:05pm 
To reduce it, edit up the config files in my games/xcom wotc/xcomgame/config and in the game steam library files common\XCOM 2\XCom2-WarOfTheChosen\XComGame\Config.

Specifically you want to edit default game core. Look for keyword 'DefaultWillEvents'
Yhoko 20 Mar, 2023 @ 7:46am 
Has any seen a mod that just reduces will loss in combat? I've seen mods for extra will loss and mods for no will loss but no reduction. I'm fine with will loss but at this point with mods and such will loss can be extreme at times.

Or maybe a mod for no will loss from lost or something?
Furykuiku'l 22 Feb, 2023 @ 10:13pm 
@Aeon lol both those numbers in both games are nothing both my old rim and special ED have around 1600 mods some are custom made by me for my own use but i have never had a crash in over all of my total game time and my xcom has about half the entire workshop mods in it at all times and around another 40 custom ones i added to make my own look to a few soldiers and a few added weapons that the work shop does not add the right way for me to use the mods that add them
CO-OP Connect 15 Nov, 2022 @ 12:08pm 
Anyone know if this this works with Long war of the chosen?
A E O N 20 Jul, 2022 @ 9:42pm 
@Juliet Taylor Briar
Are you serious? running 957 mods? That's hilarious, is like THE ENTIRE XCOM-2 Steam workshop downloaded & Installed. And I thought my 90 mods were too many.

Far I went was with Skyrim with 390 mods and the game constantly crashed every 15 minutes or experiencing constant 50% chance to crash every time you go through a loading screen.
Juliet Taylor Briar 19 May, 2022 @ 2:27pm 
gonna try to add this into my game, running 957 mods, ill let you know how it goes XD
Tim_ 8 Oct, 2019 @ 4:51pm 
I just completed a WOTC campaign with 104 mods including this one. It all went well.
Zebediah49 24 Sep, 2018 @ 2:32pm 
@Echo: XCOM 2/share/data/xcom2-warofthechosen/xcomgame/config/defaultgamecore.ini -- you probably want line 3134.
Echo 11 Aug, 2018 @ 12:32pm 
Where can I find the default values for these? I'm planning on editing some of them back in, just not the stupid ones.
Alastair 1 Apr, 2018 @ 3:52pm 
Since that is the main reason that my soilders get tierd.
Alastair 1 Apr, 2018 @ 3:51pm 
is there any way to only remove the will on seeing enemies part.
nekoworkshop  [author] 16 Mar, 2018 @ 8:03am 
@Soulmancer You can say they achieve the same goal (make the will system irrelevant) with different approaches.
Soulmancer 12 Mar, 2018 @ 9:54am 
Does this do the same thing as No Stinking Fatigue or is it a different approach?
Tim_ 6 Mar, 2018 @ 7:22pm 
Just completed a WOTC campaign with 63 mods including this one. All ran perfectly. I like this mod, I will use it again.
Mind Goblin 19 Jan, 2018 @ 10:02pm 
Ok thank you
nekoworkshop  [author] 19 Jan, 2018 @ 9:37pm 
@Eggers11bmre It should remove fatigue completely, unless there is a way to lose will outside combat.
Mind Goblin 19 Jan, 2018 @ 9:33pm 
Does this remove fatigue completely or just slows it down?
Poems 3 Dec, 2017 @ 12:22pm 
If I pair this with Kittah Khan's stance mod, theoretically it becomes an easier to use resource that I spend of my own decision. Since this mod just sets will loss chance to 0 for most other instances (Have not tried it), the stance mod would be the only thing to decrease my soldiers will. I like it.
Bosmun 3 Dec, 2017 @ 12:03pm 
if anything the will lose on EVERY pod activation is dumb
Kimo' 3 Dec, 2017 @ 11:27am 
Thanks you so much! I can finally play with a small crew of super soldier.
Deadput 3 Dec, 2017 @ 9:17am 
I have never read the Xcom 2 novel so I wouldn't know.
Arkhangel 3 Dec, 2017 @ 3:20am 
@deadput: they don't have to have been military to have been fighting them for years. gotta remember we've got two decades to work with here. Mean, take a look at the team from the novel. Holly Thomas, the team leader is former XCOM, sure, and Toby, the team's sniper is likely former IDF, but Dux, Nishimura, Chitto and Amar himself are all originally civvies. not sure about DeLao, the team's medic.

You don't need to have been former military to be a badass in the Resistance.
Deadput 2 Dec, 2017 @ 9:55pm 
I thought lore wise most of the resistance wasn't that military before hand Arkhangel
Arkhangel 2 Dec, 2017 @ 9:48pm 
probably wouldn't remove it entirely, but it'd make things a bit easier at least. mean, most of your operatives would be stone-cold badasses who've been fighting the aliens for years already anyways. they'd get tired to to exertion more than stress.