RimWorld

RimWorld

MiningCo. Spaceship
784 Comments
Cat Burglar 22 Jun @ 3:46pm 
o7
Friendgineer 16 Jan @ 5:34pm 
no way nimbatus
Mlie 25 Jun, 2024 @ 3:19pm 
SirPhoenixBlood 19 Jun, 2024 @ 2:01am 
is this a dead mod now?
Jet 24 May, 2024 @ 11:27pm 
hy
Akaired 17 Apr, 2024 @ 3:16am 
1.5?
Insterluda 13 Apr, 2024 @ 9:08am 
Plz. update to 1.5
Xen'drek 13 Apr, 2024 @ 5:30am 
Hey, I was wondering if there was the potential of this series of mods being updated for 1.5?
I understand if not for whatever reason. Either way thanks for the time I got from this series in 1.4 and wish the best.
Peryn [Андрій] 18 Jul, 2023 @ 11:02am 
Everything is working for now. Thanks.
Peryn [Андрій] 14 Jun, 2023 @ 6:18am 
Nope. Cannot buil it yet.
Angrysquirrel 20 Apr, 2023 @ 8:24am 
Is this working with 1.4 now?
Curdos 19 Apr, 2023 @ 7:44pm 
I can't seem to carry an injured pawn to the Medical supply ship for orbital healing
Dust 17 Apr, 2023 @ 10:11pm 
Confirmed - Appears normally once you unlock the ship tab through research
Dust 17 Apr, 2023 @ 9:20pm 
Testing it now, but it appears it doesn't auto-enabled the Ships architect tab on its own anymore. I'm seeing if unlocking the first ship research fixes it.
SSUNS 5 Apr, 2023 @ 10:23am 
Same for me. can only be built by searching.
PhoenixMastM 7 Mar, 2023 @ 5:26am 
I'm having the same issues as Fatal. Got the Microelectronics researched, but can't find the spaceship landing pad or relay anywhere.
Fatalneko 4 Mar, 2023 @ 5:07am 
landing pad and radar dont appear in my tab
Polarbark 28 Feb, 2023 @ 8:27pm 
Not worth the trouble of tying my save to it :(
Loot Goblin 28 Feb, 2023 @ 5:22am 
Im having an issue where the ship never lands
pgames-food 4 Jan, 2023 @ 6:19pm 
thanks :)
Strike Energy 10 Dec, 2022 @ 1:57pm 
1.4 please?
Silent Service 10 Dec, 2022 @ 9:47am 
i still remember when i saw a minig ship landing at my colony the first time. i was deeply impressed
Blinty 7 Dec, 2022 @ 2:37pm 
Really enjoyed this mod, would love to still use it if possible please :aerlove:
DeeHasApples 27 Nov, 2022 @ 9:09pm 
One of the first mods I ever used. I miss those periodic ship landings heh.
HIVEMIND 20 Nov, 2022 @ 7:05am 
wake up samurai
boldface 1 Nov, 2022 @ 6:19pm 
+1, I've loved the big yellow ship for years. Thanks for your work on it!
Killerkitty641 1 Nov, 2022 @ 9:13am 
I would love seeing this in 1.4, it's such a fun mod
Akaired 23 Oct, 2022 @ 6:31am 
hope this gets to 1.4, nice mod!
Ģ◊иℤ◊⚡ℤ∀муpΛй 22 Oct, 2022 @ 6:15pm 
Is this getting updated to 1.4 ?
Deepfield 31 Aug, 2022 @ 12:14am 
Even though the faction is hidden you should still set a default icon to it preventing missing textures in the rare case the faction icon does get displayed
MrDylanScoot 14 Feb, 2022 @ 5:33am 
Howdy I was wondering if I could make a retexture of this and publish it?
velcroboy333 28 Dec, 2021 @ 12:14am 
Hi, there's a typo in the SoundDef->clipPath "Airstrike/Airstrike" should be "AirStrike/AirStrike"
Danker_Things 1 Dec, 2021 @ 6:44pm 
seems like a duplicate ship is spawned and does that
Danker_Things 1 Dec, 2021 @ 6:31pm 
Uhh I am get issue where damaged ship land for repair and it shrinks then grows forever And Its taken over my entire map
Lady Sorcia 24 Nov, 2021 @ 8:55pm 
Strange issue with the ship never "Landing" and will just shrink into the ground before hitting a negative int and then growing until it's destroyed by dev mode.
Torres 3 Nov, 2021 @ 11:31am 
Well I mean if you can pay for it, they're a mining corporation... I mean having the option available at a price that's balanced is not too powerful.

Too powerful would be asking all that for less silver, I just want a bigger trader stock.
Aaronthelemon 3 Nov, 2021 @ 11:07am 
Thats a huge amount of steel to need at once.

Feels a little too poweful to have all that.
Torres 2 Nov, 2021 @ 5:38pm 
Could you please increase the stock of what they trade? I'm running a serious organ farm ideology thingy here and got lots of stuff to sell but I ran out of meds & steel.

It'd be great to call a trader with like 12k steel so I don't have to worry about mining. ;)
Aaronthelemon 13 Oct, 2021 @ 8:57am 
Any ideas?
I love the airstrike feature
Aaronthelemon 7 Oct, 2021 @ 1:10pm 
It looks like im still getting the same issue sadly :<

https://gist.github.com/c26aa5918e51bca8f329230d67eb12fd
Rikiki  [author] 7 Oct, 2021 @ 3:15am 
@Aaronthelemon: argh, another case issue in the object class. Should be good now.
In V1.2 and previous versions, the gatling projectile was using the "overhead" property and, as the vanilla interception code was modified in V1.2, it never damaged any pawn. Using a small local explosive Component corrects it in V1.3.
Aaronthelemon 6 Oct, 2021 @ 5:37pm 
Still not working unfortunately. I unsubbed and resubbed to make sure it fresh installed the update.

https://gist.github.com/4e9bf73c74d5fb1e4c4a268fb6abf95a

Appears to be the same issue.

On a side note whats wrong with gatling run in 1.2?
Rikiki  [author] 6 Oct, 2021 @ 1:36am 
@Aaronthelemon: It should be corrected (it was a case error in AirStrikeBeacon texture path).
Let me know hiw it's going.
By the way, gatling run is bugged in V1.2. It is corrected in V1.3.
Aaronthelemon 5 Oct, 2021 @ 3:05pm 
Reinstalling did not work.

Playing on 1.2

https://gist.github.com/ea53367a95c557be8f0051a1804456d8
Rikiki  [author] 5 Oct, 2021 @ 5:36am 
@Aaronthelemon: What version are you using? Could please share the output_log.txt file when it happens?
As there have been changes to the texture in last version, it might be a good idea to redownload the mod (unsub then resub).
Aaronthelemon 4 Oct, 2021 @ 6:05pm 
The Airstrike beacon has no texture so cannot be placed. All it does is take the money an despawn. You can repeat this until you have no silver left. :c

Not using any combat mods
Rikiki  [author] 18 Aug, 2021 @ 2:29pm 
@Slaying Games: Have you waited a few seconds? Do you see the laser pointing on the target?
Slaying Games 18 Aug, 2021 @ 12:31pm 
Hi, I I'm not using any combat mods, but the airstrikes don't work. It lets me pick a target, but left click does nothing, and right click just cancels.
BlakeIrons 11 Aug, 2021 @ 11:10pm 
Hnnnnng! I haven't used this mod in several versions, but it's on of my favorites! Thanks so much for the update, @Rikiki.
Azrael 7 Aug, 2021 @ 3:25pm 
@Rikiki I just did another look managed to fix it apparently it was a thing with VE Framework, I had to go in and re-add the faction to properly through mod settings, I was using an active save at the time