Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

BombCreator
47 Comments
berriz44 6 Jul @ 12:51am 
This is basically Them Bombs.
neodeathscythe 15 Jun @ 4:05pm 
I am not quite sure how to start the mod. I set all the parameters but cannot execute it. Can anyone provide me with any feedback
DoctorMustache 15 Mar @ 9:21pm 
This is EXACTLY what I needed as a casual player who still struggles with specific modules. Easy to use, no frills, no bells and whistles - just the essentials. 10/10 would explode again.
MadRooster 14 Mar @ 4:22pm 
i dont understand this mod i click start and nothing happens
ukey79 18 May, 2024 @ 1:11am 
As in, a specific amount of %
ukey79 29 Mar, 2024 @ 12:37am 
How do I make a random amount of % be mods? I only see user-defined settings for that
Womer 6 Aug, 2023 @ 10:44pm 
the "no duplicates" option it's not working
sillygoofyceo 29 Jul, 2023 @ 9:15am 
Needies and No duplicates aren't working, I don't think I'm doing anything wrong because I've had the exact same settings on and I'm only experiencing problems now
JibriL 5 Jul, 2023 @ 2:52pm 
idk if I'm using it wrong or this is a bug, but for example if i want to have 3 modules, 2 regular, and 1 needy. If i input modules:3, 2 of the regular modules on, 1 of the needies on, needies:1, and no duplicates. It will always not have the needy, and is instead replaced by 1 of the regular module. That's the only problem i have currently with this mod, other than that this is such a great mod. Thank you for making this. :)
pelucActron 1 Aug, 2022 @ 9:28am 
what do the pacing events does? because i turn it on and off and i don't see any changes, and the needies just bugged the bombs and now they just wont appear
BOT Dani 3 Jun, 2022 @ 5:36am 
how do you make the centurion's bomb casing then?
♚ Akko II 12 Apr, 2022 @ 9:58am 
@Milordziak Factory mode requires Factory mod. The vanilla seed requires some other mod that allows you to manipulate seeds.
̶M̶i̶l̶o̶r̶d̶z̶i̶a̶K 13 Feb, 2022 @ 7:25am 
Despite them being visible on screenshots, i don't see "vanilla rule seed" and "factory mode"
chamomileTeacup 20 Nov, 2021 @ 9:35pm 
Update: just searched the KTANE discord for anyone else having the same issue as me - it's an interaction with Tweaks' "Disable Advantageous Features" setting. All good now :)
chamomileTeacup 18 Nov, 2021 @ 2:15pm 
This mod seems to be working oddly recently - whenever I click the mode button up the top left it just disappears and doesn't apply anything - I generated a few bombs last night, and even though they had the 'steady mode' and 'zen mode' stickers on them, the timer still just went down as normal... probably a reinstall might fix but I thought I'd post something about the bug in case it's not just me
GrandMasterB 12 Nov, 2021 @ 3:30am 
If I play KTaNE offline, this mod can't load. Is there a way to play this game offline WITH this mod ON?
porcu93 30 Sep, 2020 @ 3:16am 
You need bigger bomb casings to have more than 11 modules, you can either use those generated by Tweaks or install any bomb casing in the workshop.
Torkman 29 Sep, 2020 @ 12:36pm 
The number of modules does not increase above 11. Why?
They can enter the number they want on the youtube channel I watch. Ex: The Great berate
Is this a bug or what mod should I download? Thank you in advance for helping.
Lex Daemon 31 Jul, 2019 @ 7:48pm 
@rottis you can chose between vanilla only, both mods and vanilla, or mods only
rottis 8 Jul, 2019 @ 9:37am 
vanila only?
Holy Panda 28 Feb, 2019 @ 12:02pm 
Had trouble figuring out why I had the same error as the last few comments. Use the screen shots above to play with settings. I found that the Buzzer will sound if anything but "vanilla only" shows in that box. I'm using no other mods.
lpacphantom 21 Sep, 2018 @ 2:06pm 
The only way I get modded modules in my bombs using this is when the vanilla/mod ratio is set to 100% mods. If it's supposed to have any vanilla, it will only have vanilla.
Conley1979 20 Sep, 2018 @ 12:54pm 
How do I use this? Keep getting buzzer sound when I press play
xikkub 9 Sep, 2018 @ 11:52pm 
I too get a buzzer sound when pressing "start". Can't seem to use this mod to start a game.
eric 4 Sep, 2018 @ 7:27am 
Every time I go to start a game with this, it causes a buzzer sound indicating Invalid settings. I've tried changing every setting. This is now just a buzzer creator for me, unless there is SOME way to fix it, I'm going to keep using freeplay.
caitsith2  [author] 3 Sep, 2018 @ 3:58pm 
@Gordon Ramsay: Issue should be fixed now.
Gordon Ramsay 31 Aug, 2018 @ 7:41pm 
As of the August 31st update, the mod cannot no longer start a game without the Tweaks mod installed.

To replicate:
Uninstall every mod except BombCreator.
Select the BombCreator tablet in the game menu.
Hold the reset setting button.
Hit the start button.

Expected behavior: Either a game begins or a buzzer sounds to indicate invalid settings
Observed behavior: Nothing occurs. The game stays at the BombCreator menu.
itsGr4yscale 24 Aug, 2018 @ 3:28pm 
Bug:
When I used this with the 1x1 Bomb mod, everything seemed to go well. However, after that, the Bomb Creator wouldn't allow more than one module to be on a bomb at a time -- even if the bomb is a standard 3x2 and I had just reset the creator. I've tried disabling the 1x1 Bomb mod via the Mod Selector mod *and* the normal mod interface and the bug persists.
The mods I have installed are 1x1 Bomb, BombCreator, Camera Zoom, Mod Selector, The Reasonable Conclusion Casing, and Tweaks.
Photon 20 Jul, 2018 @ 10:24pm 
dude cool
doublestar 13 Jul, 2018 @ 5:58pm 
bug: increasing the timer to 25000 days makes it go back down to 1000 days
caitsith2  [author] 12 Jul, 2018 @ 2:55pm 
The (NORMAL MODE) button was meant for when Twitch plays was installed. The problem that I had not been aware of was that it was supposed to be hidden if Twitch plays is NOT installed/loaded. That has been fixed, and you shouldn't see it anymore.
doublestar 12 Jul, 2018 @ 12:16pm 
Huh. It is on. Problem solved! Also, what does the (NORMAL MODE) button do? The one right next to the timer.
caitsith2  [author] 12 Jul, 2018 @ 11:04am 
Okay, another question. Is front face only turned on? If so, then thats your problem. Max front face only for triangle case is 54 modules.
doublestar 11 Jul, 2018 @ 10:49am 
I was not playing with VR at the time, so no doom elevator.
caitsith2  [author] 11 Jul, 2018 @ 1:29am 
If the elevator of doom is on, then the max is locked at 54, as elevator of doom does NOT use any bomb cases other than the one built into that gameplay room.
doublestar 10 Jul, 2018 @ 5:45pm 
Bug: Max 54 modules on this but the when freeplay breifcase can go up to 109 (triagonal bombs was installed)
tutacat 11 Apr, 2018 @ 8:14am 
For some reason, most of the time, it wont start (sometimes will work after pressing NORMAL MODE, but mostly not and i dont even get what thats sposed to do.....)...
doublestar 8 Apr, 2018 @ 6:06pm 
Also, I cant seem to start a mission with this with the mod/vanilla ratio set to 50/50 when I only have modded needys installed
doublestar 8 Apr, 2018 @ 5:48pm 
What does the 'NORMAL MODE' button next to the time adjuster do?
merlin83 4 Mar, 2018 @ 2:44am 
very good idea!!
e 16 Jan, 2018 @ 9:16pm 
What the hell is a 'widget' range?
Robust mod.
PetToilet 1 Jan, 2018 @ 10:24pm 
Minor QOL request: if there are no custom modules enabled, starting currently fails if the modded percent is not 0. Could it instead just start and pull from Vanilla Only without the user having to move the setting to Vanilla Only?
FelixFifi 31 Dec, 2017 @ 8:05am 
Thank you for the quick fix :)
FelixFifi 30 Dec, 2017 @ 7:59pm 
Thank you for providing this mod :)

I got one small problem though. When used with your Vanilla Rule Seed mod the manual button creates a manual that is almost perfect, but is missing the labyrinth images. They are not in the img/ folder.
Snavs ❤ 27 Dec, 2017 @ 3:11pm 
Ramdom, hehe
JuanMarkRk2 27 Dec, 2017 @ 3:30am 
The mod is pretty good, but i would like to make the "widget" button an option called Ramdom. That would be pretty good
JacksterXD 24 Dec, 2017 @ 8:12am 
this is a must have
:steamhappy: