Besiege

Besiege

[1-4P] Stanford Torus Race Course [UPDATED 2.1]
39 Comments
Shadé  [author] 19 Feb, 2020 @ 6:45pm 
Updated: Fixing player can still be automatically transported to the track even when gravity is still present.
Shadé  [author] 14 Jul, 2019 @ 6:30pm 
Updated: Camera block bug fixed. Starting mechanism revamped. Proper zero gravity detection added.

The level won't start if you don't have zero gravity enabled before sim start. You'll be kept in a new Lobby, separated from the actual course.

Start sim with zero gravity on to be transported in the actual course.
Shadé  [author] 1 Feb, 2019 @ 12:13am 
gravity here is simply wind.
spinning doesn't create artificial gravity in besiege
nubeees 1 Feb, 2019 @ 12:11am 
I was hoping to find something like this! Perfect! Does it actually spin, or is the gravity some applied force?
Gerphunkle 7 Feb, 2018 @ 7:54am 
*HOW IT FEELS TO CHEW 5 GUM* O_e
Tax Evasion 20 Dec, 2017 @ 2:12pm 
oh makes sense i didnt do that
Shadé  [author] 20 Dec, 2017 @ 2:11pm 
Sounds like you or your host haven't enabled zero-g. Please play in zero g environment.
Tax Evasion 20 Dec, 2017 @ 2:09pm 
real ground
Shadé  [author] 20 Dec, 2017 @ 2:03pm 
uh.. real ground or torus ground?
Tax Evasion 20 Dec, 2017 @ 1:53pm 
depends on witch way im faceing but down to the ground
Shadé  [author] 20 Dec, 2017 @ 1:32pm 
but when you said fall off, at which direction?
Tax Evasion 18 Dec, 2017 @ 7:47am 
ive tried many but i still fall of
Shadé  [author] 18 Dec, 2017 @ 7:09am 
Have you enabled zero-g?
Try another car if your current car can't grip the wind
Tax Evasion 18 Dec, 2017 @ 7:06am 
i cant play it my car always falls of
Prelude 16 Dec, 2017 @ 4:31pm 
Look in the FAQ.
Lukieee 15 Dec, 2017 @ 10:42pm 
how do i use the level?
Lukieee 15 Dec, 2017 @ 10:42pm 
how do i use the level?
SenseiOfSalt 15 Dec, 2017 @ 6:29am 
but nice design !
SenseiOfSalt 15 Dec, 2017 @ 6:28am 
this crashed my besiege as soon as i pressed "start simulation"
Shadé  [author] 12 Dec, 2017 @ 7:26pm 
@Copycat80 of course! I tested this with vanilla creation too. Just make sure your vanilla car has a good suspension
Copycat80 12 Dec, 2017 @ 1:03pm 
vanilla capable?
Shadé  [author] 12 Dec, 2017 @ 8:38am 
Updated: Now it supports 4 players. Also fixed the lap logic, it should properly gave the winner a win.

@Sea Pickle yeah, i made some simple pixel art for upcoming level.
amyy 11 Dec, 2017 @ 11:57am 
also dios mio this is intensive
Helperbot 2000 11 Dec, 2017 @ 9:56am 
COOL
amyy 10 Dec, 2017 @ 3:58pm 
by the way, Shadé, you do realize you can make pixel art with the primitives?
;)
gorji 10 Dec, 2017 @ 1:14pm 
amazing job
Shadé  [author] 10 Dec, 2017 @ 10:09am 
@FaZefirinmylazor [lazor lord]♂ Pretty much. I wouldn't upload this so early if he didn't asked me specifically.
@Ross I find it weird.
@deep and dark I would love to build a Dyson sphere if I can place a light source in the middle,
@ninjaofgamer did you load it in the level editor?
DIES 10 Dec, 2017 @ 8:08am 
Halo in Besiege, beautiful.
Diananno 10 Dec, 2017 @ 4:18am 
sponsoring draegast!
deep and dark 10 Dec, 2017 @ 2:57am 
The Dyson Ring !!! Let's play Stellaris in Besiege XD
Ross P. 9 Dec, 2017 @ 11:14pm 
I'm impressed that you could come up with an imaginative zone so quickly! BTW, I notice that the rock by the standing stones doesn't have a hitbox. I just thought you might find that interesting.
Collinium 9 Dec, 2017 @ 8:17pm 
this is incredible
Mil 9 Dec, 2017 @ 7:03pm 
it does not saved on steam workshop
Elliot 9 Dec, 2017 @ 11:47am 
brilliant
Golem 9 Dec, 2017 @ 11:37am 
so bascily a halo ring lol
KFC FUNERAL 9 Dec, 2017 @ 11:19am 
lol hope it doesnt crash for me
Tom 9 Dec, 2017 @ 4:01am 
Besiege almost closed itself while loading...
Shadé  [author] 9 Dec, 2017 @ 1:23am 
add camera to the machine. i recommend to slightly pitch it up because the concave track
MY200378 8 Dec, 2017 @ 11:20pm 
Awesome map, except that it's so hard to control the cemra