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Cars are going to use the bus lanes to turn no matter what. This behavior is the way the game works and can't be changed- a bus lane is 'bus priority', not '100% buses only'. Using TMPE to keep cars off of them isn't a temporary fix, it's a viable option- and even then some cars will stray into the bus lanes. Additionally, if you have poor traffic management then vehicles will be all over the place regardless of what roads you use.
The trees on the road reduce noise pollution. This technically doesn't 'increase' land value, but it does produce a higher land value than would exist without the trees.
The bike lanes function correctly.
I use this road extensively. There's nothing to fix. It works beautifully; exactly the way I expected and the author obviously intended.
Ped | Bike | Median | General | General | Bus | Island | Bus | General | General | Median | Bike | Ped
I wanted to ask if you could please retexture all the 2 lane vanilla roads in the game with the 6 lane road texture style, so for example the two lane with parking road would use the vanilla 6 lane road's outer lane and parking space as one side of the road, mirror that and you have the perfect 2 lane road which uses the same style texturing as the 6 lane roads - I hope you get what I mean, if not please let me know, thank you!!
Also for the 2 lane road with bike lanes do the same thing for the 2 lane road i stated above but seperate the bike lanes at the same distance like your 6 lane roads, literally copy the texture of your 6 lane road with parking and biking lanes (only the outer lane and the biking lane, including the pavement in between and outside).
Can you check that please:)))