Cities: Skylines

Cities: Skylines

Neighbourhood Street (Enhanced Two-Lane Road)
39 Comments
ovvldc 26 Sep, 2022 @ 7:58am 
This looks awesome. Can we maybe also have a version where the trees on the wider sidewalk bits and at the start and end of each bus stop? And maybe intersperse a tree every two or three parking spaces? I am just throwing an idea out here, that was the pedestrians won't be bothered by the trees.
Ganliard 1 Jan, 2021 @ 2:11am 
Can bicycles drive on this street?
me22ca 17 Mar, 2020 @ 5:01pm 
These are great! I love the wider sidewalks at junctions.
NarcisSally 💙💛 25 Apr, 2019 @ 1:27am 
Thumbs up :lunar2019wavingpig:
Penguin 4 Apr, 2019 @ 3:11am 
These are really nice, really like how the parking lanes are marked and the asphalt darker. Starting to prefer these over the vanilla roads. As one con though, I kinda miss buses pulling into the parking lane, allowing cars to overtake while they board/unbounce. And maybe a little dream of asymmetric ones to help optimize intersections.
DiStefano8472 23 Jan, 2019 @ 1:38pm 
Is the any possibility to have the parking lots only on one side?
vitalii201 23 Jul, 2018 @ 10:49pm 
After removing from the game: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1449181607 log: https://www.upload.ee/files/8721402/output_log.txt.html
Was on the map, with the help of the tool "!" replaced with another road and after entering the main menu is deleted. After that, saves is not loaded. Installation from Workshop again - everything is fine. Just wondering - how to remove?
Brasse 8 Jun, 2018 @ 2:36am 
Thanks! Okay, I've been trying to figure it out myself, but it seems almost random. Theme is Euro 4K Map Theme by pdelmo
Urbanist  [author] 8 Jun, 2018 @ 1:51am 
@Brasse Nice photos! What map theme is that? About the road color, unfortunately I can't control what happens when two different roads join together - the game decides how to blend the colors, and I don't really know how it works too.
Brasse 3 Jun, 2018 @ 2:17pm 
I've noticed that some of your roads blends together in a way I haven't seen before. Unfortunately it's not really consistent (still awesome though). Some examples here https://imgur.com/a/2EJ7yjF
GhostBirdofPrey 30 May, 2018 @ 2:44am 
I love these roads, especially considering they have a bus bulb rather than a pullout.
Any chance you might make 4 and 5 lane versions (the 5 lane being one with a turn lane)?
I'd love a 3 lane one too, but that third lane would eat the parking lane, so there's probably no point.
mirkozp 2 May, 2018 @ 12:48pm 
Great ! We're waiting for more road types with the same detail level!
ANTON.NL 27 Apr, 2018 @ 6:23am 
Could you also make one without the tree planters?
Urbanist  [author] 26 Feb, 2018 @ 8:21am 
Hello guys and girls, tram and trolleybus versions are now available thanks to Frdm920! See the description above for the links. Your complete streets can now be, well, more complete, thanks to more and better public transport!
Jedrek_123 24 Jan, 2018 @ 9:15am 
Great work :D
jkmilwaukee 11 Jan, 2018 @ 5:39am 
@Urbanist Also here's a bit wider (24m) version of the road I posted with a streetcar on it. https://streetmix.net/-/626597
jkmilwaukee 11 Jan, 2018 @ 5:27am 
@Urbanist I'm not sure if this will work but I got this (https://streetmix.net/-/626592) . I smudged the sidewalk in (Ideally it would be at least 1.5m but with the trees like in your posted road it would be 1.5m in places without trees). Also had to shrink the bike lane down to minimum operable width, though I'm not sure how wide they have to be in Cities... The other thing is for the bike to parking buffer I was thinking more of a .1m curb width (like just the edge of the curb just hanging out) but the smallest Streetmix allowed was .3m so if that can be changed to a small curb then it would allow .4m of adjustment for bike lane and/or the sidewalk. Thanks for the response and this tool.
Urbanist  [author] 6 Jan, 2018 @ 7:28pm 
@jacob.kaad01 I've actually been thinking about it! It's a huge squeeze getting all of them to fit within the 16m width though. If you have an idea, you can design it on https://streetmix.net/ and paste the link here. In the game, a driving lane is 3m and a parking lane is 2m.
jkmilwaukee 6 Jan, 2018 @ 1:11pm 
Great road. Not to seem ungrateful or anything but would it be possible to get a version of this with bike paths either protected or just a lane that would make this like the ultimate complete streets road with bikes, buses, parking, and enhanced pedestrian aspects. That would be a great addition to the workshop. If you're too busy don't worry I don't want to inconvenience you or be pushy or anything, just thought I'd suggest it.
BrowncoatTrekky 26 Dec, 2017 @ 1:14am 
I recall that as well @Urbanist. Thanks for the work. Packaging all 3 even if not as a single road but employed through the road editor as a drawing tool with each lane evenly spaced would avoid the need for anarchy or moveit for extending highways between intersections. Anyways thanks again for all the hard work. Merry Christmas. Wishing you and the community a prosperous boxing day.
Urbanist  [author] 25 Dec, 2017 @ 6:24pm 
@BrowncoatTrekky Hmm if I recall correctly Bad Peanut said that it's not possible to have subway or train lines in roads. Yeah a 6 lane national road would be cool.

@tipobaha Thanks!
tipobaha 19 Dec, 2017 @ 2:29pm 
one of the great road addition ! thank you
BrowncoatTrekky 17 Dec, 2017 @ 7:21am 
Thanks @Urbanist. I saw that earlier. I can make the edit myself in the editor too but was lazy at the time so made the request. 6 lane 3 each way national road still be cool. Wonder if possible to save ppl from toying with moveit an embedded subwayMOM line or regular train can be included between the lanes. Just a thought. Thanks again.
Rooster 17 Dec, 2017 @ 3:04am 
Love your work but Network Extensions 2 breaks my computer.
Chesaw Bird 15 Dec, 2017 @ 10:48pm 
Love it! Can you do one without the planters as well?
Urbanist  [author] 15 Dec, 2017 @ 5:07am 
@BrowncoatTrekky Oops I got the link wrong - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1179876942 Hopefully yhe author can fix the speed limits, because I can't reupload a fixed version...
Urbanist  [author] 15 Dec, 2017 @ 5:05am 
@BrowncoatTrekky I found a combined ped and bike path in the workshop - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=117987694 . From the comments it seems like the author has set the speed at 1.0 for both peds and bikes, but that's an easy fix in the road editor. I'm thinking of doing my own version someday, but it won;t look like the vanilla paths.
Urbanist  [author] 15 Dec, 2017 @ 2:09am 
BrowncoatTrekky 13 Dec, 2017 @ 9:44am 
Thanks @Urbanist. Vanilla paths are divided for cims only or bikers only. Understand its possible to have both mixed but custom speeds for each need to be set. Bikes are 1.0 speed and cims are 0.4.
Urbanist  [author] 13 Dec, 2017 @ 4:58am 
@Zake Ah, I live across the world in Singapore but that sort of road is pretty common here too, usually has a speed limit of 70 km/h. See https://goo.gl/maps/7aJD8iL8h9L2 . A 4+3 is doable but in the game it wouldn't join to the 3+3 nicely like IRL. I think I'm going to have to leave this to Bad Peanut or the NExt guys though - it's right up their alley and a bit beyond me at this point.
Urbanist  [author] 13 Dec, 2017 @ 4:31am 
@BrowncoatTrekky No problem at all! What do you mean by "pathways with five and bikes at regular speeds"?
Zake 11 Dec, 2017 @ 10:18pm 
I hesitate to say you should do a version of every road, as nice as that would be...

Something I've been dying for is a 3+3 with turn lane and median, something like this: https://www.google.com/maps/@32.236025,-110.8861129,232m/data=!3m1!1e3
BrowncoatTrekky 11 Dec, 2017 @ 8:37pm 
3 Lane Each Way National Road be cool. Pathways with civs and bikes at regular speeds be nice too. Just a thougt since you asked. Thanks for upload.
Urbanist  [author] 11 Dec, 2017 @ 2:15pm 
@Xanvast @alborzka @Zake Thank you all so much! Do let me know if you have any ideas for more 'complete streets'.
Zake 11 Dec, 2017 @ 11:39am 
This is wonderful! Can't wait to see what else you come up with, having a whole suite of complete streets would be fantastic!
alborzka 11 Dec, 2017 @ 10:04am 
Thank you for making these roads with kerbs, loving the fact that you're making "complete streets"!! Fantastic work <3
Xanvast 11 Dec, 2017 @ 4:09am 
Great stuff !
Urbanist  [author] 11 Dec, 2017 @ 1:58am 
@vokepasa21 Thank you!
AntonioBernal 11 Dec, 2017 @ 12:44am 
Your roads are excellent! Keep it up!