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The Cybernetic Storm version keeps all Ribs with the defult game defs.
I breifly tested the mod with Cybernetic Storm and found no issue.
I don't really have any more time to work on mods than this tho - hopefully this clears things up a bit.
I meant that in base game, Rib 1 through 12 doesn't exist as a body part def, and you didn't define it in your mod, causing those with the base game to have errors. I noticed this because I was using Jecrell's Werewolf mod which converted the hands every time the person turned, I just needed this so I could keep the bionic arms with the werewolves still being powerful.
Sorry about the misunderstanding :D
I have become a bit buise lately, so if anyone else wants to take the code for this mod and repost it with normal rib def to be compatible with cybernetic storm, or even create a version with conditional patching, I give full permission to use any and all of this mod.
Happy hollidays
There is only:
<BodyPartDef>
<defName>Rib</defName>
<label>rib</label>
<hitPoints>8</hitPoints>
<oldInjuryBaseChance>0</oldInjuryBaseChance>
<skinCovered>false</skinCovered>
<isSolid>true</isSolid>
</BodyPartDef>
With cybernetic storm, I looked through the xml files and found no mention of a rib anywhere, so I am not sure what would cause the issues. For the previous mods it was because they both renamed ribs.
Cybernetic Storm does use assembalys which I do not know how to read/work with. So its possible that is causing the issue.
Did you try flipping the load order of the 2 mods and see if that made a diffrence? Other than that I am not sure, I will try to look into this issue more later, but right now I am falling asleep and will be going to bed now.
As far as not being able to equip headgear... I have been using the mod and my pawns all have helmets on... Its possibally a mod conflict, but since this mod did not touch anything related to heads I don't think this mod is causing it. If you can pinpoint the conflict I can look into createing a fix for it.
WE MUST SACRIFICE YOUR MEAT FEET TO THE CYBER GODS!
FEET FOR THE MEAT GOD!
CHROME FOR THE CYBER GOD!
About patches, here is a tutorial : https://ludeon.com/forums/index.php?topic=32785.0
Do not hesitate to come see us on the forum, and ask for help, we're used to help each others between modders.
https://ludeon.com/forums/index.php?board=14.0
I can look at the codes for those mods, and if we are lucky enough for them to be the same, then I can just make this mod compatible for both.
I suppose a patch operation might work, but I have never done a patch before.