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2) What mod makes mounts with a skill tree (as shown in the screenshots), and not with individual skills?
i had a suggestion for 2 awesome additions: a luminark of hysh mount for light wizard and celestial hurricanum mount for the celestial wizard. i found it an awesome idea of CA to give the amber wizard a griffon. mainly because the lore of beasts is generally considered a 'weaker' lore, so you get something extra for picking that lore over a 'stronger' lore like the lore of life.
i found the same with the lores of light and heavens. they are ok, but i would be for more motivated to pick those lores if i get the 'extra' punch.
i also noticed that the luminark and the hurricanum already have their respective wizards on them, animation-wise. for convenience i linked the hurricanum mod below.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1988508307&searchtext=hurricanum
hopefully its not too much work :)
This didnt used to be the case before the latest version.
@Neonchameleon If I give Arch Lector's the War Altar I will try to make it a unique faction-wide ancillary. If I can't I may still add one for Arch Lector's but of a lesser quality than what Volkmar has.
As far as I know that will leave only two Empire mounts missing. The War Altar for Arch Lectors (which makes sense as there's only one war altar - Volkmar just lends it out sometimes) and the Celestial Hurricanranum for celestial wizards.
@Aranwë The weapon change is just an oversight, I can fix it. It shouldn't effect it's functionality, though.
Just a question in the image the Glade Lord apears armed with a spear but in game he wields a sword . Is this how it is supposed to work?