Arma 3
RHSWeaponSights Zoom
30 Comments
Gunter Severloh  [author] 23 Jun, 2023 @ 3:35am 
There is no setting for it, the zoom will change based on what weapon your using,
be it small or big, same for attached sights. Using different attached sights
can change the zoom a bit, but the zoom is bigger with smaller guns
only because their shorter.
kuyang42 23 Jun, 2023 @ 2:01am 
how can i setting the automatic zoom??
,bc its too much
Gunter Severloh  [author] 9 Mar, 2023 @ 2:05pm 
Welcome, thanks!
nanner 9 Mar, 2023 @ 12:40pm 
Thanks Gunter! I get it. I'm still working my way to show casing more of your work :)
Gunter Severloh  [author] 9 Mar, 2023 @ 3:55am 
I might be able to do it, but i need the classnames for all the weapons,
this was a tricky mod to create took me a bit to figure it out, i'll look into
it but dont expect anything anytime soon, got my hands full already with projects
im picking a way at.

But glad you like it, in the description theres same mod for vanilla weapons, and IFA3.
nanner 8 Mar, 2023 @ 8:31pm 
This is AWESOME. I would love to see this working in NIArms.
Gunter Severloh  [author] 6 Mar, 2019 @ 10:26am 
Ok, good to know, but im working on another project right now, i'll look into this down the road.
It wasn't easy to put this together, i spent some weeks trying to figure it out but with some help from others i got it, theres still things in the mod that dont work and i still dont know why.

Im a rookie at coding, i rarely play anything modern for arma right now, just about everything i do and play revolves around WW2 (Iron Front).
Phadthaii 6 Mar, 2019 @ 10:16am 
RHS team had add in many new optics,weapons.
and they also modify, add new weapon models to the old ones.
Gunter Severloh  [author] 6 Mar, 2019 @ 7:50am 
Why does it not work anymore?
Phadthaii 6 Mar, 2019 @ 6:49am 
please update the mod :))))
Gunter Severloh  [author] 15 Aug, 2018 @ 9:13am 
It is what it is, but i will look at it further this weekend and see if i can fix the code, i cant make promises as im not a coder, i was fortunate to figure out what i did with this mod but it took me a long time, plus i had some help from a coder pointing things out.
valdhans 15 Aug, 2018 @ 7:59am 
Clearly. In old version RHS everything worked almost, now basically US. It is sad..
Gunter Severloh  [author] 15 Aug, 2018 @ 7:04am 
Checked it out in my test mission, and everything is normal as was before.
i updated the description and requirements here because the only weapons of RHS i worked on was the USAF weapons, although i had a line in there for the ak but thats not working, so the mod you are downloading will only zoom those weapons and weaponsights for the USAF.
Gunter Severloh  [author] 15 Aug, 2018 @ 6:26am 
Ok, thanks for the feedback i'll take a look.
valdhans 14 Aug, 2018 @ 10:56am 
With RHS 0.4.6 at all does not work. As though it also is not present.
Gunter Severloh  [author] 14 Aug, 2018 @ 10:29am 
Got to be specific, what needs updating, something not work?
I'm not a coder so the likelyhood of this getting updated really depends on whats wrong.
valdhans 14 Aug, 2018 @ 9:45am 
Need update
Ratel 24 Dec, 2017 @ 12:38am 
Great mod, thanks!
ShankZ 23 Dec, 2017 @ 8:11am 
Well done Gunter
Gunter Severloh  [author] 23 Dec, 2017 @ 7:07am 
Video has been added!

@~sneaky this was asked before maybe by you? i forget but yes that is my plan to do SMA next, i will be looking into it this weekend since i will have 4 days off ;)

Im also looking into the toggle/turn off feature, im going to ask a couple people i know that have that feature in their addons and see if i can add it to this and my other versions, the idea for it will be where you can turn the zoom on and off with a push of a button that you can allocate a key to, atm i need to see how to add it so its a wait and see, I'll keep you guys posted on how it goes.
Cow Obliterated By Train 22 Dec, 2017 @ 11:16pm 
Okay yeah, this is really nice.
Ibn Cementhead 22 Dec, 2017 @ 10:33pm 
instant sub, some classic quality of life shit
Marcus Machiavelli 22 Dec, 2017 @ 10:17pm 
sweet dude!
sneaky 22 Dec, 2017 @ 5:50pm 
Any plans to make a SMA (Specialist Military Arms) version? Either way great mod, makes life much easier than expected.
Gunter Severloh  [author] 22 Dec, 2017 @ 7:46am 
Thanks glad you like it.
I will be recording a video for this today, ran into some issues with my recorder earlier this past week which i sorted out, so should have the vid soon either today or saturday for sure, stay tuned!
布rua哦! 22 Dec, 2017 @ 4:10am 
Amazing!!!
Cow Obliterated By Train 20 Dec, 2017 @ 4:00pm 
Awesome, this is gonna be a wonderfully useful mod when that's added.

I can just about code Vex robots, anything past that is completely foreign to me. Wish I could help.
Gunter Severloh  [author] 20 Dec, 2017 @ 5:32am 
Hi thanks, no it has no option to turn or toggle the zooming action off, im still looking into that aspect but i will need help from other coders/scripters for that as im still a noob to coding. I should have a video soon here where i will demonstrate some of the weapons, but i will be going over some tactics anyone can use for close quarters, and other things.

For now the option to turn the zoom off is on my list to do but i need to figure out how to do it first, so thanks for the headsup im planning on it. :)
Cow Obliterated By Train 19 Dec, 2017 @ 4:17pm 
I like the idea a lot, but I also like to use sights without zoom for clearing/suppressive fire at distance.
Does this have a toggle option, where maybe holding the zoom button for a few seconds switches the toggle between zoomed aim and unzoomed? That'd be most useful for me.
Gunter Severloh  [author] 16 Dec, 2017 @ 10:59am 
Video demonstration coming soon, if you want to see a demonstration video to get a general idea of what this does, see the original weaponSight zoom linked in the description.