Left 4 Dead 2

Left 4 Dead 2

Left 4 Dead Survival Maps: Death Toll [OBSOLETE]
10 Comments
Grum 19 Sep, 2020 @ 2:05pm 
i hope you make another mod other than this because, in the new update coming on the 24 i think. the community and official dev team will be adding twenty new survival maps ripped straight out of the campaign. this map included.
Jmurdah2009 12 Jul, 2020 @ 1:38am 
these should be real left 4 dead maps
Sraigius 24 Apr, 2020 @ 9:33am 
Awesome man, i'll be waiting!
And I finished up testing all the maps of Dead Air. Found no issues whatsover. Only maps of Blood Harvest remain to be tested.
KingDavid  [author] 24 Apr, 2020 @ 9:21am 
I really appreciate you testing out the maps and giving feedback. I intend to update all of them with improvements as soon as I get the chance, which shouldn’t be too far off! I think I know why some of the maps NAV is acting up, so I’ll have a good look into it and see what I can do!
Sraigius 24 Apr, 2020 @ 12:54am 
I finished playtesting "the street" and "the boathouse" maps. They have good navmesh.
Only "The church" needs fixing.
Sraigius 23 Apr, 2020 @ 11:16pm 
Hello again!
Been playtesting more of your Left 4 Dead 1 Survival maps, here are the results so far.

All the maps from Crash Course are GOOD. "The drain" map from Death Toll is GOOD. However, bots are absolutely AWFUL in "The church" map. And by that I mean they are even worse, even more retarded than they are in "The Last Stand" map variants.

There are like six medkits scattered around the church area, which is good, BUT only two bots out of four even bothered to pick up a medkit. The other two did not bothered to pick up any medkits, pills or adrenaline. All four bots struggled with refilling ammunition. Yikes, just yikes.

The testing of other Death Toll maps shall continue, and afterwards i'll move on to Dead Air and Blood Harvest survival maps. And once i'll playtest them, i'll write a comment if I can find more issues with other maps. For now I am giving you a thumbs up in advance, but only if you intend to improve awful bot navmesh!
KingDavid  [author] 15 Jul, 2019 @ 9:27pm 
Oh okay, glad you like the maps!
Time4Bed 15 Jul, 2019 @ 9:22pm 
Yup, just saying they're incompatible is all. Thank you for putting in the effort :)
KingDavid  [author] 15 Jul, 2019 @ 12:20pm 
Is it just saying they're incompatible or is there any issues with it? I think L4D2 is just being a bit weird about it all. I'll see if I can fix the conflicts.
Time4Bed 14 Jul, 2019 @ 11:59pm 
The game says these addons aren't compatible with each other after the update (Still a great addon though, thanks for the ports)