Left 4 Dead 2

Left 4 Dead 2

Left 4 Dead Survival Maps: Dead Air [OBSOLETE]
19 Comments
KingDavid  [author] 17 Oct, 2020 @ 11:34pm 
Not sure if that’s any help?
KingDavid  [author] 17 Oct, 2020 @ 11:34pm 
There’s this mod but it swaps them around rather than just adding the L4D1 survivors into L4D2 maps: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=121822195&searchtext=Survivor+swap
☦Agent 48☦ 17 Oct, 2020 @ 11:06am 
i cant find one though :(
KingDavid  [author] 17 Oct, 2020 @ 10:49am 
If you mean having the L4D1 survivors in L4D2 maps I’m sure there’s a mod for that already on the workshop.
☦Agent 48☦ 17 Oct, 2020 @ 2:20am 
can you make l4d2 maps for l4d1 crew? itll be epic
KingDavid  [author] 7 Jun, 2020 @ 7:37am 
I'll try and fix that up as soon as I get the chance, thanks for reporting it.
Sraigius 7 Jun, 2020 @ 6:18am 
Hey Jake, here's what's up.
I found a problem in map 3 - The Terminal. When you go up the escalator and look to the left side, special infected tend to get stuck beyond the debris.
Example:
https://i.imgur.com/mPBPSs1.png
You see that smoker, where I am aiming with my crosshair? Yeah, that is the spot where special infected, such as that smoker, tend to get stuck all the time. And no, that smoker could not catch me with his tongue, he just kept walking left and right in the same spot. Please fix.
KingDavid  [author] 11 Jul, 2019 @ 10:03am 
Not sure, are the conflicts causing issues? Generally they can be ignored but if it's causing problems I'll look into it more.
Moony Suncake 11 Jul, 2019 @ 9:44am 
The maps seem to be conflicting with one another as well as my Twi-Spectre mod. Is there a reason why?
KingDavid  [author] 6 Jul, 2019 @ 8:41am 
I've updated the map, triggers should be working now! If anyone finds any other issues I'll fix them asap.
GenericTech 6 Jul, 2019 @ 5:16am 
Anytime my dude. I know how it feels accidentally leaving an error in a map lol.
KingDavid  [author] 6 Jul, 2019 @ 5:03am 
Fak. I forgot to tie them to a trigger. RIP. Thanks for reporting that.
GenericTech 5 Jul, 2019 @ 3:13pm 
Hey, there is an error in the crane map where the trigger boxes can be seen ontop of the pillars by the safe room.
Rit 26 Jan, 2019 @ 9:54pm 
No problem!
KingDavid  [author] 26 Jan, 2019 @ 8:33pm 
I'll fix that too, thanks!
Rit 26 Jan, 2019 @ 7:14pm 
While you're at it, I watched 2 AI teammates walk off the edge and commit suicide.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1636555012
KingDavid  [author] 26 Jan, 2019 @ 7:06pm 
Oops, knew there was something I missed lol. Thanks for the info, I'll fix that with an update.
Rit 26 Jan, 2019 @ 5:45pm 
Something funny: if you use the tanks to fling you to the other building, you can complete the level (then proceed to sit in silence as zombies scream in the background trying to find you)