Besiege

Besiege

Neo Albion - Steampunk Aerial Racetrack
29 Comments
Shadé  [author] 15 Sep, 2018 @ 9:04am 
Thanks everyone for participating, since the OP no longer wish to maintain the leaderboard, we will close it for any future submission.
(Don't worry, all of my levels I posted myself are still available ;)
dagriefaa 15 Sep, 2018 @ 6:27am 
lentokonemias 23 May, 2018 @ 5:26am 
Hello, vermilion and shade can one of you build B1 ur B52 I been making wepons for planes and tanks. But im not sure should i relase them but if you make b1 or b52 and want wepons like cluster bombs cruise missiles or something like that you know where to ask
lentokonemias 14 Mar, 2018 @ 9:55am 
hey vermilion can you build heavy strategic bomber like b52 b2 or b1 or even tu160
Shadé  [author] 27 Feb, 2018 @ 10:18pm 
Btw CCC CA-45 Fishblade doesn't have functional control surface so it should belong to the other scoreboard
Red  [author] 26 Feb, 2018 @ 4:16am 
Grats to Six
However, if anyone else wants to attempt a record on this track, please use actual planes.

Further attempts recorded at <50% will not be included, simply because this takes away the main challenging factor - the pilot's response time.
Six 25 Feb, 2018 @ 6:35am 
Shadé  [author] 9 Jan, 2018 @ 1:31am 
I don't want to be the last person on the scoreboard
02:01:04 https://i.imgur.com/DcrZb5f.jpg
with Su-37 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=928098369
Red  [author] 7 Jan, 2018 @ 1:00pm 
Nice!
Brooka 6 Jan, 2018 @ 11:51am 
1.55.56 for my V56
Red  [author] 29 Dec, 2017 @ 1:22am 
Ha, tandem speed for the win
Big Mathis 28 Dec, 2017 @ 11:43am 
This racetrack is almost impossible for my helicopters to do ^^ Helicopters really don't like long steep dives. Especially the single rotor helis. After many tries I only managed to complete one lap with the chinook.
Red  [author] 27 Dec, 2017 @ 8:03pm 
A playthrough might be interesting content for your channel :D
Big Mathis 27 Dec, 2017 @ 2:08pm 
This is just amazing. I am very impressed! I wonder how it will be to fly one of my helis on this racetrack.
17thGuardian 25 Dec, 2017 @ 12:01pm 
Upon investigating the propellers in editor mode, I realize that the block primitives have their centers of rotation on one of their faces.

I made some alterations based on this and the radar works now, thanks for the advice!
Red  [author] 24 Dec, 2017 @ 11:42pm 
@17thGuardian If you don't want to deal with translation and trigonometry, make sure that pivot points of parts of objects you want to rotate as a whole share the same axis and that it's aligned with any cardinal direction, or is vertical. That way, rotating the parts along world axes will be uniform for all of the objects.
Shadé  [author] 24 Dec, 2017 @ 10:33pm 
The blades center is inside the rotor because it was rotated 90 degrees
17thGuardian 24 Dec, 2017 @ 9:19pm 
How did you get the propellers on the airship to spin with all the parts (i.e. the propeller blades) remaining attached? I ask because I'm trying to implement something similar in one of my maps (for a spinning radar dish) but all the parts I use spin around their own centers rather than around the center of the whole group when I try to program them to spin.
Brooka 24 Dec, 2017 @ 12:36pm 
I need to build a faster plane, great map!
Red  [author] 22 Dec, 2017 @ 11:25pm 
XD
Shadé  [author] 22 Dec, 2017 @ 10:24pm 
fucking hell
CCCanyon 22 Dec, 2017 @ 10:19pm 
CA-04 in 2:09:02 [i.imgur.com] >:D
Shadé  [author] 22 Dec, 2017 @ 10:13pm 
I'm not gonna lose.
F-104 finished in 2:50:96 Proof [imgur.com]
CCCanyon 22 Dec, 2017 @ 9:33pm 
Cool! My Do-335 finished in 2:53:31.