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Frame count on animations and animation playing speed.
The old remington pump animation has 39 frames(if I recall right) and plays at 30 FPS.
On 2.x era, the remington pump animation were changed and right now, the animation got 10 frames but still plays at same 30 FPS.
If I would leave the old remington pump animation, the animation itself will get simply cut off in middle all time, because code calls idle animation or firing animation, if you hold down LMB. Because of that, I had to improvise and made simplematic 2006 style animation to prevent cutting off in middle of animation as well as animation itself playing slowly.
As for animation seperating: I highly doubt this would be possible.
Do they work with custom weapon skins?