Total War: WARHAMMER II

Total War: WARHAMMER II

Fear the Chaos Tide 2! - SFO Edition
51 Comments
Bob Loblaw 29 Dec, 2021 @ 3:31pm 
You're the man.
kam2150  [author] 29 Dec, 2021 @ 3:21pm 
Updated.
EA Sports 21 Dec, 2021 @ 7:23am 
please update, love your mod
TSmonster 9 Dec, 2021 @ 5:44pm 
Hope to update this mod
kam2150  [author] 28 Nov, 2021 @ 7:40am 
I know, will take around 2 weeks to update.
Empyrealite 27 Nov, 2021 @ 12:39pm 
SFO was updated yesterday, I think. Unfortunately it broke this mod. Just a heads up.
nab 18 Nov, 2021 @ 4:43am 
Amazing mod, any chance for compatibility with or a submod for "Marks of Chaos - SFO Submod"? Marks of Chaos upgrades transform default chaos units into new, god-themed ones, so they lose the model count.
Bob Loblaw 27 Aug, 2021 @ 9:51pm 
Thanks man, appreciate it very much.
kam2150  [author] 25 Aug, 2021 @ 2:03pm 
Mod updated.
ecoone 5 Feb, 2021 @ 3:25am 
Kindly asking: Will it be updated? I want to start a new campaign and dont want to miss the challange. Otherwise i will try the new SFO Version without it
ecoone 1 Feb, 2021 @ 5:52am 
Please update :)
wlrmakwprnr 27 Jan, 2021 @ 8:10am 
update pls
:steamthumbsup:
kam2150  [author] 14 Dec, 2020 @ 12:35am 
SFO needs to be updated first.
青眼橘猫•Z 11 Jul, 2020 @ 10:07am 
this mod can not work
update pls
Meraun 28 Jun, 2020 @ 12:13pm 
does it still work? Did anyone check it yet?
Narthe 28 Jun, 2020 @ 12:40am 
Looking forward to the update. Tons of stacks never seemed right but a wave of chaos definitely fits the bill.
kam2150  [author] 27 Jun, 2020 @ 12:54pm 
Yes but last patch broke my Warhammer 2 and so far no luck with full reinstals and such.
Meraun 27 Jun, 2020 @ 4:52am 
will it get an
Bob Loblaw 7 Jun, 2020 @ 10:20pm 
Will the mod be updated when SFO is updated or is this pretty low on your to-do list?
青眼橘猫•Z 20 Mar, 2020 @ 4:08am 
这个真的是很棒的mod,谢谢作者!
kam2150  [author] 6 Feb, 2020 @ 12:19pm 
No, should be fine.
EW08 5 Feb, 2020 @ 8:33pm 
If I disable this mod after Chaos has already spawned, will it break something in my game?
kam2150  [author] 13 Jan, 2020 @ 1:36pm 
Mod updated.
benhl312 18 Oct, 2019 @ 6:04pm 
Thank you!
kam2150  [author] 12 Oct, 2019 @ 11:58am 
Mod updated.
BLDFBLDF 31 Jul, 2019 @ 11:27pm 
thank you
夕君 5 Jul, 2019 @ 8:13pm 
love you !:steamhappy:
kam2150  [author] 28 May, 2019 @ 1:46pm 
Mod updated.
kam2150  [author] 31 Oct, 2018 @ 12:17pm 
I will be updating all mods once new DLC hits next week.
randy 31 Oct, 2018 @ 7:03am 
Can confirm that since around a week (coinciding with SFO update, probably) this mod causes a crash on launch.

So do the undead and green tide mods. Suprisingly - the Vermin Tide does not and the game seems to work fine with it. I haven't tested the beastmen tide mod.

This was found by disabling the mods one by one, to narrow it down to the problematic "tide" mods.
DaKatarn 29 Oct, 2018 @ 3:12pm 
@kam2150

Okey, ty for the answer. Can you updated this? Launcher crashes since the 1.5 SFO update.
kam2150  [author] 29 Oct, 2018 @ 1:57pm 
I don't have other mod for SFO Chaos invasion as this is SFO version of it. If you refer to my regular Better Chaos Invasion it is just for vanilla.
DaKatarn 29 Oct, 2018 @ 2:58am 
What is the difference with your other mod "SFO Better Chaos Invasion"?
ZUMMER (777 rus) 21 Aug, 2018 @ 10:05am 
it seems, Fear the Undead Tide! , this interferes with the work. I could be wrong
ZUMMER (777 rus) 21 Aug, 2018 @ 9:55am 
separately, each mode (Fear the ... SFO Edition) is good. Together this end
ZUMMER (777 rus) 21 Aug, 2018 @ 8:56am 
one of your mods does the wreck. I do not understand which one (SFO Fear the ...). That's right, how do you find the time, please.
DRunkCoWBoy 1 Aug, 2018 @ 11:55pm 
Thats a good answer, see man I like your thinking. Its a nice creative solution.
kam2150  [author] 20 Jul, 2018 @ 12:40pm 
AI can double team but the idea is that without player to contain it, Chaos will win. Overall point of those survival campaigns is not to win but to survive the longest. Winning campaign is just actual perk.
DRunkCoWBoy 19 Jul, 2018 @ 7:32pm 
my chaos havent spawned yet but i fought them in a battle. Im wondering how bad of a hit its gonna be on the AI or can they double team them and handle it? I know i can just turn it off but still just wondering.
DRunkCoWBoy 16 Jul, 2018 @ 8:25pm 
I didnt mean adding stacks, I really like your idea of just making the units stronger its a creative concept that works since its chaos. I just meant editing the makeup of the chaos armies, I think you can do that at least. Pretty sure I came across it once. I for one would like to see more monsters in their armies.
kam2150  [author] 16 Jul, 2018 @ 11:08am 
That would be against the issue of the game, adding stacks would be half assing the issue.
DRunkCoWBoy 16 Jul, 2018 @ 12:08am 
i looked through this and essentially all you did was edit unit stats. Which yeah is a good concept but i feel like you kinda half assed it and could edit the spawns and army layouts some, stuff that I dont want to edit myself.
ZUMMER (777 rus) 28 Jun, 2018 @ 11:24pm 
the same for the Norsk is or will be?
kam2150  [author] 16 Apr, 2018 @ 5:57am 
I've updated the file although it was not glitching for me on start-up.
EinProsit 14 Apr, 2018 @ 12:08pm 
Glitching out on start-up
fan_of_Daniil_Andreev 18 Feb, 2018 @ 7:25am 
Can we get a second, stronger version? :D
Like, doubling unit sizes.
fan_of_Daniil_Andreev 2 Feb, 2018 @ 12:48am 
I use this together with this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1183408447&searchtext=chaos+invasion

So there are 20 stacks of chaos armies spawning and they are very strong :)
kam2150  [author] 29 Jan, 2018 @ 1:32am 
Updated :)
Im Still Alive 22 Jan, 2018 @ 6:40am 
Fave mod, tried this on legendary as Kislev, apparently chaos didn't get the memo that rape was illeagle.
kam2150  [author] 23 Dec, 2017 @ 12:34am 
Yes.