Space Engineers

Space Engineers

Fletcher Armaments - WWII Historical Weapons Pack (Suspended Development)
417 Comments
TresspassersWillBeViolated 28 Feb, 2023 @ 6:09pm 
Hi,
Is it possible I can tweak the mod a little so a friend and I can use it on our MP server? The server is just us, and I can definitely publish as either Unlisted or Friends Only, whichever works best for you. Thanks,
Tresspassers
Raptorgaming 7 Dec, 2022 @ 11:51am 
hows the update coming jperk?
jperk354 18 Nov, 2022 @ 10:19pm 
Hey, Love the mod, I'm working on making a few fixes to it from Keen updates. Would you mind do a reupload or send you updates?
The Emperor Of Mankind 15 Aug, 2022 @ 4:54pm 
Real shame indeed. Almost all of the ships in my fleet were armed with this mod's weapons.
AJMbear 24 Jul, 2022 @ 2:49am 
Real shame this was abandoned.
Girax54 16 Jun, 2022 @ 4:29pm 
Discord invite seems to be broken nothing is loading. Side note i would like to get in touch again over a potential conversion to Weaponcore.
Cipher 29 Apr, 2022 @ 6:09pm 
The larger caliber projectiles sometimes move very slowly, is there a way to fix this?
alexcorde30 26 Apr, 2022 @ 9:36am 
Hi there, I love this mod, very nicely done. The only thing I miss is something to know which ammo go to which turret, cause there are a lot ! XD
Lt_James 13 Apr, 2022 @ 1:32pm 
If this was converted over to WeaponCore that'd be awesome, both to have the CIWS aspect possibly, as well as atleast telling the guns where and what to attack instead of the random of the base targeting AI.
TheGaminODST 8 Dec, 2021 @ 8:00pm 
Ok, are all the turrets able to be connected via conveyors, or do they have to be reloaded manually?
Starr_System 21 Nov, 2021 @ 5:10pm 
2cm Flak 38 has no cargo access point otherwise this mod is amazing
ceilyurie 12 Nov, 2021 @ 1:58pm 
If I can convert these to weaponcore successfully, would it be okay if I upload it if i credit you?
Codo 26 Sep, 2021 @ 1:14am 
Would it be possible to make them recolourable?
Some guns really do not fit with vanilla ships
GaleTwo 25 Sep, 2021 @ 4:55am 
why i can't hear the shoot guns?
Shadowstrike32 21 Aug, 2021 @ 3:00pm 
Is this updated with the new update
Lt_James 17 May, 2021 @ 8:39am 
Seems they had gotten the smoke trails fixed so the weapons seem to be working again, and even though development was suspended I do hope this continues again sometime, perhaps with weapon core intigrattion to allow the AA weapons and such to also act as CIWS against missiles, just a thought but still great work on what has been made.
Lt_James 22 Apr, 2021 @ 5:39pm 
they updated the game with the armed enginner update and it seems the 40mm and smaller gun tracers kinda still work but the 5 inch and larger smoke trails do not seem to be showing any longer, no idea if it's a issue with the mod or the update itself bugged stuff.
Tibrochief 28 Mar, 2021 @ 8:49pm 
@CANMAN there is an invisible conveyor port on the bottom of each block, dead center.
@Space-Kiwi they function like regular turrets with manual and automatic operations.
Prince of Württemberg 19 Mar, 2021 @ 7:09am 
Anyone know the block dimensions for each turret in the mod? I sadly forgot them and need the dimensions for my sketches
Cpt. Cheesecake 26 Feb, 2021 @ 9:42am 
@moltelord325 1240399670
moltenlord325 26 Feb, 2021 @ 1:30am 
whats the mod ID
Space-Kiwi 16 Feb, 2021 @ 12:52pm 
Are the main armament weapons like main batteris on ship ai driven or do those have to be manually opperated?
Prince of Württemberg 12 Feb, 2021 @ 10:53am 
Why is development suspended?
Kurotsune 22 Jan, 2021 @ 10:36am 
How about IJN weapons?
Allmybase411 18 Jan, 2021 @ 10:09am 
Any plans to implement WeaponCore?
★➽AminoAcids➽★ 25 Dec, 2020 @ 5:40pm 
Could you make these paintable?
CANMAN 11 Dec, 2020 @ 5:39pm 
How do i pipe these up?
LittleTimelord 5 Dec, 2020 @ 2:06pm 
Can you make WW1 era weapons? that would be very useful.
LeapedSiren97 28 Nov, 2020 @ 2:48pm 
US Dreadnought main guns?
GunMasterX11 28 Nov, 2020 @ 12:51pm 
any plans on updating the mod to add new weaponry like the 46 cm/45 caliber Type 94 naval guns on the Yamato or the 38cm C/34 guns on the Bismarck?
CMDRKodiak 15 Nov, 2020 @ 3:27pm 
Love this mod fan the weapons and mechinces of that area as well, only thing I wonder is if we can limit the arc of fire on the bigger guns, (Not the AA) or do something with the AI to keep it from trying to shoot through your ship when target is not vissable to the gun lol other than that love this
Nick The Duck King 11 Nov, 2020 @ 11:19am 
the 100mm Mle. 1930 crashed my game like 5 times now when i tired to take control of it
Nick The Duck King 11 Nov, 2020 @ 11:09am 
pls pls pls make it easyer to find which ammo goes to which gun
Morddreds 2 Nov, 2020 @ 5:34pm 
only way i could see this mod being better is having a list of what ammo goes with what gun to make it easier to load them
Ayeladdy 26 Oct, 2020 @ 2:56pm 
Is there a way to tell how many rounds of ammo are in each container?
GunMasterX11 27 Sep, 2020 @ 4:57am 
will this be updated to add more weapons like the Yamato's 18 inch guns?
KingFrogs 12 Sep, 2020 @ 5:41pm 
i was wondering how do you load the 2cm flak 38 i cant seam to find a inventory/ interaction panel and they dont run through conveyors
Eminov 6 Sep, 2020 @ 9:23am 
The mod is fantstic, beautiful models and sound effects, the only problem i founded it's that there isn't a BB turret that doesn't scream its nationality.. the american 16" would be perfect without that enormous USA flag
(keep it up:steamhappy:)
jetblade545 23 Aug, 2020 @ 10:16pm 
broken. game crashes
Tibrochief 16 Aug, 2020 @ 3:04pm 
Amazing progress. May I kindly suggest giving the Japanese a bit of weaponry. Like how the RN has a few right now.
LeapedSiren97 22 Jul, 2020 @ 1:51pm 
British guns and US Dreadnought guns?
The Emperor Of Mankind 22 Jul, 2020 @ 10:15am 
Are you ever planning on updating this? I really enjoy this mod, but would love to see some improvements to the guns and maybe even some additional weapons.
LordBUM 1 Jul, 2020 @ 6:48pm 
would it be possible to have shell arcing for the big cannons
bpe 20 Jun, 2020 @ 11:29pm 
I HAVE BEEN LOOKING FOR LIKE 1 HOUR AND FINALLY REALLY THANKS
HoratioGlados 5 Jun, 2020 @ 3:01pm 
will you make it colorable?
Johnston-0557  [author] 2 Jun, 2020 @ 3:22pm 
The guns are currently at roughly 1:1 scale with in-game measurements.
Starlight Warden 1 Jun, 2020 @ 3:27pm 
These guns are so very amazing and are truly gorgeous built models. If there's any positive constructive criticism I could add, it would be that I would love to see the turrets be 1.5x or 2x bigger than they currently are. I am working on a build of the USS Missouri, and to the scale I have everything set to with all my aircraft and other builds, the cannons are just a bit too short.

Beyond that, these weapons are absolutely amazing and crush literally any opposition when they're set to track enemies. They truly feel like I would expect them to feel on the ships that carried them, especially the Bofors... Not to mention the sounds are amazing too!
CEO.AWI 31 May, 2020 @ 8:46am 
Hey i dont know if its my game or what but for some reason the german guns have no particles when firing. Is that how they are or is it something im doing?
Eradicator 22 May, 2020 @ 11:08pm 
Anyone using the Build view mod, while it does show what ammo is accepted by what guns for other mods, it is not reliable with this mod.

I am not complaining about this, I understand that mod compatibility is a PITA for the mod creator, but for us users, beware.

It looks like most of the guns have their ammo listed in the name, but for those that don't, try going into god-mode ALT+F10 and spawn ammo in with SHIFT+F10

and as for the mod creator, Thank you. I love this mod.
Eradicator 22 May, 2020 @ 10:54pm 
@jetblade545, i have no issues, i believe this might be a personal problem. just do the usual, unsub and resub. if that doesn't work, then find the mod folder and delete that after unsubing again.