Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I KEPT MY PROMISE. [+20 chivalry]
@Bastilean |
It's a simple unit mod, that doesn't break so often, even if outdated. But if it really doesn't work tell me & I'll fix it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2359089353
This is more tailored towards the vanilla experience atm, while still feeling fresh and up to DLC standards, my dear fellow cow-launcher!
See this mod collection from SFO in which the Cow Trebuchet has been integrated and adapted to SFO standards:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2024120305
Both work just fine, but I'll only deliver updates for my version, as I don't have rights about the SFO one.
Updated for ||THE POINTY-EAR AND THE FAT||
Summary from the changelogs:
+Added anti-infantry bonus
+Nerfed range & reload speed a bit
Workshop stuff:
+ added 2 new pictures
+ added 1 screenshot for stats
Hmm. Last time I've played the game (with Grom DLC), Cow Trebuchet still worked.
Anyway, to get that annoying [plz update]-symbol away, I'll have a look on it soon!
-Thx to Venris for having a quick look on the issue with his almighty modding-eyes.
Was useable before, but now it's "officially" alright to use it with the latest DLC.
- Changed effect to lethal poison damage [Might be just a SFO trait, tho] for that spicy poison-cloud simulation. "THIS STINKS!"
- Converted some AP damage to standard damage. [This units role is to debuff and cause damage over-time!]
- Ranged reduced, expendable added. [Just peasants launching cows after all!]
Any further feedback is welcome! Let's make launching carcasses great again.
Still remaining close to SFO standards, though.
(Ger.) Update kommt heute Abend dank bo74k!
Dennoch immer noch angelehnt an SFO Standards.
Bei den verwesten Eutern Bretonias, ich werde das mal nachgehen und dementsprechend anpassen!
Imagine a mammoth trebuchet. A MAMMOTH TREBUCHET!
But what am I saying... IT'S BEYOND YOUR COMPREHENSION!
Updated! You won't see the "out-dated" symbol in the launcher anymore.
Ah, yeah. I haven't "updated" the mod in a long time (will do so though), but cows should still be able to be launched without any serious bugs. :D
Is there a bug appearing with the cow trebuchet? Not starting? Launching peasants instead of cows? (How could you!)
Anyway, I'll have a look on that somewhen this weekend! :D
Report any issues/bugs to your local lord immediatly, if you see any!