The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dragonborn Hall
86 Comments
Kat 16 Dec, 2016 @ 10:17am 
Absolutely love your mod - just gone back to Skyrim V. Sad that you're not updating it. The only problem I have is I can't access White run Breezehome, game just crashes when I try and enter. But thanks anyway, your mod is excellent. Not easy finding homes with proper bookshelves either! Thanks again
Облоко 10 Jul, 2016 @ 2:33am 
i cant find it ive discoverd all locations but i still cant find it
76561198052981246 29 Jun, 2016 @ 9:04pm 
i wish this were updated for all the dlc. then i would try it.
. 20 Jan, 2016 @ 7:59am 
@fluffybunnyboy Are you retard or something? you do know you can unninstal the mod? Or unninstal and reinstall the whole game? Jesus... People nowadays
Krucrid 26 Nov, 2015 @ 2:57am 
when i subscribed to this,i couldnt play my game so basicly 20 dallors on a game along with data is gone thanks a lot crappy mod
alixir 28 Aug, 2014 @ 12:54am 
"very near a shrine to talos in the pale"
assuming you mean weynon stones, since that's the picture on there, could you at least state the direction you head from there? or show where your marker is on the map? i've been wandering aimlessly for an hour now and have yet to find it. very frustrating since this looks super cool :(
Wes 8 Jul, 2014 @ 1:41am 
Can your Family and/or your followers live there??
origami that takes 583 folds 28 Jun, 2014 @ 6:20pm 
Where can i find Talos with the key to the teleporters?
LWXD 28 Mar, 2014 @ 11:32am 
nul!!!
en fait pas possible a trouver
bardthetol 8 Nov, 2013 @ 12:57am 
wheres the key
Homicidalnutloaf 6 Aug, 2013 @ 5:46pm 
FOUND IT IT IS BEHINED ONE OF THE STATUES THE ENTRANCE IS A TRAP DOOR
Homicidalnutloaf 6 Aug, 2013 @ 5:22pm 
found the key cant find the house please put another photo showing exactley where it is please cause i really want to find it it looks awesome
KillerElite5751 21 Apr, 2013 @ 12:20pm 
Cant find it anywhere
mayingan 18 Mar, 2013 @ 1:47pm 
Best idea for real hideouts, I'd say.
mastyr 2 Feb, 2013 @ 1:45pm 
awesome mod, love this place, can you add teleports to DB Sacturary, Theives guild, and the arch mages room. Thanks again great work
OxYcoden 27 Jan, 2013 @ 1:18pm 
I found quite the bug actually since I installed dawnguard and heartfire all m dragon priest busts reseted so I know i had 2 or 3 masks but they are nowhere to be found now...
Torquey 17 Jan, 2013 @ 2:29pm 
there is also an enterance in breezehome in the alchemy room
Torquey 17 Jan, 2013 @ 2:19pm 
never mind founf it
Torquey 17 Jan, 2013 @ 2:14pm 
ive found the shrine of talos and the key but where is the hall
Death2all546 11 Sep, 2012 @ 4:41pm 
also 1 more thing (maybe more later) the mannequins are alive o.o i found them in the display room in a position that looks like they were walking
Death2all546 10 Sep, 2012 @ 9:15pm 
great mod only 2 complaints 1. so much storage ill never be able to use it all >.< 2. it takes a while to figure out where it is (i only it until i decided to check the pictures again after only seeing the first few)
ElektrcStorm 10 Aug, 2012 @ 7:23am 
really like the hall, all works well, one issue tho, some of the maniquines are floating. i can deal with it. would like it fixed if you have the time. :) great job.
Oldwolf 27 Jun, 2012 @ 10:42am 
Those names are homeges to Game of Thrones...
Evolving Art 2 Jun, 2012 @ 7:01pm 
maybe its a mod i have thats not agreeing with this but ive tried turning this on many times and it always makes my game instanly crash to desktop when try to load a game.
MaseoTheFluffed 14 May, 2012 @ 5:18pm 
i think i found aproblem, some of the manaquins wont show helm's
CrypticCorvo87 8 May, 2012 @ 11:14am 
i cant find the house
tomp777 14 Apr, 2012 @ 10:48am 
Any chance of a version without the connections to the original players houses? I like to have muliple custom house loaded up and too many of them have this feature and it causes conflicts that lead to CTD. And you can fast travel to all of the vanilla houses anyways. I absolutely LOVE your house, but i'd love it even more without those shortcuts. (maybe make shortcuts to trapdoors outside of the major cities instead?)
talliefer 20 Mar, 2012 @ 12:13pm 
OK ...sorry about my fit of peek... but after 35 mins of running around i eventually decided to read back on notes left by others and find authors response. ...key in satchel by talos statue @ weynon stones and across the from statue @ rear of other plinth is a trap door.. which unlocks to let you into the Hall..
talliefer 20 Mar, 2012 @ 12:04pm 
M8 which direction from the weynon stones is the hall (very near can be subjective) when you dont know what freeking direction your supposed to travel in N, S, E, or W ??????
Bromag 13 Mar, 2012 @ 10:31pm 
Also I dont know if this would be possible. But if you could do this id love this mod even more. The two mannequins in the archery range, could you make them posing like shooting a bow so you could equip a bow and they would actually be posing with it.
Bromag 13 Mar, 2012 @ 10:26pm 
I've had no experience with any of the issues stated so far. Its getting even better. Im just wondering though. Will you be editing anything already in existence at all? That could mess with what i have placed down in there? Also i like how you added the 2 guys. But how about a blaskcmith merchant to sell weapons and such too? Just an idea. Not trying to be picky. It would just be more convenient.
SquishyMage 12 Mar, 2012 @ 2:49pm 
GLITCH REPORT: For some reason Benjin goes into combat mode the moment I enter the armory.
BobaFettsVet  [author] 10 Mar, 2012 @ 2:17pm 
Hey guys. I have been trying to check out everything you have mentioned without actually deleting anything and replacing it so I don't know if any of it will be fixed or not. Benjin should have been a follower and Ser Jorah should have been availabe for trade but I have heard that didn't always work so maybe its fixed. I have also tried to fix current followers not showing up inside but I have no idea what the deal is. They show back up as soon as you fast travel to a new location. With the display cases on the wall, again, I dont know whats up. I could interact with all of mine, but there were a couple where you could only retrieve your weapon if you looked in a very particular spot. I think most issues can be avoided if you try to not save and load up inside the space. I know thats not a "fix" but it works for me.
Thanks for all the positive feedback, support, and help. Remember to give Dragonborn Hall the thumbs up if you like it!
Minnesotan Tiger 9 Mar, 2012 @ 5:57pm 
Could you put a few more torches in the armory, or make the existing ones a little brighter? Seems kinda dark in there, but it's mostly a personal preferance. Also I'm not sure if you fixed this already or not but before when I went in with followers they would get stuck or just disappear somwhere. Either way, an amazing mod. I can't go back to playing without it.
mayingan 3 Mar, 2012 @ 9:16pm 
I like it!
RayBands 2 Mar, 2012 @ 4:42am 
Amazing mod thx thumbs up ;))
But I've got a problem with the manequins:
When I put an armor on them and come back later they don't show them even if their still in their inventory
pls help me this ruins this awesome mod for me ://
Fresh From Hell 1 Mar, 2012 @ 5:55pm 
@Uncagedblue, Take a look at the 2nd to last picture above. It shows you the location. The key is a satchel and the doorway is behind the large piece of stone opposite the Talos statue.
Azulaloi 1 Mar, 2012 @ 3:35pm 
I just can't find the place... :c
TornadoF5 29 Feb, 2012 @ 1:12pm 
I tested about 40 different weapon types in the display cases and the weapon racks all around the house. Some have the issue bethesda has admitted to (dwarven particularly) that they appear upside down, but 99% of my weapons didn't have issues, even rare ones. Maybe some folks with the issues have mods for custom weapons?
Fresh From Hell 28 Feb, 2012 @ 7:44pm 
@Slayer_2011 - That's pretty interesting that is the offical symbol of Markarth. I have seen other tapestry with the symbol so I'm sure you will find it some how. If not no biggy. As for the weapons display I'll just make sure in the mean time it's not a weapon I want back LOL.
Again thanks for your efforts. I'm happy to be paitent and to support your work.
-FFH
TornadoF5 28 Feb, 2012 @ 1:41pm 
I finally had time to re-test the short bookshelves. What I found was all the books I placed, it seems that the short bookshelves only have problems if they are facing the hallway. The side facing towards the back wall had no issues in my tests, and it didn't eat my books just put them on the ground.

Definitely saw the Markarth banner, which I thought was kind of funny actually...

I have not had a problem with the display panels, I am going to make a flock of weapons and test them and post when I see a pattern.

Thank you for all your hard work! You have done a great job!
BobaFettsVet  [author] 28 Feb, 2012 @ 10:45am 
Hey guys. I'm not really sure how to approach some of these problems because I am not experiencing them. For example, the weapon racks and stuff display and activate correctly in my playtests, and I'm not sure what to change because I made them according to the tutorials I found. Obviously, I will try to fix everything I can though. Just please be patient.
Also, I'm sorry if I caused problems with other people's books by "fixing" the short bookshelves. Skyslamman, my problem was the exact opposite. That's why I even fiddled with them. I will see if there is anything I can do.
And, finally, just so everyone knows... That is the official markarth banner in the creation kit. I didn't make that. I thought it was ridiculous but it was the only one I could find.
Fresh From Hell 27 Feb, 2012 @ 10:06pm 
Some observations:
- Markarth banner to be fixed with it's symbol for the future?
- Display case on wall. Once weapon is placed in it, I can't interact with it to take it back out again. (example is first case on right side of room.) Seems as though the interaction is off center and is too much to the right of the case.
- Just to be consistant I would suggest a smith sign on both sides of the smithing room in each hallway instead of just one.
- Add atmosphere or decor for a more wizardly appeal to those playing such a character atleast in the Alchemy/Enchant room and/or as lighting for the throne.
- Possible 2nd follower of a mage profession for flex option.
Thank you for this mod and your hard work.
-FFH subscribed and Rated Thumbs up!
Fresh From Hell 27 Feb, 2012 @ 10:06pm 
Impressive house. This definitly makes the top 3 houses in my search.
Love the signs for the rooms, Love the extra hatch ways to the towns. Decor is great, Throne is awesome. great use of resizing decor. Really got the wow factor when walking through this place!!!
-Continued-
Skyslamman 27 Feb, 2012 @ 9:25pm 
I moved into this place on the weekend and when I moved my library in I used the short bookshelves in the den ... they seemed to work okay .... this evening when I logged in, the books were all on the floor or displayed backwards on some shelves. I was able to pick them all up, but when I tried to put them back on the shelves, nothing would display .... so I am holding on to them for the moment. I love what you have done, and hoping we can sort this out with the bookshelves
jstrickler41 27 Feb, 2012 @ 4:19pm 
Mine is completely updated, but all the weapon racks still display the weapons floating in mid-air in some random location. Any suggestions or fixes?
TornadoF5 27 Feb, 2012 @ 2:03pm 
Ok, I tested everything a bunch, activating, reading, removing, adding, completely removing, partially adding, etc; and I had no problems with the short bookshelves. Just so you know Slayer.
TornadoF5 27 Feb, 2012 @ 12:38pm 
I haven't even tried short bookshelves because I know they have had issues, all my books are in the tall ones. I will go back to the house and see if I have problems, the books I have on me are common, so if they get eaten no biggie.
BobaFettsVet  [author] 26 Feb, 2012 @ 8:12pm 
Has anyone else had trouble with the short bookshelves in the library? I want to make sure I'm not the only one before I publish an update because I don't want to delete anyone's books who have managed to get them to work correctly. Also, Jorah is going to be a merchant but that's all I have worked on so far.